Talk:Parcel media

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Revision as of 04:28, 28 October 2007 by Morgaine Dinova (talk | contribs)
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Since this is relying so heavily on the quicktime libs, does that mean that there will be no linux implementation for this media? - Peter Newell

Good question Peter. The new media framework doesn't really rely on QuickTime - rather, QuickTime is used to implement one of the classes of media. There is a different implementation for these media types on the Linux platform (GStreamer). The new Web based media type is (currently) implemented using LLMozLib which is fully cross platform. My intention is that any new media types in the future will be released on all 3 supported platforms simultaneously -- Callum Linden

The number one use I see with this is in dynamic text and form input, for all clients. -Peter Newell

I think that this all sounds great, especially the native support for additional media types. But many of the features you discuss here, and in the SLDev Forum, are already being done with LSL.

  • Specifically, auto-play. Many implementations use LSL to initiate auto-play of media when an avatar steps within range.
  • Specifically, multiple URLS on a single parcel. The ability to show different media streams to different avatars, at the same time, on the same parcel, is in use via LSL scripting. And if you really want, you can take advantage of Quicktime formatting and show multiple media streams to the same avatar, on the same parcel, at the same time.
  • Specifically, streaming media in a HUD. Although the parcel boundary still resets any parcel media currently streaming, we have a media HUD that works throughout any SIM that already has at least one SilverStream enabled. It works on all parcels in a SIM except "no-script" parcels.

I have video demos of the vHUD at http://www.i3dnow.com/blog/?p=18. In world examples and free samples available on the SIM named i3D. --Navillus Batra 07:45, 3 October 2007 (PDT)

  • A desire for higher scalability was mentioned under Project Justification. I'd like to see a few bullet points expressing the various dimensions in which you would like to see parcel media scaling better. I guess that number of media streams and larger populations are two implied dimensions, but presumably there are more. In the AWG's Scalability_VAG and in its more specific sub-VAGs, we're looking primarily at scalability under population pressure, but other areas are definitely of interest to us. Anyone with media interests would be very welcome in any of those VAGs. :-) --Morgaine Dinova 04:28, 28 October 2007 (PDT)