Talk:Mesh/Exporting a mesh from 3ds Max

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Revision as of 00:42, 29 April 2013 by Kitsune Shan (talk | contribs) (Wiki is not a place to ask questions)
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3ds Max 2013, FBX2013.3 seem to be working fine, tested with a single custom avatar mesh, separate texture upload --2Tee2 Caeran 18:30, 3 December 2012 (PST)