Mesh/Mesh regions
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As of August 23, 2011, mesh has been rolled out to the entire Second Life main grid. These sandbox regions may still be useful for exploring mesh content created by other Residents or creating some of your own!
On Agni (the "main grid")
Main grid sandbox regions enabled for mesh testing can be found on the LiveVolunteers page. These regions currently include:
- Mesh Sandbox 0 (128, 128, 30)
- Mesh Sandbox 1 (128, 128, 30)
- Mesh Sandbox 2 (128, 128, 30)
- Mesh Sandbox 3 (128, 128, 30)
- Mesh Sandbox 4 (128, 128, 30)
- Mesh Sandbox 5 (128, 128, 30)
- Mesh Sandbox 6 (128, 128, 30)
- Mesh Sandbox 8 (128, 128, 30)
- Mesh Sandbox 9 (128, 128, 30)
Adult sandbox
On Aditi (the beta test grid)
During mesh open beta, a select set of regions on aditi will have mesh features enabled. These are:
- Mesh City: the regions Mesh City, Mesh City 2, Mesh City 3, Mesh City 4 constitute a large area that showcases some of the objects created with mesh. Freebies such as mesh avatars and mesh objects can also be found here. Creation of new objects in Mesh City is restricted.
- MeshHQ 1, MeshHQ 2, MeshHQ 3, MeshHQ 4: this area contains a meeting area for office hours. Objects can be created here but will be returned after only a few minutes.
- Mesh Sandboxes: the regions Mesh Sandbox 1 through Mesh Sandbox 35 are open for testing; any resident can create objects there. Objects in the sandboxes will be automatically returned after 24 hours. Links:
- Mesh Sandbox 1, Mesh Sandbox 2, Mesh Sandbox 3, Mesh Sandbox 4, Mesh Sandbox 5
- Mesh Sandbox 6, Mesh Sandbox 7, Mesh Sandbox 8, Mesh Sandbox 9, Mesh Sandbox 10
- Mesh Sandbox 11, Mesh Sandbox 12, Mesh Sandbox 13 (General material only), Mesh Sandbox 14, Mesh Sandbox 15
- Mesh Sandbox 16, Mesh Sandbox 17, Mesh Sandbox 18, Mesh Sandbox 19
- Mesh Sandbox 22, Mesh Sandbox 23, Mesh Sandbox 24, Mesh Sandbox 25
- Mesh Sandbox 26, Mesh Sandbox 29, Mesh Sandbox 30
- Mesh Sandbox 31, Mesh Sandbox 32, Mesh Sandbox 33 (Adult material OK), Mesh Sandbox 34 (Water), Mesh Sandbox 35
The following regions are a special experimental channel, which is used for testing builds to be deployed to the main regions.
Havok 2010
All, or almost all, Mesh Regions also run the new Havok 2k10 physics engine.
- Havok_2k10_Beta_Home Learn more about the upgrade and check where you can test Havok2010.