Category:LSL Parcel/Details

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< Category:LSL Parcel
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Flags to be used with llGetParcelDetails.

Flag Meaning Max Length Return
PARCEL_DETAILS_NAME 0 The name of the parcel. 63 Characters string
PARCEL_DETAILS_DESC 1 The description of the parcel. 127 Characters string
PARCEL_DETAILS_OWNER 2 The parcel owner's key. (36 Characters) key
PARCEL_DETAILS_GROUP 3 The parcel group's key. (36 Characters) key
PARCEL_DETAILS_AREA 4 The parcel's area, in sqm. (5 Characters) integer
PARCEL_DETAILS_ID 5 The parcel's key. (36 Characters) key
PARCEL_DETAILS_SEE_AVATARS 6 The parcel's avatar visibility setting[1] (1 character) integer - boolean
PARCEL_DETAILS_PRIM_CAPACITY 7 This parcel's prim capacity. integer
PARCEL_DETAILS_PRIM_USED 8 The prim usage on this parcel. integer
PARCEL_DETAILS_LANDING_POINT 9 Landing point set for this parcel, if any. vector
PARCEL_DETAILS_LANDING_LOOKAT 10 Look at vector set for the landing point on this parcel, if any. vector
PARCEL_DETAILS_TP_ROUTING 11 Teleport routing for this parcel.

Note that routing rules are only enforced if the landing point is set.

PARCEL_DETAILS_FLAGS 12 Parcel flags set for this parcel.

See llGetParcelFlags for a listing of the flags and their meaning.

PARCEL_DETAILS_SCRIPT_DANGER 13 Is the script in danger in the indicated parcel.

See llScriptDanger for a discussion of script danger.

integer - boolean
Max Lengths in parentheses represent how many characters required when it is typecast to a string.
  1. ^ The parcel avatar visibility setting is used to hide avatars, their chat, and objects they sit on when they are in other parcels.

Pages in category "LSL Parcel/Details"

The following 8 pages are in this category, out of 8 total.