Camera

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Revision as of 17:02, 26 April 2009 by Zai Lynch (talk | contribs) (added links and info from mouselook as well as additional infos)
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This article is about the camera. For LSL related information about the camera, see Category:LSL Camera.

Viewpoint from which you see the (Teen) Second Life world is called camera.

Usage

Moving your avatar will also move your camera. If your mouse has a scroll wheel, you're able to move further away from your avatar by scrolling down, or moving nearer to it, by scrolling up.

Hold the Alt key pressed and hold your left mouse button clicked on an object or avatar. Dragging your mouse will spin your camera around the object/avatar (move left/right), or zoom (move up/down). Holding the Ctrl key as well will let you spin around the object/avatar at all angles. Holding ⇧ Shift in addition will let you move the camera up/down/left/rightalong the place of your screen independantly of the object/avatar.

Mouselook

The Mouselook (or first person) view can be obtained by pressing M on the keyboard when the chat bar is closed. Press Esc to return to the normal (third person) view.

The keyboard and mouse take on special behavior in mouselook. Left and right direction controls move side to side as if the ⇧ Shift key was held down, while mouse movement is used to rotate. Left mouse clicks work normally. To view the pie menu in mouselook, hold down the Alt key (Option on Mac) while right clicking.

Advanced

In the advanced menu, you're able to untick the limit camera constraints option, in order to be able to zoom farer away from your avatar.

Related Links