Open Development User Group/Archive/2011-05-25
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13:32 | Yuzuru | Hello Oz! |
Oz Linden | Hi all | |
Twisted Laws | Hello | |
Kadah | Hai Oz | |
13:33 | Cron Stardust | Shorah! :) |
13:34 | FERRET | soooo oz did u get my note about KDU? |
13:35 | Oz Linden | I don't think I did |
but I've been pretty swamped the last few days | ||
13:36 | Jonathan | along those lines, did you get my resent email with a design question? |
Oz Linden | about that test for the settings file? I did get that one | |
Dzonatas Sol | Hi! | |
Oz Linden | Hi Dzonatas ... welcome back | |
Jonathan | yes, okay, good to know email is working | |
Vaa | waves! | |
13:37 | Oz Linden | Your approach sounds good, but I wonder if it should be created as a separate test? what do you think? |
Jonathan | Do you want to discuss that here? It seemed to make sense to splice it into the existing xml test | |
13:38 | Oz Linden | (we are referring to detecting duplicate entries in the settings xml, which mess things up, as a unit test in the build) |
go ahead and do it that way then | ||
Jonathan | okay, I will see what I can come up with | |
Twisted Laws | btw, SH-1624 is fixed by using the changeset in STORM-1275 | |
Office Orb | http://jira.secondlife.com/browse/STORM-1275
STORM-1275 [PUBLIC] LLConvexDecompositionStub crashes the viewer on startup in OS builds | |
বরুনদাশ গুপ্তে | what does the existing test test currently? | |
Oz Linden | I'm suddenly having a problem building that's got me stumped.... | |
Jonathan | It tests writing and reading a small xml file | |
13:39 | Oz Linden | this is on a mac, which I know few of you use.... |
I keep getting this error on every compile: | ||
{standard input}:unknown:Undefined local symbol LC... | ||
13:40 | Cron Stardust | hmm.. haven't tried compiling in a while, is this V-D, or another repository? |
FERRET | missing header? | |
Jonathan | Does the viewer still run? | |
Oz Linden | no... those are fatal errors | |
13:41 | FERRET | or rather missing header entry |
Kadah | I build V-D a couple/few days ago, still doesn't run. | |
built* | ||
Oz Linden | it's our windlight repo... which is v-d plus some changes... maybe I should try v-d itself.... | |
13:42 | we've got two fixes coming in shortly/today : sh-1616 and sh-1624 that should fix the open source startup crashes | |
Cron Stardust | I'm doing an hg pull atm, (seems there's beeen a ton of changesets :P - a good thing! ) | |
Kadah | V-D since mesh merge hasn't worked for at least windows. | |
Jonathan | I am doing a test compile of sh-1616 now. Twisted says it fixes sh-1624 | |
Oz Linden | that's those two issues | |
13:43 | Ima Mechanique | yay, I'll be able to run my builds again ;-) |
Twisted Laws | the changeset in STORM-1275 will allow it to run | |
Jonathan | (storm-1275=sh-1616) | |
13:44 | Cron Stardust | grrr.. forgot.... this isn't currently a 1step build process: I have to get fmod updated and tweak thing to use it... grrr. |
Twisted Laws | i think its so not good to have blocking while loops in the main thread | |
13:45 | Oz Linden | I'm thinking we should put together a script to do that substitution of local fmod builds (and whatever else) |
I assume you have an instance in mind, Twisted? | ||
Cron Stardust | and maybe pull down and build it first if it otherwise doesn't exist? | |
13:46 | Twisted Laws | LLMeshRepository::init() is the one that was hurting... |
Jonathan | I don't think Merov quite finished the code changes that would let us use -DFMOD_INCLUDE_DIR FMOD_LIBRARY again | |
Oz Linden | I'm not familiar with that | |
Twisted Laws | there are also at least 3 more in that same file on main thread | |
13:47 | Oz Linden | no, we stopped work on that in favor of just building the fmod package locally and using it with autobuild |
Twisted Laws | \indra\newview\llmeshrepository.cpp | |
13:48 | the stub thread never started and so the while blocked in the repository init | |
Oz Linden | what's blocking and why? | |
Twisted Laws | i came up with close to the same solution as Nyx or whichever came up with the solution in sh-1616 ... | |
13:49 | Oz Linden | that's a good sign :-) |
