Build hints
INTRODUCTION
This post is intended to empower the residents of Second Life to build any objects similar to the real world or not (according to what you think) by prims (primitives). Will discuss issues ranging from the most basic fundamentals to the sophisticated construction of its objects.
1 - Definition of prim:
Are like the most basic parts of an object, for example, a cube, cylinder, cone, sphere and other available tools of creation of the second life. Through aggregation (link), these prims, you can build anything in SL.
2 - Definition of textures:
Textures are attached to the spinning prims give realism to them causing them to appear real, can be done through specialized programs (photoshop), or acquired in their Second Life in some sims. Be carefull with textures of other people.
A prim is created in the default color of wood, lets imagine create a car which looks wooden! Would not realism. This is one of the functions of textures, could we for example add to this car a texture of metallic paint which would provide the realism desired.
3 - Creating the first prim:
You have at least three ways to create a prim, by executing B and hides the chat window, which opens a box of tools for creating, transforming your cursor into a "magic wand", clicking the right mouse button in the land (only lands where are allowed creations, check the icon to create the menu bar, represented with a cube and a sign of forbidden), or by accessing the View menu -> Build.
Well, send me comments, suggestions or English corrections, wait for the next post. Best Regards, EdsonMG Anthony