Mesh/Archive/2011-07-18
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Agenda
- Experiment (physics weight) indicates that physics shape type is now silently switched to Convex Hull when any object dimension is less than 0.5m. Can you confirm this and/or provide more information on this? [Drongle McMahon]
- Is there or will there be a limit on how far shadows will be projected down to the ground apart from setting View Distance to minimum. eg: Runitai's sim wide mesh landscape/road on MSB21 at 200m AGL casts shadows over entire sims. Will there be a fixed limit on projection of shadows onto the ground on the mainland to stop skyboxes showing up and blocking the sun/moon but allowing greater horizontal visibility? [Chodai Yoshikawa] (OK not strictly mesh but as we are using next generation sims/viewers this is going to be the norm?)
- Is the license of the llm file of the Viewer LGPL? Or is it CC BY 3.0? I sent a e-mail to Nyx, but I have no reply. [Yuzuru Jewell]
- Why is it that the default name of the object name of uploaded mesh was changed into "mesh model" from the geometry name of the Collada file? [Yuzuru Jewell]
- Is it correct that any sculpt added into a linkset containing mesh will be accounted as mesh and no longer as a single sculpt prim? [Eleanora Newell]
- Are we there yet? Grins... [Vivienne Daguerre].
Meeting Notes
Attendees List
- Angel (angel.alphaville)
- Bizzy Cooljoke (bizzy.cooljoke)
- Bunnie Mills (bunnie.mills)
- Charlar Linden (charlar.linden)
- Don't Release (donot.release)
- Drongle McMahon (drongle.mcmahon)
- Eleanora Newell (eleanora.newell)
- EzY McAlpine (ezy.mcalpine)
- Fenix Eldritch (fenix.eldritch) (User's Wiki Page)
- Graham Dartmouth (graham.dartmouth)
- Jusden Jonstone (jusden.jonstone)
- Lazy (lazy.spectre)
- Maniac Choche (maniac.choche)
- MaxTux Wonder (maxtux.wonder)
- Maxwell Graf (maxwell.graf)
- Mesh Release (mesh.release)
- Mikki Miles (mikki.miles)
- AaAaAaAaAaAaAaAaAaAaAaAaAaAaAaA (nodster.tardis)
- oobscure (opensource.obscure)
- Prep Linden (prep.linden)
- davep (runitai.linden)
- Rusalka Writer (rusalka.writer)
- Skygirl Kline (skygirl.kline)
- Tammy Nowotny (tammy.nowotny) (User's Wiki Page)
- Vincent Nacon (vincent.nacon) (User's Wiki Page)
- Vivienne Daguerre (vivienne.daguerre)
- Wolfpup (wolfpup.lowenhar)
- Yabusaka Loon (yabusaka.loon)
- Yuzuru (yuzuru.jewell)
Transcript for Monday July 18, 2011
[12:03] | Wolfpup (wolfpup.lowenhar) | Wolfpup doing his best impression of a HAL9000 computer 'Hello Dave' |
[12:04] | Tammy Nowotny | my voixe just crashed |
[12:04] | Rusalka Writer | Try wearing one of the new avis— the Ferrari, the Volkswagen— How's copyright clearance going on those? |
[12:04] | davep (runitai.linden) | no, text only |
[12:04] | davep (runitai.linden) | charlie forgot to go to group chat |
[12:04] | EzY McAlpine | hehe |
[12:05] | davep (runitai.linden) | (we talk among ourselves behind your back during the user group) |
[12:05] | Charlar Linden | Oops! |
[12:05] | EzY McAlpine | lol |
[12:05] | Rusalka Writer | Well, Prep was lurking behind the fireplace. |
[12:05] | Rusalka Writer | Yeah, ask the Invisible Lawyer, Jeffrey or whatever. |
[12:05] | Prep Linden | yoyo folks |
[12:05] | Yuzuru (yuzuru.jewell) | I can't see Charlar and Prep... |
[12:05] | Wolfpup (wolfpup.lowenhar) | i have some thing but i do not know if it would be right to discuss here though |
[12:05] | Charlar Linden | Ok, let's start |
[12:05] | Rusalka Writer | I have some links to Ferrari, I could ask them. |
[12:06] | Charlar Linden | First item: |
