llResetScript

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Summary

Function: llResetScript( );
0.0 Forced Delay
10.0 Energy

Resets the script.

On script reset...

  • Full Object Update is sent to viewers.
  • The current event/function is exited without further execution or return.
  • Any granted URLs are released.
  • All global variables are set to their defaults.
  • Timers (including repeating sensors) are cleared.
  • Listeners are removed.
  • The event queue is cleared.
  • The default state is set as the active state.

Examples

default
{
    // reset script when the object is rezzed
    on_rez(integer start_param)
    {
        llResetScript();
    }

    changed(integer change)
    {
        // reset script when the owner or the inventory changed
        if (change & (CHANGED_OWNER | CHANGED_INVENTORY))
            llResetScript();
    }

    // script initialization here
    state_entry()
    {
        ;
    }
}

See Also

Functions

Deep Notes

Signature

function void llResetScript();

Haiku

Precipitous cliff
A whole universe reset
by its old owner