Difference between revisions of "Threaded Region Crossing Beta Tests"

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This test fails if the tester is unable to log-in directly to the target location. Please alert Caleb. Also, please have '''Help -> About Second Life''' info copied to clipboard to send to LL staff upon request.
This test fails if the tester is unable to log-in directly to the target location. Please alert Caleb. Also, please have '''Help -> About Second Life''' info copied to clipboard to send to LL staff upon request.
==#2: Group chat test==
This test is to ensure that Group Chat continues to work between remote and adjacent regions.
# Join the [secondlife:///app/group/19657888-576f-83e9-2580-7c3da7c0e4ca/about Second Life Beta] group if you are not already a member.
# Residents with first names starting in letters between '''A''' and '''M''', will fly to adjacent region [secondlife://Aditi/secondlife/GC$20Test%202/128/128/24 GC Test 2]
# Residents with first names starting in letters between '''N''' and '''Z''' will Teleport to [secondlife://Aditi/secondlife/Clar%20/128/128/26 Clara]
# Open Group Chat to group Second Life Beta.
## Verify that residents are able to group chat from remote regions.
'''Fails if'''
This test fails if the tester is unable to join the group chat or is unable to send and receive messages. Please alert Oskar, or another Linden Lab staff, within the #sltest IRC channel. Also, please have '''Help -> About Second Life''' info copied to clipboard to send to LL staff upon request.
==#3: Instant Message Test==
This test is to ensure that Instant Messages continue to work between the same, remote and adjacent regions.
#Remote Test: Residents with first names starting in letters between A and M please IM ChadQ Tester and expect a response back. ChadQ Tester will be in Clara.
#Same Region test: Residents with first names starting in letters between N and Z please IM Oskar Linden and expect a response back. Oskar Linden will be in GC Test 2.
'''Fails if'''
This test fails if the tester is unable to send or receive Instant Messages. Please alert Oskar, or another Linden Lab staff, within the #sltest IRC channel. Also, please have '''Help -> About Second Life''' info copied to clipboard to send to LL staff upon request.
== #4: Teleport ==
This test will verify that residents are able to teleport from remote regions to a target region successfully.
# at 16:30PT, Teleport to [secondlife://Aditi/secondlife/roller-test109/128/128/24 roller-test109]
## verify that residents arrive at their target location.
'''Fails if'''
This test fails if the tester is unable to successfully teleport to the target location. Please alert Oskar, or another Linden Lab staff, within the #sltest IRC channel. Also, please have '''Help -> About Second Life''' info copied to clipboard to send to LL staff upon request.

Revision as of 17:21, 14 December 2012

Introduction

In an upcoming server build, Linden Lab has added background serialization of agents and their attachments on region crossing. What has happened in the past is that when you leave a region, there was a main thread stall caused by the serialization of the avatar and it's attachments which caused a 300% spike in frame time. With added background serialization there shouldn't be such frame time spike.

Test Setup

Regions with Background Serialization turned OFF (Unthreaded) can be identified by its channel name: 'DRTSIM-184 Unthreaded'

  1. GC Test 2
  2. GC Test 8

Regions with Background Serialization turned ON (Threaded) can be identified by its channel name: 'DRTSIM-184 Threaded'

  1. GC Test 9
  2. GC Test 15
  3. GC Test 10
  4. GC Test 16


Testing Ideas

Please, free to expand on the following basic Region Crossing test ideas. For additional suggestions, please mail Caleb.

  1. Region crossing with regular avatar
  2. Region crossing via manual TP
  3. Region crossing on a vehicle (including Mesh based vehicles)
  4. Region crossing while sitting on moving objects
  5. Region crossing via scripted TP
  6. Region crossing with attachments of varying sizes (including complex HUDs)

Community Beta Tests

#1: Direct login to test regions

  1. Ensure that you have access to the test regions listed in 'Test Setup'
  2. Ensure that you can rez objects and run scripts

Fails if

This test fails if the tester is unable to log-in directly to the target location. Please alert Caleb. Also, please have Help -> About Second Life info copied to clipboard to send to LL staff upon request.