[12:06] | Charlar Linden | 1: Experiment (physics weight) indicates that physics shape type is now silently switched to Convex Hull when any object dimension is less than 0.5m. Can you confirm this and/or provide more information on this? [Drongle McMahon] |
[12:07] | Charlar Linden | Yes, i believe this is true. |
[12:07] | Charlar Linden | as for adding detail, do you have specific questions? |
[12:08] | Charlar Linden | I believe it's efficiency related... |
[12:08] | Drongle McMahon | Just why it changed ... used to be a smaller limit, I think? |
[12:08] | Yuzuru (yuzuru.jewell) | I couldn't check it, because my display turned black when i checked render metadata - physics shape.. |
[12:08] | Charlar Linden | I can get more info later and post to forum. |
[12:08] | Drongle McMahon | ok |
[12:09] | Charlar Linden | Nyx knows more specifics, and he's out today |
[12:09] | Tammy Nowotny | here egoes |
[12:09] | Drongle McMahon | I guess Falcon might put it in his promised new documentation. |
[12:09] | Rusalka Writer | We like talk of documentation. |
[12:09] | Charlar Linden | he might |
[12:10] | Charlar Linden | next? |
[12:10] | Charlar Linden | 2.Is there or will there be a limit on how far shadows will be projected down to the ground apart from setting View Distance to minimum. eg: Runitai's sim wide mesh landscape/road on MSB21 at 200m AGL casts shadows over entire sims. Will there be a fixed limit on projection of shadows onto the ground on the mainland to stop skyboxes showing up and blocking the sun/moon but allowing greater horizontal visibility? [Chodai Yoshikawa] (OK not strictly mesh but as we are using next generation sims/viewers this is going to be the norm?) |
[12:10] | davep (runitai.linden) | There's no plan to add a limit at this time |
[12:10] | Rusalka Writer | Hmmm. |
[12:11] | davep (runitai.linden) | whenever I try, it creates uglier artifacts than shadows from far away |
[12:11] | davep (runitai.linden) | (like the shadow just disappears and reappears seamingly randomly at some distances) |
[12:12] | Yuzuru (yuzuru.jewell) | Is it depends on display distance? |
[12:12] | davep (runitai.linden) | unfortunately, no -- the sim interest list isn't z-aware |
[12:12] | davep (runitai.linden) | and for shadows to stay consistant as you move the camera around, the shadow camera needs to include all objects the viewer is aware of |
[12:12] | EzY McAlpine | what about a "do not generate shadows" tickbox for prims |
[12:13] | davep (runitai.linden) | that would be good, but would require a protocol change to include the information (the existing protocol does send a flag for this, but it's defunct) |
[12:13] | Drongle McMahon | Who crashed me? |
[12:14] | Rusalka Writer | You know too much, Mr. McMahon. |
[12:14] | Rusalka Writer | It had to be done. |
[12:14] | AaAaAaAaAaAaAaAaAaAaAaAaAaAaAaA (nodster.tardis) | well that was crashtastic |
[12:15] | Charlar Linden | related to collision - we got permission to post this Havok doc: http://community.secondlife.com/t5/English-Knowledge-Base/Best-practices-for-creating-efficient-collision-volumes/ta-p/984115 |
[12:15] | Charlar Linden | next |
[12:16] | Charlar Linden | 3. Is the license of the llm file of the Viewer LGPL? Or is it CC BY 3.0? I sent a e-mail to Nyx, but I have no reply. [Yuzuru Jewell] |
[12:16] | Charlar Linden | I'll follow up with Nyx. |
[12:17] | Yuzuru (yuzuru.jewell) | Please tell about it to Nyx.. |
[12:17] | Charlar Linden | I will |
