Difference between revisions of "Resident Experience"

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Linden Lab Resident Experience Team
Linden Lab Resident Experience Team


''Resident Experience Team - or Rx''
''Resident Experience Team - or Rx''<br>
The Resident Experience (aka User Experience) team works to make Second Life easier to use by integrating user-centered design methodologies into the product development cycle. The Rx team includes Visual Designers, User Experience Designers and Usability Specialists.
The Resident Experience (aka User Experience) team works to make Second Life easier to use by integrating user-centered design methodologies into the product development cycle. The Rx team includes Visual Designers, User Experience Designers and Usability Specialists.


 
== SL-UX Email Discussion List ==
== Join the SL-UX Email Discussion List ==
The SL-UX Email Discussion List is the ongoing conversation about the Second Life UI and Resident Experience. Residents and Lindens join together to discuss, brain storm and refine the Second Life UI.
The SL-UX Email Discussion List is the ongoing conversation about the Second Life UI and Resident Experience. Residents and Lindens join together to discuss, brain storm and refine the Second Life UI.
[https://lists.secondlife.com/cgi-bin/mailman/listinfo/sl-ux Join]  
[https://lists.secondlife.com/cgi-bin/mailman/listinfo/sl-ux Join]  


== Come to the Rx Office Hours ==
== Rx Office Hours ==
Stop by during our office hours to chat about User Interface design and usability, upcoming features, and other issues related to Second Life Resident experience.
The Resident Experience team no longer holds in-world office hours. Transcripts of past office hours can be found here: [[Resident_Experience_Team_Office_Hours_Transcripts]].
 
See also the [[User Experience Interest Group]]
 
== Rx Team Projects ==
 
==== [[Landmarks and Navigation Project]] ====
A project to improve access to and management of [[Landmarks]] (see also the [https://jira.secondlife.com/browse/VWR/component/10190 Landmarks component] in the Second Life Issue Tracker).


{{Office Hours/include|Benjamin Linden}}
==== [[Dazzle]] ====
==== Topic for This weeks Office Hours ====
Dazzle is meant to modernize the visual appearance of the viewer UI, using the viewer's existing skinning hooks wherever possible, documenting and addressing technical blockers as required.
'''Notifications Redesign:''' ''With Malbers Linden''


==== Suggested Topics for Future Office Hours ====
==== [[User Interface Improvements]] ====
'''No Topics Suggested'''<br>
This page describes a proposed project to design and implement an improved User Interface for the Second Life Viewer.
''Suggest a Topic by joining the SL-UX Email Discussion List'' [https://lists.secondlife.com/cgi-bin/mailman/listinfo/sl-ux Join]


==== Transcripts ====
[[Category:User Experience| ]]
[[Resident_Experience_Team_Office_Hours_Transcripts]]

Latest revision as of 14:32, 7 May 2009

Linden Lab Resident Experience Team

Resident Experience Team - or Rx
The Resident Experience (aka User Experience) team works to make Second Life easier to use by integrating user-centered design methodologies into the product development cycle. The Rx team includes Visual Designers, User Experience Designers and Usability Specialists.

SL-UX Email Discussion List

The SL-UX Email Discussion List is the ongoing conversation about the Second Life UI and Resident Experience. Residents and Lindens join together to discuss, brain storm and refine the Second Life UI. Join

Rx Office Hours

The Resident Experience team no longer holds in-world office hours. Transcripts of past office hours can be found here: Resident_Experience_Team_Office_Hours_Transcripts.

See also the User Experience Interest Group

Rx Team Projects

Landmarks and Navigation Project

A project to improve access to and management of Landmarks (see also the Landmarks component in the Second Life Issue Tracker).

Dazzle

Dazzle is meant to modernize the visual appearance of the viewer UI, using the viewer's existing skinning hooks wherever possible, documenting and addressing technical blockers as required.

User Interface Improvements

This page describes a proposed project to design and implement an improved User Interface for the Second Life Viewer.