Doc Team/2010-10-20
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[13:01] | Nathan Adored: | Ah, there he is. |
[13:01] | Jeremy Linden: | /me waves. |
[13:01] | Laurent Bechir: | here he is :) hello Jeremy |
[13:01] | Laurent Bechir | has pinged you. |
[13:01] | Nathan Adored: | /me waves back. |
[13:02] | Jeremy Linden: | How is everyone this week? |
[13:02] | Laurent Bechir: | fine thank you and you ? |
[13:02] | Nathan Adored: | Hunkey dorey.... mostly.... |
[13:03] | Jeremy Linden: | I'm busybusybusy as usual, of course :-) |
[13:03] | Laurent Bechir: | I've spent a long time on Mesh sims and have seen lot of nice things |
[13:03] | Nathan Adored: | kewl |
[13:03] | Jeremy Linden: | Cool. I can't wait to see what people do in a controlled space like an estate. |
[13:04] | Jeremy Linden: | Even the larger normal prims will be a big help, I think. |
[13:04] | Nathan Adored: | yeah, I've got a large section of catwalks in my skybox that I built.... which coems to 50+ prims. I would be able to at least cut that in half by using longer prims. |
[13:05] | Laurent Bechir: | I've also made a little video in french to help people uploading thei first mesh |
[13:05] | Nathan Adored: | if I turned it into a mesh, I could probably reduce it way farther in prim count |
[13:05] | Jeremy Linden: | Very nice! |
[13:07] | Laurent Bechir: | do you know if someone is translatinh the mesh wiki in french ? i've done the first part for the moment |
[13:07] | Jeremy Linden: | I do not think we have any internal resources on it. You might want to contact Eli about our community translation program. |
[13:07] | Laurent Bechir: | ok |
[13:08] | Jeremy Linden: | The mesh docs on the wiki seem to have changed a lot since I posted them. That is good :-) |
[13:10] | Nathan Adored: | Wonder why there seem to be fewer attendies here than a few weeks ago... |
[13:10] | Jeremy Linden: | Maybe Oz is getting more popular. Or maybe Linden Lab hasn't done something for people to complain about :-) |
[13:11] | Jeremy Linden: | Admittedly, "documentation" is a pretty dry subject. |
[13:11] | Laurent Bechir: | or perhaps people are too busy complaining to come here |
[13:11] | Nathan Adored: | hmmmm.... 5 ppl on Hippotropolis right now. |
[13:12] | Laurent Bechir: | or everyone is playing with meshes |
[13:12] | Nathan Adored: | could be |
[13:12] | Jeremy Linden: | I hope so! |
[13:12] | Laurent Bechir: | next time organize the meeting on a mesh sim to see what happens :) |
[13:12] | Nathan Adored: | ã‹¡ |
[13:13] | Nathan Adored: | Or maybe arrange some sort of chat-relay thing. |
[13:13] | Jeremy Linden: | Heheh. Office Hours beta. |
[13:13] | Laurent Bechir: | yes |
[13:13] | Nathan Adored: | As in, have an OH place there AND here, and relay chat between the two |
[13:13] | Jeremy Linden: | I think the Mesh team had office hours on the beta grid for a long time. I'm not sure how useful documentation office hours would be there :-) |
[13:14] | Nathan Adored: | true |
[13:14] | Jeremy Linden: | Interesting, Nathan. I'm not sure how easy that would be, though. I'd need to relay through some third-party server. |
[13:14] | Laurent Bechir: | just to see if you would have more people |
[13:15] | Nathan Adored: | Well, Hands of Omega TARDISs relay chat between the exterior (the police box) and the console room when the doors are open..... but that's all on the SAME grid. |
[13:15] | Jeremy Linden: | Exactly, Nathan. |
[13:16] | Jeremy Linden: | Chat relay on the same grid is fairly easy. Between grids would require communicating... well, between grids. They're like different universes. |
[13:16] | Nathan Adored: | Still, I get the impression at least part of HoO's functionality is done thorugh HTTP, so.... maybe it might be workable cross-grid |
[13:17] | Nathan Adored: | *through |