[12:17] | davep (runitai.linden) | all this missing body parts in the crowd is kinda disconcerting -- is that a bug or just incomplete content? |
[12:17] | Yuzuru (yuzuru.jewell) | Thank you. |
[12:17] | Charlar Linden | and we'll get an answer to you all. I need to look it up. |
[12:18] | Rusalka Writer | What missing parts? |
[12:18] | Mikki Miles | it happens all the time |
[12:18] | Yuzuru (yuzuru.jewell) | OK. thank you. |
[12:18] | Lazy (lazy.spectre) | seems to happen alot in this sim,things just stop downloading |
[12:18] | Yuzuru (yuzuru.jewell) | I can't see some body parts.. |
[12:18] | Drongle McMahon | Charlar was visible before I crashed .... now gone |
[12:18] | Tammy Nowotny | happening to me; but I assumed it was on my end. |
[12:19] | davep (runitai.linden) | like, Mikki miles has no legs or upper arms |
[12:19] | Skygirl Kline | I am seeing a few |
[12:19] | Jusden Jonstone | i seem to see most everyone just fine:) |
[12:19] | Yuzuru (yuzuru.jewell) | I can't see Charlar and Prep. |
[12:19] | Maxwell Graf | im thinking that must be an alpha |
[12:19] | Skygirl Kline | mikki and Yabusaka |
[12:19] | Graham Dartmouth | I see plenty of missing parts |
[12:19] | davep (runitai.linden) | Vivienne has no thighs |
[12:19] | Skygirl Kline | alphas prop |
[12:20] | Rusalka Writer | I see the problem with Mikki, and can't see Vivienne's knees, but everybody else is fine. |
[12:20] | Maxwell Graf | hey oob |
[12:20] | oobscure (opensource.obscure) | oobscure waves |
[12:20] | Vivienne Daguerre | you are not seeing my mesh skirt then... and are seeing alpha'd areas of my avatar |
[12:20] | Fenix Eldritch | Yabusaka's got some oddity going on with her hands forearms and neck too.. |
[12:20] | Rusalka Writer | I see the skirt. |
[12:21] | davep (runitai.linden) | better than not seeing the skirt and seeing the alpha'd parts |
[12:21] | Vivienne Daguerre | oh my.... grins |
[12:21] | Yabusaka Loon | I'm wearing mesh body + mesh clothing with alpha |
[12:21] | Charlar Linden | and moving on |
[12:21] | AaAaAaAaAaAaAaAaAaAaAaAaAaAaAaA (nodster.tardis) | hmmm half rezzed people, missing chair things below me, voice not working yep i am in for a good day on SL |
[12:21] | Yuzuru (yuzuru.jewell) | I can see Vivienne's legs and hands and head. |
[12:21] | Graham Dartmouth | prep's toes are missing too |
[12:21] | Charlar Linden | 4. Why is it that the default name of the object name of uploaded mesh was changed into "mesh model" from the geometry name of the Collada file? [Yuzuru Jewell] |
[12:21] | Yabusaka Loon | might be z-buffering error? |
[12:21] | Rusalka Writer | Ah, so I think I'm seeing all the mesh. |
[12:22] | davep (runitai.linden) | oh, that's an SLM bug |
[12:22] | davep (runitai.linden) | we cache what you uploaded last and reload that |
[12:22] | davep (runitai.linden) | and the cahced version doesn't include the original name |
[12:22] | Tammy Nowotny | the clock in the veiwer toolbar is 12 seconds slow |
[12:22] | Yuzuru (yuzuru.jewell) | uuu |
[12:22] | Tammy Nowotny | I filed a Jira on this the last time I was at one of these meetings--- but it was marked "Will Not Fix." |
[12:22] | Yuzuru (yuzuru.jewell) | next version wlll be changed? |
[12:23] | Yuzuru (yuzuru.jewell) | updated? |
[12:23] | davep (runitai.linden) | Yuzuru: probably not next version -- of the bugs we have to fix, that one is kinda low priority |
[12:23] | Yuzuru (yuzuru.jewell) | It is important to write tutorials. |
[12:24] | Rusalka Writer | Agrees. |
[12:24] | Charlar Linden | Tammy - we have that as part of another item, scheduled for a follow up release |
