Hook example code
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#include "lldarray.h"
// data1 and data2 may be used for any arbitrary user data.
// from_plugin should be set to FALSE if the function is being called due to a user's action,
// and TRUE if it is being called from another plugin. (The idea is to avoid event loops, but
// maybe there is a better way.
// If function pointer returns FALSE, and this is one of a series of callbacks for a hook,
// the function should terminate without passing control to any further plugins or to the
// rest of the viewer function. (This is to allow hook functions to "swallow" events by return FALSE.)
typedef bool (*func_ptr)(void *data1, void *data2);
class hook {
public:
const char * name;
LLDynamicArray<func_ptr> *hook_ptrs;
hook() {}
hook(const char *n) {name = n; hook_ptrs = new (LLDynamicArray<func_ptr>)();}
};
class viewer_func {
public:
const char * name;
func_ptr ptr;
viewer_func() {}
viewer_func(const char * n, func_ptr p) { name=n; ptr=p;}
};
class plugin_interface {
private:
hook * get_hook_by_name(const char *name);
viewer_func * get_viewer_func_by_name(const char *name);
public:
LLDynamicArray<hook> hooks;
LLDynamicArray<viewer_func> viewer_funcs;
void add_hook(const char *name, const func_ptr ptr);
void add_viewer_func(const char *name, func_ptr ptr);
char ** get_viewer_func_list();
char ** get_hook_list();
const char * get_interface_version();
void * call_viewer_func(const char *name, void *data1, void *data2);
bool call_hooks(const char *name, void *data1, void *data2);
void init();
//plugin_interface();
};
#define PLUGIN_HOOK(name, data1, data2) fprintf(stderr, "PLUGIN_HOOK(%s)\n", name); if(!gPluginInterface.call_hooks(name, (void *)(data1), (void *)(data2))) return;
extern plugin_interface gPluginInterface;
void plugin_interface::add_hook(const char *name, const func_ptr ptr) {
/* This function adds a named hook definition with nothing to call to the list.
It should be called once for each hooked function upon instantiation of
the plugin interface; the hook_ptrs lists will be filled in, if necessary,
by plugin init functions. We need a list of hook names (function names)
so that plugins can ask the interface what hooks it will export. */
fprintf(stderr, "add_hook(%s = %p)\n", name, ptr);
if(ptr) {
hook * myhook = get_hook_by_name(name);
if (myhook == NULL) {
fprintf(stderr, "ERROR: tried to add function to unknown hook %s\n", name);
return;
}
myhook->hook_ptrs->put(ptr);
} else
hooks.put(*(new hook(name)));
}
hook * plugin_interface::get_hook_by_name(const char *name) {
// this should really be a hash table lookup
for(int i=0; i < hooks.count() ; i++)
if (!strcasecmp(name, hooks[i].name))
return &hooks[i];
return NULL;
}
bool plugin_interface::call_hooks(const char *name, void *data1, void *data2) {
hook * func = get_hook_by_name(name);
if (func) {
for (int i=0; i < func->hook_ptrs->count(); i++) {
LLDynamicArray<func_ptr> *fptr_array=func->hook_ptrs;
func_ptr fptr=(*fptr_array)[i];
if (!(fptr)(data1, data2)) return FALSE;
}
return TRUE;
} else return FALSE;
}