LlGetAnimation/nl
< LlGetAnimation
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Revision as of 06:35, 21 May 2008 by Aidamina Hunt (talk | contribs) (New page: {{LSL Function/avatar|id|sim=*}}{{LSL_Function/nl |func_id=162|func_sleep=0.0|func_energy=10.0 |func=llGetAnimation|return_type=string|p1_type=key|p1_name=id |func_footnote=[[llGetAgentInf...)
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Functie: string llGetAnimation( key id );
162 | Functie ID |
0.0 | Vertraging |
10.0 | Energie |
Returns a string that is the name of the currently playing locomotion animation for avatar id. See the table below.
• key | id | – | avatar UUID that is in the same region |
llGetAgentInfo and llGetAnimationList provide more detailed information about the avatar state then this function does, it is recommended that you use them instead.
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Voorbeelden
See Also
Functies
• | llGetAgentInfo | |||
• | llGetAnimationList |