[12:24] | davep (runitai.linden) | I see -- kk, will try to get that fixed soon |
[12:24] | Tammy Nowotny | TY, it's not a big deal, probably |
[12:25] | Yuzuru (yuzuru.jewell) | Thank you, Runitai. |
[12:25] | Charlar Linden | next item |
[12:25] | AaAaAaAaAaAaAaAaAaAaAaAaAaAaAaA (nodster.tardis) | ah there we go i see people and objects now |
[12:25] | Charlar Linden | 5. Is it correct that any sculpt added into a linkset containing mesh will be accounted as mesh and no longer as a single sculpt prim? [Eleanora Newell] |
[12:25] | Bunnie Mills | awww |
[12:25] | Rusalka Writer | Dang. |
[12:26] | davep (runitai.linden) | it's currently true, but we're talking about changing that behavior, but it probably will be the way it is now for the first release |
[12:26] | Rusalka Writer | Will ARC be ready for the first release? |
[12:27] | Charlar Linden | Not currently, but very soon after. It's important to us. |
[12:27] | Rusalka Writer | To would-be avatar creators, too. |
[12:27] | Charlar Linden | absolutely |
[12:27] | Bizzy Cooljoke | Hello everyone. I have created a car in the mesh grid which the parts equaled 14 prims before i linked them. Once the items were linked together they were 42 prims? Anybody know why it is doing this? |
[12:27] | Rusalka Writer | Groovy. Send it with the pony. |
[12:28] | Charlar Linden | That's all the agenda items... |
[12:28] | Vivienne Daguerre | I snuck in one more... |
[12:28] | Charlar Linden | oh dear |
[12:28] | Vivienne Daguerre | hehe |
[12:28] | Charlar Linden | Answer - no. |
[12:28] | Vivienne Daguerre | I have been good for so long, I just had to do it... |
[12:28] | Charlar Linden | guess what teh question is |
[12:29] | Charlar Linden | We are getting close. It's always darkest before the dawn |
[12:29] | Charlar Linden | :-) |
[12:29] | Mesh Release | 13 days to mesh fpr main grid ? |
[12:29] | davep (runitai.linden) | Bizzy: toss me a copy of the car? |
[12:29] | Rusalka Writer | July of which year? |
[12:29] | Yuzuru (yuzuru.jewell) | Thank you for upload fee reduction |
[12:29] | Eleanora Newell | has mesh been selectively released yet on the main grid? |
[12:29] | Rusalka Writer | Is there a mesh sim you'd most like us to crash? |
[12:29] | Vivienne Daguerre | Yes, fees are much more reasonable, thank you :D |
[12:29] | Charlar Linden | The blog post said we were aiming for July (of this year for all the smartasses), and we're still on track. |
[12:30] | Drongle McMahon | Are there any show-stoppers left? |
[12:30] | Rusalka Writer | ; ) |
[12:30] | Angel (angel.alphaville) | cheers for this Lindens |
[12:30] | Yuzuru (yuzuru.jewell) | It is good news for low polygon mesh. |
[12:30] | Wolfpup (wolfpup.lowenhar) | i have a question concerning mesh and opensource |
[12:30] | Bunnie Mills | some documentation is urgent to have : ) |
[12:30] | Vincent Nacon | half way there |
[12:30] | Skygirl Kline | lol |
[12:30] | AaAaAaAaAaAaAaAaAaAaAaAaAaAaAaA (nodster.tardis) | can i run a book on that date? oh wait gambling is banned sigh |
[12:30] | Vincent Nacon | good thing my birthday is on 30th this month, make it count! |
[12:30] | Tammy Nowotny | what will happen during the yeras when the old residents refuse to switch viewers? |
[12:30] | Rusalka Writer | Are you killing 1.23 at last? |
[12:30] | Charlar Linden | THe lowered cost is for our initial rollout, btw. |
[12:31] | AaAaAaAaAaAaAaAaAaAaAaAaAaAaAaA (nodster.tardis) | please kill 1.23 |
[12:31] | Charlar Linden | Rusalka, et al - is that somethign you all want? |