[13:17] | Jeremy Linden: | Hmm. Well, it may be possible with HTTP in both directions. Want to create it? :-D |
[13:17] | Laurent Bechir: | I've seen people talking between SL and Opensim; But I don't know how they do :) |
[13:17] | Nathan Adored: | <--- not a programming. UNless you count BASIC, and he's rusty on that. |
[13:18] | Nathan Adored: | *programmer |
[13:18] | Jeremy Linden: | /me remembers BASIC. Or rather, QBASIC and Visual BASIC. |
[13:18] | Jeremy Linden: | Not that I remember how to program in those languages. Just that I once could :-) |
[13:18] | Laurent Bechir: | I think I know. I think they rely on IRC capacities of Phoenix |
[13:19] | Nathan Adored: | Radio Shack Color Computer BASIC for me, followed by AmigaBASIC. Both of them were rebadged Miscrosoft BASIC, tho |
[13:19] | Laurent Bechir: | /me remeber a little of Pascal :) |
[13:20] | Jeremy Linden: | Heh! Any COBOL? |
[13:22] | Nathan Adored: | 8 ppl now on Hippotropolis |
[13:23] | Jeremy Linden: | Hm. Are there usually more, or less? |
[13:23] | Nathan Adored: | Dunno.... |
[13:23] | Nathan Adored: | I think I only ever went there once.... and it was about that many.... |
[13:23] | Jeremy Linden: | Ah. |
[13:24] | Nathan Adored: | I wonder, if we dragged Torley Linden back over here, would attendance go up again? ã‹¡ |
[13:24] | Jeremy Linden: | Absolutely. He advertises :-) |
[13:24] | Nathan Adored: | :D |
[13:25] | Jeremy Linden: | I think he's incredibly busy these days, though. He did say that he'd come every once in awhile, when he can. |
[13:25] | Nathan Adored: | You got a tweet page, Jer? |
[13:25] | Jeremy Linden: | /me is jeremy_linden |
[13:25] | Jeremy Linden | has pinged you. |
[13:25] | Nathan Adored: | linky? |
[13:25] | Jeremy Linden: | not to be confused with jeremylinden, who actually does live in San Francisco and had to change his Twitter profile because of me. |
[13:25] | Jeremy Linden | has pinged you. |
[13:25] | Nathan Adored: | LOL |
[13:25] | Jeremy Linden: | http://twitter.com/jeremy_linden |
[13:25] | Jeremy Linden | has pinged you. |
[13:26] | Jeremy Linden: | I don't tweet very often. The last few were a mistake I made on my iPhone :-P |
[13:26] | Nathan Adored: | Yeah, I see that.... only a handful of tweets.... |
[13:27] | Jeremy Linden: | Eleventy-one so far! |
[13:27] | Nathan Adored: | and you now have.... 666 followers! (EEEEK!!! :D ) |
[13:27] | Jeremy Linden: | Does that mean my followers are the devil? |
[13:28] | Nathan Adored: | /me giggles |
[13:28] | Nathan Adored: | Well, that picture of you.... looks like your eyes are glowing.... |
[13:28] | Jeremy Linden: | That was my defining avatar feature for a long time. I may bring them back someday. |
[13:29] | Jeremy Linden: | /me looks at his bear, who has glowing eyes. |
[13:29] | Nathan Adored: | /me gives a lopsided smile. |
[13:29] | Jeremy Linden: | Of course, I made them back in the early days of WindLight. I learned quickly that I had to design them so that they didn't look ridiculous to people who can't see glow. |
[13:31] | Jeremy Linden: | Otherwise, people saw flat red eyes, which was weird! http://farm3.static.flickr.com/2150/2263604173_1a81467437.jpg?v=0 |
[13:33] | Nathan Adored: | well, now you have 667 followers, which I guess makes you The Nighbor of the The Beast. :D |
[13:34] | Jeremy Linden: | Or the younger brother. |
[13:34] | Nathan Adored: | Neighbor, even |
[13:35] | Jeremy Linden: | "Hi everyone, I'm the beast's younger brother, Howard." |
[13:35] | Nathan Adored: | /me giggles |
[13:39] | Jeremy Linden: | Whoa, cool. Real-life brimstone, when burned, turns into a blood-red liquid. No wonder it's associated with awful things. |
[13:39] | Nathan Adored: | ã‹¡ |
[13:40] | Nathan Adored: | Useful stuff to know on Halloween. ã‹¡ |
[13:40] | Jeremy Linden: | I think the smell would make it less useful as an actual Halloween trick, but still a fun fact. |
