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  • ...bilities of the graphics driver and equipment used. For example, a GeForce graphics card with NVIDIA 3D Vision IR transmitter and active shutter glasses plus a The University of Michigan has submitted patches (see {{jira|VWR-2972}}) to make Stereoscopic 3D work, but changes to the drawing code have s
    2 KB (263 words) - 14:18, 27 July 2013
  • ...ewer introduces two sets of improvements intended to make your Second Life graphics experience better: ;Graphics Presets
    5 KB (639 words) - 09:28, 28 September 2015
  • Some Residents (on lower-end hardware) have preferred to use old versions for their predictable perfo == 1. Start by turning your Graphics preferences to 'Low' ==
    5 KB (825 words) - 14:58, 2 June 2011
  • ...ewer introduces two sets of improvements intended to make your Second Life graphics experience better: ;Graphics Presets
    5 KB (645 words) - 11:36, 2 October 2015
  • ...ewer introduces two sets of improvements intended to make your Second Life graphics experience better: ;Graphics Presets
    5 KB (642 words) - 11:47, 12 November 2015
  • ...ewer introduces two sets of improvements intended to make your Second Life graphics experience better: ;Graphics Presets
    5 KB (679 words) - 09:53, 19 October 2015
  • ...ewer introduces two sets of improvements intended to make your Second Life graphics experience better: ;Graphics Presets
    5 KB (748 words) - 18:07, 17 February 2016
  • ...ewer introduces two sets of improvements intended to make your Second Life graphics experience better: ;Graphics Presets
    5 KB (669 words) - 11:39, 20 January 2016
  • ...ewer introduces two sets of improvements intended to make your Second Life graphics experience better: ;Graphics Presets
    5 KB (669 words) - 11:49, 5 January 2016
  • {{multi-lang}} {{vital-info}}
    10 KB (1,538 words) - 18:26, 8 August 2008
  • ...ewer introduces two sets of improvements intended to make your Second Life graphics experience better: ;Graphics Presets
    6 KB (895 words) - 12:16, 11 March 2016
  • ...ewer introduces two sets of improvements intended to make your Second Life graphics experience better: ;Graphics Presets
    7 KB (929 words) - 12:03, 15 April 2016
  • ...fe, and continues to do so today. Classic clouds can be seen from about 150-225 m (as mentioned on the [[Limits]] page) if you simply fly up. ...while others wish they were gone altogether. While there's not yet a server-side way to disable classic clouds for others, you can turn them off for you
    2 KB (275 words) - 08:46, 8 December 2011
  • {{GreenCheckbox|title=Release Notes|body=This viewer adds a variety of graphics/rendering related fixes. ...disable HiDPI display, go to the preference settings page Me->Preferences->Graphics->Advanced Settings, and uncheck the box "Enable support for HiDPI displays
    2 KB (238 words) - 11:03, 13 May 2019
  • ...ewer introduces two sets of improvements intended to make your Second Life graphics experience better: ;Graphics Presets
    7 KB (994 words) - 17:22, 26 April 2016
  • ...blems. See the [http://secondlife.com/support/system-requirements/?lang=en-US System Requirements page] for basic information. === Graphics Hardware ===
    10 KB (1,660 words) - 21:00, 14 June 2013
  • * Set Preferences > Graphics Quality to Mid * Set Preferences > Graphics to Mid.
    8 KB (1,264 words) - 22:59, 11 April 2019
  • ...ewer introduces two sets of improvements intended to make your Second Life graphics experience better: ;Graphics Presets
    8 KB (1,035 words) - 10:55, 18 May 2016
  • * Verify terrain mesh detail defaults to High when Graphics Quality is set to Mid or higher. * Verify terrain mesh detail defaults to Low when Graphics Quality is set to Low.
    8 KB (1,261 words) - 12:39, 3 March 2022
  • Next meeting: 2008-03-19 at 3pm PST at {{User|Bridie Linden}}'s house. * {{jira|VWR-5587}} - Votes: 4 - Setting a Facial expression when uploading an animation
    4 KB (681 words) - 10:08, 26 March 2008

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