[12:31] | EzY McAlpine | yeah we noticed the upload cost has gone down on stuff |
[12:31] | Charlar Linden | killing 1.x? |
[12:31] | Drongle McMahon | You mean it's going up later? |
[12:31] | Rusalka Writer | So upload every bit of mesh crap as fast as we can when it goes to the main grid? |
[12:31] | Vivienne Daguerre | No, let it die a natural death |
[12:31] | Rusalka Writer | Noted. |
[12:31] | Wolfpup (wolfpup.lowenhar) | if 1.23 is killed then about 66% of all TPV's will no longer function |
[12:31] | Fenix Eldritch | which cose was that? Upload or PE? |
[12:31] | Skygirl Kline | it will take a year or so for mesh to cover main grid |
[12:31] | Angel (angel.alphaville) | well, you gained back at least 10 people from me when I told them the good news |
[12:31] | Rusalka Writer | 1.23 has become a religion. Kill it with fire. |
[12:32] | AaAaAaAaAaAaAaAaAaAaAaAaAaAaAaA (nodster.tardis) | wait its for the "inital" roll out is there a time frame of when it will go back up and should we upload like crazy not to get stung afterwards |
[12:32] | Eleanora Newell | what is the cost now? |
[12:32] | Charlar Linden | Rusalka - I'd advise skipping the crappy mesh and focusing on your good stuff. :-) |
[12:32] | Drongle McMahon | The L$150 was mad. |
[12:32] | Rusalka Writer | Dang. |
[12:32] | Charlar Linden | We're testing |
[12:32] | Rusalka Writer | Where can I get good stuff? |
[12:32] | Rusalka Writer | All I have is my stuff. : ( |
[12:32] | EzY McAlpine | So the upload charges as they are at present a not the final costs then? |
[12:33] | Yuzuru (yuzuru.jewell) | The upload fee was reduced. |
[12:33] | Charlar Linden | Costs may change once we're fully rolled out to all of maingrid. |
[12:33] | davep (runitai.linden) | Bizzy: I get 140 unlinked and 117 linked |
[12:33] | Rusalka Writer | I wasn't even seeing prim counts on the main grid last week. |
[12:33] | Yuzuru (yuzuru.jewell) | up or down? |
[12:33] | Drongle McMahon | I need to put my agenda question back |
[12:33] | Charlar Linden | I wanted to help make it easy for you all to put all your good stuff up in august |
[12:33] | Bizzy Cooljoke | hmmmmm |
[12:34] | Graham Dartmouth | so we have a speculative market as to when to upload? |
[12:34] | Rusalka Writer | On the land I can't afford, I guess. |
[12:34] | Tammy Nowotny | this sounds like a scheme to get us spending L$ againagain |
[12:34] | Tammy Nowotny | naybe we cd have a market in upload credits |
[12:34] | Rusalka Writer | Are you going to have a mesh display sim on the main grid? |
[12:34] | Charlar Linden | tammy, did you stop spending $L? |
[12:34] | Bizzy Cooljoke | vertices dave? |
[12:34] | Tammy Nowotny | well, I try to get others to pay me, |
[12:35] | Rusalka Writer | I share this goal. |
[12:35] | Drongle McMahon | If you put it back up, it costs 80x as much to upload 64 meshes separately as uploading them together and unlinking. That was ridiculous. |
[12:35] | Wolfpup (wolfpup.lowenhar) | you can't spend them if you do not have them in the first place :) |
[12:35] | Charlar Linden | We'll announce what's going to happen with the Maingrid channels very soon. |
[12:35] | Tammy Nowotny | I buy & sell land a lot... but buying stuff--- not that often, really. |
[12:35] | Vivienne Daguerre | *bounces up and down!* |
[12:35] | davep (runitai.linden) | Bizzy: about 11 thousand triangles |
[12:35] | Bizzy Cooljoke | ok |
[12:35] | MaxTux Wonder | runitai, charlar, what about: https://jira.secondlife.com/browse/SH-1960 |
[12:35] | MaxTux Wonder | when will be fixed? |
