Mesh/Texturing a mesh
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Revision as of 07:28, 23 June 2011 by Jeremy Linden (talk | contribs)
Second Life does not currently have the capability to automatically associate the correct textures with mesh faces. In order to properly texture a mesh object:
- Rez a mesh object inworld.
- Upload the textures you wish to use. If you selected Upload Textures when you uploaded the mesh model, the textures are already in your Inventory in the Textures folder.
- Drag the textures from your inventory onto the appropriate parts of the mesh object.