Go transparent when walking
A what?
An attachment that goes invisible when you walk and when you stop walking it becomes visible again. I don't know what this could be used for, though.
<lsl> key owner = llGetOwner();
default {
on_rez(integer start_param) { llResetScript(); }
changed(integer change) { if (change & (CHANGED_OWNER | CHANGED_INVENTORY)) llResetScript(); }
state_entry() { owner = llGetOwner(); llSetTimerEvent(1.0); }
timer() { integer ownerInfo = llGetAgentInfo(owner);
if(ownerInfo & AGENT_WALKING) llSetAlpha((float)FALSE, ALL_SIDES); else llSetAlpha((float)TRUE, ALL_SIDES); }
} </lsl>