[12:35] | Charlar Linden | Drongle - We got your feedback, and we're trying to incorporate it. |
[12:36] | Rusalka Writer | *clutches remaining tier close* |
[12:36] | Skygirl Kline | wow i have to be certified to upload now |
[12:36] | davep (runitai.linden) | MaxTux: it's not on the schedule yet |
[12:37] | Skygirl Kline | (behind the times sorry) |
[12:37] | davep (runitai.linden) | so probably post initial release |
[12:37] | MaxTux Wonder | i see, thanks |
[12:37] | Rusalka Writer | You have to pass the Limit-LL's-Liability Test first. |
[12:37] | Skygirl Kline | ok ) |
[12:37] | AaAaAaAaAaAaAaAaAaAaAaAaAaAaAaA (nodster.tardis) | which is all NO, No you cant, no you should not answers ;) |
[12:38] | Rusalka Writer | Just assume you can't use or mention anybody else's anything and you'll do fine. |
[12:38] | Drongle McMahon | I hope having z as well as x & y dimensions on the uploader is on the schedule :-) |
[12:38] | Skygirl Kline | yep |
[12:38] | Rusalka Writer | Pay no attention to the new vehicle avatars. |
[12:38] | Maxwell Graf | Dave, I put up the jira request for a mesh deformer, as you requested. |
[12:38] | Vincent Nacon | Bad Rusalka |
[12:38] | Maxwell Graf | *nudge* |
[12:38] | Rusalka Writer | I gotta be me. |
[12:39] | Rusalka Writer | Although there is an appeal to being a Ferrari F-40. |
[12:39] | Maniac Choche | without mesh deformer it will be really hard for the customers .. |
[12:39] | Maniac Choche | i vote for this with both hands |
[12:40] | Rusalka Writer | We could just sell mesh No Modify, Don't Touch It, This Means You! |
[12:40] | Maniac Choche | :))) |
[12:40] | Mikki Miles | that's why we don't get extra bones - not to be able to vote with four hands |
[12:40] | Maniac Choche | haha |
[12:40] | Vivienne Daguerre | hehe |
[12:40] | Maxwell Graf | maniac has mesh jazz hands. THose count more. |
[12:41] | Rusalka Writer | So will we be having a mesh release party? |
[12:41] | Charlar Linden | Anyone here going to SLCC? |
[12:41] | Vivienne Daguerre | no, we will all be too busy uploading, :P hehe |
[12:41] | Rusalka Writer | With cake and ponies? |
[12:41] | Yuzuru (yuzuru.jewell) | it is like Kannon-with-One-Thousand-Arms. |
[12:42] | Rusalka Writer | SLCC? The real-life conference? |
[12:42] | MaxTux Wonder | please lindens take a look on this too, i think is a severe issue: |
[12:42] | Charlar Linden | y |
[12:42] | MaxTux Wonder | https://jira.secondlife.com/browse/CTS-701 |
[12:42] | Rusalka Writer | I was at SFO last week. That's as close as I got. |
[12:42] | Charlar Linden | looking... |
[12:42] | Yuzuru (yuzuru.jewell) | I want to join it. But it is very far.. |
[12:43] | Rusalka Writer | I'd go if I had a bunny suit. |
[12:43] | Vivienne Daguerre | I am hoping we don't have to wait for SLCC for release :P |
[12:43] | Maniac Choche | i confirm the this jira too, it happed to me today |
[12:43] | Charlar Linden | I think we have an internal item for CTS-701 already |
[12:43] | MaxTux Wonder | oh i did a duplicate? sorry :D |
[12:44] | MaxTux Wonder | will be fixed? |
[12:44] | Drongle McMahon | Internal means we can't see it, usually. |
[12:44] | Wolfpup (wolfpup.lowenhar) | is there going to be any hope for OS developers when mesh gose live? |
[12:44] | Maniac Choche | btw does Joint position check box works at all ? I tried with it and without it on a mesh with moved joins and i see no difference. I stil lcan control both from my apparance sliders? |
[12:44] | Vincent Nacon | not likely, Wolf |
[12:44] | Prep Linden | maniac: it does |
