Difference between revisions of "Template:LSL Constants/Controls/ja"

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(Update translation)
 
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{{!}}{{#var:value}}
{{!}}{{#var:value}}
{{!}}[[Camera/ja#Mouselook|マウスルック]]中のマウス左クリック
{{!}}[[Camera/ja#Mouselook|マウスルック]]中のマウス左クリック
{{!}}-
{{!}}(undocumented)
{{!}}0x02000000
{{!}}Avatar left rotation detected. Triggers [[llGetAnimation]] == "Turning Left"
{{!}}-
{{!}}(undocumented)
{{!}}0x04000000
{{!}}Avatar right rotation detected. Triggers [[llGetAnimation]] == "Turning Right"
{{!}}}
{{!}}}

Latest revision as of 12:17, 2 November 2023

定数 説明
CONTROL_FWD 0x00000001 前進 (W)
CONTROL_BACK 0x00000002 後進 (S)
CONTROL_LEFT 0x00000004 左移動 (⇧ Shift-⇧ Shift-A [マウスルックならば A])
CONTROL_RIGHT 0x00000008 右移動 (⇧ Shift-⇧ Shift-D [マウスルックならば D])
CONTROL_ROT_LEFT 0x00000100 左回転 (A)
CONTROL_ROT_RIGHT 0x00000200 右回転 (D)
CONTROL_UP 0x00000010 上昇 (PgUpE)
CONTROL_DOWN 0x00000020 下降 (PgDnC)
CONTROL_LBUTTON 0x10000000 マウス左クリック
CONTROL_ML_LBUTTON 0x40000000 マウスルック中のマウス左クリック
(undocumented) 0x02000000 Avatar left rotation detected. Triggers llGetAnimation == "Turning Left"
(undocumented) 0x04000000 Avatar right rotation detected. Triggers llGetAnimation == "Turning Right"