Pathfinding Public Beta

From Second Life Wiki
Revision as of 14:40, 29 March 2012 by Oskar Linden (talk | contribs) (Created page with "== Overview == We are opening up the Pathfinding project to the public on the main grid AGNI. You can get involved and help us make this project better. == What is Pathfinding =…")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

We are opening up the Pathfinding project to the public on the main grid AGNI. You can get involved and help us make this project better.

What is Pathfinding

Pathfinding provides tools and functions to enable smoother and smarter movement behavior for non-avatar entities in Second Life (for example, monsters in a game, rats in a haunted house, wisps in a fantasy forest). We refer to these entities as characters; in gaming terminology, they are sometimes called NPCs (non-player characters) or mobs (mobile objects).

Where can I test Pathfinding

We have 4 public sandbox testing regions:

Pathfinding Project Viewer

    • link:

How to report bugs and suggest features

Use JIRA to report bugs and suggest features in the PATHBUG JIRA project: https://jira.secondlife.com/browse/PATHBUG


Links