LSL Errors

From Second Life Wiki
Revision as of 23:33, 23 May 2007 by DuraS Torok (talk | contribs) (It happened to me, further technical details are welcome)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Script run-time error

  • Stack-Heap Collision This can occur if the running script is too big. The script compiles and saves successfully, but when an object containing it is instantiated the script crashes.