[12:44] | Charlar Linden | drongle - I know |
[12:45] | davep (runitai.linden) | Maniac: it clearly worked for donot.release |
[12:45] | Maniac Choche | in the preview all looks fine, but i though this "locks" the join positions |
[12:45] | Rusalka Writer | Works for me. I think. |
[12:45] | Maniac Choche | hmm |
[12:45] | Prep Linden | Move one of your bones and export it - you should see a differeence in the preview window. |
[12:45] | Maniac Choche | maybe the problem is in my tv :) |
[12:45] | Charlar Linden | When we triage we'll probably link them up. I'm not sure it's as clearcut as 701 says |
[12:45] | Prep Linden | time go from analog to digital then. |
[12:45] | Rusalka Writer | Is the Mac Open GL bug fixed? I haven't tried it yet. |
[12:45] | Maniac Choche | yep i did that , my hands was made longer , but i can still change them from apparance |
[12:46] | davep (runitai.linden) | Rusalka: still working on it |
[12:46] | Rusalka Writer | Groovy. |
[12:46] | Yabusaka Loon | Is there an update for Linden AV mesh license? |
[12:46] | Rusalka Writer | Didn't want to crash the meeting. |
[12:46] | davep (runitai.linden) | somebody said something about open source? |
[12:46] | Rusalka Writer | Yes, what about the armature? |
[12:46] | Charlar Linden | I don't have an update for you Yabusaka |
[12:46] | Yabusaka Loon | k |
[12:47] | Rusalka Writer | Since there's no choice about using the armature at present. |
[12:47] | Charlar Linden | I'll have to post on the forum |
[12:47] | Wolfpup (wolfpup.lowenhar) | yes me runtinai |
[12:47] | Wolfpup (wolfpup.lowenhar) | Wolfpup is an OS dev |
[12:47] | davep (runitai.linden) | what's the concern? |
[12:47] | Yabusaka Loon | It would be good if we could download Linden AV mesh file with skinning & morphs |
[12:48] | Maniac Choche | http://wiz-bg.blogspot.com/ |
[12:48] | Yabusaka Loon | especially for mesh clothing makers (if any) |
[12:48] | Wolfpup (wolfpup.lowenhar) | the fact that a mesh viewer has no upload or decode of mesh |
[12:48] | Wolfpup (wolfpup.lowenhar) | when not built by LL |
[12:48] | Maniac Choche | this have versions for max , maya and blender with weighting and etc |
[12:48] | davep (runitai.linden) | it should have decode, just not upload |
[12:48] | davep (runitai.linden) | and I *think* we just got a patch that enalbes upload, but with poor convex decomposition |
[12:48] | Yuzuru (yuzuru.jewell) | To use it, I want to know the license.. |
[12:49] | davep (runitai.linden) | the only non-opensource part of mesh is centered around convex hull generation and conversion from convex hulls to renderable meshes |
[12:49] | Yabusaka Loon | Thanks Maniac but I think Linden should provide them if they are expecting clothing designer or AV parts creator to use more mesh |
[12:49] | Wolfpup (wolfpup.lowenhar) | well this weekend i started work on open-105 |
[12:49] | davep (runitai.linden) | so the physics shape display won't work, and most of the physics tab won't work, but the rest should work |
[12:49] | Maniac Choche | Yabusaka it will be hard because of the software versions |
[12:50] | Wolfpup (wolfpup.lowenhar) | https://jira.secondlife.com/browse/OPEN-105 |
[12:50] | Yuzuru (yuzuru.jewell) | So llm files of viewer is LGPL, isn't it? |
[12:50] | Maniac Choche | but u r right :) |
[12:51] | Charlar Linden | OK, folks - I hve to run to another meeting. Davep and Prep may hang out for a bit longer; Thanks everyone for attending! |
[12:51] | Rusalka Writer | Aloha! |
[12:51] | Maniac Choche | cya :) |