Template:LSL Constants/PrimitiveParams/sculpt types/ja
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Revision as of 01:16, 8 January 2008 by Asuka Neely (talk | contribs) (New page: {{#if:{{{table|}}}<noinclude>1</noinclude>| {{{!}} {{#if:{{{sortable|}}}<noinclude>1</noinclude>|class="sortable"}} {{Prettytable}}}} {{!}}- {{#if:{{{table|}}}<noinclude>1</noinclude>|{{Hl...)
型のフラグ | 形状 | 説明 | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | 球 | 上と下が交わっていて、左から右に閉じています | ||
PRIM_SCULPT_TYPE_TORUS | 2 | トーラス | 上と下に閉じていて、, 左側から右側に閉じています | ||
PRIM_SCULPT_TYPE_PLANE | 3 | 平面 | 交わりも、閉じてもいません | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | シリンダー | 左側から右側に閉じています |
type Flags | Style | Description | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | Sphere | Converge top & bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_TORUS | 2 | Torus | Stitch top to bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_PLANE | 3 | Plane | No stitching or converging | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | Cylinder | Stitch left side to right. | ||
PRIM_SCULPT_TYPE_MESH | 5 | Mesh model | See: Mesh | ||
PRIM_SCULPT_FLAG_ANIMESH | 0x20 | Animesh | Read-only flag to query Animated mesh status. | ||
PRIM_SCULPT_FLAG_INVERT | 0x40 | Invert | Render inside out (inverts the normals). | ||
PRIM_SCULPT_FLAG_MIRROR | 0x80 | Mirror | Render an X axis mirror of the sculpty. |
type Flags | Style | Description | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | Sphere | Converge top & bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_TORUS | 2 | Torus | Stitch top to bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_PLANE | 3 | Plane | No stitching or converging | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | Cylinder | Stitch left side to right. | ||
PRIM_SCULPT_TYPE_MESH | 5 | Mesh model | See: Mesh | ||
PRIM_SCULPT_FLAG_ANIMESH | 0x20 | Animesh | Read-only flag to query Animated mesh status. | ||
PRIM_SCULPT_FLAG_INVERT | 0x40 | Invert | Render inside out (inverts the normals). | ||
PRIM_SCULPT_FLAG_MIRROR | 0x80 | Mirror | Render an X axis mirror of the sculpty. |
type Flags | Style | Description | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | Sphere | Converge top & bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_TORUS | 2 | Torus | Stitch top to bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_PLANE | 3 | Plane | No stitching or converging | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | Cylinder | Stitch left side to right. | ||
PRIM_SCULPT_TYPE_MESH | 5 | Mesh model | See: Mesh | ||
PRIM_SCULPT_FLAG_ANIMESH | 0x20 | Animesh | Read-only flag to query Animated mesh status. | ||
PRIM_SCULPT_FLAG_INVERT | 0x40 | Invert | Render inside out (inverts the normals). | ||
PRIM_SCULPT_FLAG_MIRROR | 0x80 | Mirror | Render an X axis mirror of the sculpty. |