Texture Usage
Revision as of 12:43, 9 April 2012 by Hyper Mole (talk | contribs) (Created page with "We've all experienced it, dragging lag in texture heavy virtual environments. It's no fun, and any good developer wants to carefully balance a great looking build with a quick l…")
We've all experienced it, dragging lag in texture heavy virtual environments. It's no fun, and any good developer wants to carefully balance a great looking build with a quick load time.
- Texture sizes broken down into actual file size.