Difference between revisions of "Land units"

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m (Configured stable versioning for Land units: [Precedence: Quality, Default: Stable])
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[[File:Land-units.jpg|640px|link=https://wiki.secondlife.com/w/images/7/71/Land-units.jpg]]
[[File:Land-units.jpg|640px|link=https://wiki.secondlife.com/w/images/7/71/Land-units.jpg]]


Obviously, this is a simplified view; [[Teen Second Life]] isn't represented, nor are details of various continents and cultural features. If you're interested in more of that, [[Category:Culture|see the Culture Category]], and we have '''[[Land|more information about the above terms]'''.
Obviously, this is a simplified view; [[Teen Second Life]] isn't represented, nor are details of various continents and cultural features. If you're interested in more of that, [[Category:Culture|see the Culture Category]], and we have '''[[Land|more information about the above terms]]'''.


''The above was adapted from [https://blogs.secondlife.com/community/community/tnt/blog/2010/02/04/land-grid-estate-region-parcel-whats-da-difference#comment-774161 this blog post].''
''The above was adapted from [https://blogs.secondlife.com/community/community/tnt/blog/2010/02/04/land-grid-estate-region-parcel-whats-da-difference#comment-774161 this blog post].''
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* '''Square meters (m<sup>2</sup>) were chosen as a general representation due to their familiarity and rough proportion to avatar size.''' However, scale is different in Second Life: for example, houses are often more spacious inside due to how the third-person camera controls get obscured by walls. So for practical purposes, virtual square meters ''aren't'' the same as real-world square meters.
* '''Square meters (m<sup>2</sup>) were chosen as a general representation due to their familiarity and rough proportion to avatar size.''' However, scale is different in Second Life: for example, houses are often more spacious inside due to how the third-person camera controls get obscured by walls. So for practical purposes, virtual square meters ''aren't'' the same as real-world square meters.
* '''[[Limits|See the Limits page]]''' for more numerical information.

Revision as of 11:28, 16 February 2010

One of the most common confusions about Second Life I (Torley) come across is distinguishing between land hierarchy terms. As in:

  • "What's the difference between a region and an estate?"
  • "Are a region and a sim the same thing?" (No, not quite; "sim" gets misused often. Learn the difference.)

Totally understandable.

Ever seen the brilliant short, Powers of Ten? I highly recommend watching it, if only to get an awe-inspiring idea of our real world fits together, and how bigger groups contain smaller units.

<videoflash>A2cmlhfdxuY</videoflash>

In a similar way, since Second Life is 3D and graphical, I thought I'd show you an elegant, visual "cheat sheet" of our land hierarchy. Click to enlarge (or right-click and download), and share it with your friends!

Land-units.jpg

Obviously, this is a simplified view; Teen Second Life isn't represented, nor are details of various continents and cultural features. If you're interested in more of that,, and we have more information about the above terms.

The above was adapted from this blog post.

Trivia

  • Square meters (m2) were chosen as a general representation due to their familiarity and rough proportion to avatar size. However, scale is different in Second Life: for example, houses are often more spacious inside due to how the third-person camera controls get obscured by walls. So for practical purposes, virtual square meters aren't the same as real-world square meters.
  • See the Limits page for more numerical information.