[13:41] | Laurent Bechir: | I'm going to leave now. See you next week and let's hope there will be more people |
[13:41] | Jeremy Linden: | Thanks for coming, Laurent. Maybe I should advertise more! |
[13:41] | Nathan Adored: | Yeah, could always tweet about it. |
[13:41] | Jeremy Linden: | I have in the past. I bet it would help if I started again. |
[13:41] | Nathan Adored: | /me nods nods nods |
[13:41] | Laurent Bechir: | perhaps. Torley was sending tweets just before meetings |
[13:42] | Jeremy Linden: | If I used the #sl hash tag, we'd probably get a huge influx. Maybe I'll try that next week. |
[13:42] | Nathan Adored: | and/or the #secondlife hashtag |
[13:43] | Jeremy Linden: | Yep! |
[13:44] | Jeremy Linden: | So, are there any big Resident-run Halloween events happening this week? |
[13:44] | Nathan Adored: | Haven't really paid it that mich attention. I think there are at least one by and for kid-avs, tho |
[13:45] | Jeremy Linden: | Hm.. I think the only kid AV I have is that baby dragon thing I was wearing last week. |
[13:45] | Nathan Adored: | Hmmm... Well, I was just saying those there the only ones I was paying any attention to at all. ã‹¡ |
[13:46] | Jeremy Linden: | Ah, I see. |
[13:46] | Nathan Adored: | I did dress up as Atreyu, of NeverEnding Story, tho.... just because. ã‹¡ |
[13:46] | Jeremy Linden: | /me is, embarrassingly, unfamiliar with that book/movie/series. |
[13:47] | Nathan Adored: | There's a remame coming, tho. |
[13:47] | Jeremy Linden: | I know there's a flying "luck dragon", that's about it. |
[13:47] | Nathan Adored: | er,,,,, remake |
[13:47] | Nathan Adored: | Dang, I seem to be full of typos and such today |
[13:47] | Jeremy Linden: | Really? Interesting. I also heard they're going to reboot Highlander. |
[13:48] | Nathan Adored: | Oh really? I hadn't heard about that one. |
[13:48] | Nathan Adored: | They love their remakes, tho. |
[13:48] | Nathan Adored: | Hollywood does, I mean. |
[13:48] | Jeremy Linden: | Yeah. Sad that most of them are terrible. |
[13:48] | Nathan Adored: | /me nods nods nods |
[13:49] | Jeremy Linden: | I did like Star Trek, though. It just... actually felt like Star Trek, instead of a complete "re-imagining". |
[13:49] | Nathan Adored: | I still haven't manage to see that one yet |
[13:49] | Nathan Adored: | Heard good things about it, tho |
[13:51] | Nathan Adored: | hello Daniel |
[13:51] | Daniel Voyager: | hello |
[13:51] | Jeremy Linden: | They made a reasonable attempt at reconciling it with existing Trek lore. |
[13:51] | Jeremy Linden: | Hiya Daniel. |
[13:51] | Daniel Voyager: | hey Jeremy |
[13:51] | Daniel Voyager | has pinged you. |
[13:52] | Nathan Adored: | 9 ppl at Hippo now |
[13:52] | Jeremy Linden: | Heh. And we're back up to 3! |
[13:52] | Nathan Adored: | wonder what they're talking about at Oz's OH |
[13:52] | Jeremy Linden: | Probably open source issues, I'd guess. |
[13:53] | Jeremy Linden: | Oz is really really smart and good at talking to people. |
[13:53] | Nathan Adored: | Well, yeah.... but, what specifics this occasion, I wionder |
[13:53] | Jeremy Linden: | /me shrugs. |
[13:56] | Jeremy Linden: | So... Any new adventures lately, anyone? |
[13:57] | Nathan Adored: | I've been mostly building on another grid, duplicating the skybox zone there that I built here.... and doing a bit of school RP, and stuff.. |
[13:57] | Nathan Adored: | And, well, poking around a bit, I guess |
[13:58] | Jeremy Linden: | By "another grid", do you mean a non-LL grid, or the beta grid? |
[13:58] | Nathan Adored: | non-LL grid. |
[13:58] | Nathan Adored: | one of the OpenSim grids |
[13:59] | Jeremy Linden: | Ah. |
[14:00] | Jeremy Linden: | Hm. Well, it seems pretty quiet here. Anyone mind if I cut for the transcript? |
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