Difference between revisions of "Simulator Release Schedule"
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Second Life regions are | Second Life regions are restarted and updated at least once a week during one of two weekly windows. Release notes for software changes are available at [https://releasenotes.secondlife.com/categories/simulator.html releasenotes.secondlife.com]. | ||
==Schedule== | |||
* Tuesday 6:00-11:30AM Pacific - Second Life Server (SLS) production channel window | * Tuesday 6:00-11:30AM Pacific - Second Life Server (SLS) production channel window | ||
* Wednesday 7:00-9:30AM Pacific - Release Candidate (RC) channel deploys | * Wednesday 7:00-9:30AM Pacific - Release Candidate (RC) channel deploys | ||
== Channels | ==Channels== | ||
The majority of Second Life's grid (65-75% of regions) lives on the primary production channel Second Life Server while the remainder run | The majority of Second Life's grid (65-75% of regions) lives on the primary production channel Second Life Server while the remainder run Release Candidate channel builds: | ||
* [[Beta/BlueSteel]] | * [[Beta/BlueSteel]] |
Latest revision as of 15:38, 19 May 2023
Second Life regions are restarted and updated at least once a week during one of two weekly windows. Release notes for software changes are available at releasenotes.secondlife.com.
Schedule
- Tuesday 6:00-11:30AM Pacific - Second Life Server (SLS) production channel window
- Wednesday 7:00-9:30AM Pacific - Release Candidate (RC) channel deploys
Channels
The majority of Second Life's grid (65-75% of regions) lives on the primary production channel Second Life Server while the remainder run Release Candidate channel builds: