Difference between revisions of "Show Look At"
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(table, color samples) |
m (+some links) |
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Line 36: | Line 36: | ||
|green | |green | ||
|style="background-color:#7FE57F;"| | |style="background-color:#7FE57F;"| | ||
|look at the object your mouse is hovering over, when | |look at the object your mouse is hovering over, when [[hover tips]] enabled | ||
|- | |- | ||
|'''Conversation''' | |'''Conversation''' | ||
Line 46: | Line 46: | ||
|pink | |pink | ||
|style="background-color:#E57F7F;"| | |style="background-color:#E57F7F;"| | ||
|look at the selected object | |look at the selected (right-clicked) object | ||
|- | |- | ||
|'''Focus''' | |'''Focus''' | ||
|purple | |purple | ||
|style="background-color:#E57FE9;"| | |style="background-color:#E57FE9;"| | ||
|look at the alt-zoom target | |look at the [[alt-zoom]] target | ||
|- | |- | ||
|'''Mouselook''' | |'''Mouselook''' | ||
|yellow | |yellow | ||
|style="background-color:#E9E97F;"| | |style="background-color:#E9E97F;"| | ||
|follow cursor in mouselook | |follow cursor in [[mouselook]] | ||
|} | |} |
Revision as of 00:59, 4 November 2009
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To use Show Look At, enable Advanced menu > Character > Show Look At.
Thanks to Richard Linden for this info on what the different colors mean:
Attention | Color | Description | |
---|---|---|---|
Nothing | dark gray | ||
AutoListen | light gray | look at avatars and objects that are talking around you | |
FreeLook | blue | follow the mouse cursor | |
Respond | black | look at someone when typing a response to them | |
Hover | green | look at the object your mouse is hovering over, when hover tips enabled | |
Conversation | dark blue | look at someone after clicking on them | |
Select | pink | look at the selected (right-clicked) object | |
Focus | purple | look at the alt-zoom target | |
Mouselook | yellow | follow cursor in mouselook |
There are various values that control how long these lookats are valid, how they prioritize relative to each other, what the percentage chance of them triggering is, etc. You can find the settings in character/attentions.xml (e.g., C:\Program Files\SecondLife\character\attentions.xml)