Viewerhelp:2.7.1/Region/Estate - Terrain

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KBcaution.png Important: This article has been translated. The translation was imported on 26 Apr 2010. Any changes will require re-export for incremental translation.


Settings affecting your region's general appearance.

Water Height

  Leave this at 20.000 unless you're sure what you're doing; otherwise water on adjacent regions and the edge of the world appears with a strange gap.
Terrain Raise Limit

Terrain Lower Limit

  Determines how high or low parcel owners can alter their terrain, relative to how the terrain has been baked (see below). Decrease the range if you don't want parcel owners to make harsh mountains and valleys. See Land Limits.
Terrain Textures

  Click a swatch to open Pick Texture.
Terrain Elevation Ranges

  Sets the heights for how the terrain textures blend with each other in each direction.
KBnote.png Note: The terrain system has a certain amount of randomness, so it appears somewhat different each time you or other Residents refresh or relog into the region.

For more information, see Creating Terrain Textures.

Download RAW terrain

  Saves the current terrain as a RAW file. You'll be prompted that the download takes a few minutes. The RAW file can be uploaded to restore this region's terrain shape in the future or copied to another region.
Upload RAW terrain

  Opens a file chooser so you can restore a saved RAW file. See Tips for Creating Heightfields and Details on Terrain RAW Files.
Bake Terrain

  Sets the baseline terrain elevation, as well as the shape when the Revert tool is used. Bake terrain after you're happy with terraforming the region. For example, if a flat parcel is 50m high, Terrain Raise Limit is 20m and Terrain Lower Limit is 15m, and you just clicked Bake Terrain, the parcel owner can raise it to 70m or lower it to 35m.