Twisted Laws | you couldn't debug the texture add problem because the main thread blocked | |
but that was actually the problem so, idk.. | ||
13:51 | would seem to me that using boost (which i don't like) would be very good in place of those whiles | |
Oz Linden | you mean creating a semaphore to wait on? | |
13:52 | Twisted Laws | boost can provide a function to call to complete the action when the event occurs |
বরুনদাশ গুপ্তে | observer pattern? | |
13:53 | Twisted Laws | like whats in use in the message systems a lot |
বরুনদাশ গুপ্তে | or just passing callback functions around? | |
Twisted Laws | yes | |
callbacks | ||
বরুনদাশ গুপ্তে | ah | |
13:54 | Oz Linden | feel free to propose an improvement |
Twisted Laws | i think the use of whiles in this file are maybe ok as the program can't continue until they are complete ... | |
13:55 | Oz Linden | I certainly would not hold up this codebase as a model of how to do multi-threaded code |
Twisted Laws | but maybe only attempt for a time and then bail out with an llerrs | |
13:56 | Cron Stardust | quick side question: doe LLSD XML support SGML comments? |
Oz Linden | have to be careful about that... time can be a tricky input.... someone runs on a slow system, or has something else running, and you crash | |
13:57 | what do you mean by SGML comments? | |
Cron Stardust | ||
Oz Linden | it support (ignores) XML comments | |
Cron Stardust | thanks | |
বরুনদাশ গুপ্তে | It has to, or it wouldn't be XML compliant. | |
Oz Linden | I am pretty sure that works correctly | |
Twisted Laws | yes | |
13:58 | Oz Linden | Boroondas is going and making assumptions again.... |
:-) | ||
it is certainly meant to | ||
and if it doesn't that's a bug | ||
বরুনদাশ গুপ্তে | Well, I thik I've seen comments in there ... so it'd be really strange if it wouldn't work and we hadn't noticed, yet. | |
13:59 | *think | |
Cron Stardust | I just didn't knw and I wanted to comment out existing stuff in autobuild.xml so I could get my fmod I just compiled in it... | |
Nicky Perian | there where comments in autobuild.xml and all was ok | |
14:00 | and afew very far down in the cope | |
code | ||
Oz Linden | yes, that works.... be careful of nesting, though.... does not work in xml | |
oobscure | (( serious offtopic: can Linux users currently upload images? I'm crashing everytime , just at the upload window , even with Release. it seems VWR-20674 got MUCH worse. I can't upload images. )) | |
Office Orb | http://jira.secondlife.com/browse/VWR-20674
VWR-20674 Linux viewer crashes when dealing with file manager 'Search' or 'Recent' locations ('Save pic as', 'Upload a pic' etc) | |
14:01 | oobscure | there's a patch for that crash with special locations. but now, I crash even before selecting anything or browsing the filesystem. |
Jonathan suggests to file a new issue. should I ? | ||
14:02 | Oz Linden | yes, I suspect a new issue is a good idea |
বরুনদাশ গুপ্তে | yeah, if you crash even earlier, that sounds like a new bug | |
14:03 | oobscure | thanks |
ok, so please comment https://jira.secondlife.com/browse/VWR-25872 if you see this | ||
Office Orb | VWR-25872 Linux viewer crash when uploading image | |
oobscure | (i'm going to fill it now ) | |
14:04 | Oz Linden | hmmm..... I'm getting that same failure building a plain vanilla v-d ... it's a puzzlement.... |
Other topics ... big group today... there must be some.... | ||
Jonathan | Oz, pastebin your log file and email the list | |
14:05 | FERRET | sounds like a missing header entry to me :P |
Twisted Laws | strange issues with quicktime headers, maybe? | |
Kadah | (Still building v-d on win to see if tip is still broken | |
Jonathan | Also try google on it | |
Kadah, did you incorporate sh-1616? | ||
14:06 | Oz Linden | I did, briefly, before the meeting; so far the only hint I've found is the implication that it might be the compiler running out of stack space |
Kadah | Nope, I'll have to try that next then I guess :/ | |
14:07 | Cron Stardust | trying a build now on my mini |
RelWithBedIfoOS | ||
14:08 | *DebIfno :P | |
(and I typo my typo correction) | ||
বরুনদাশ গুপ্তে | bed info sounds good to me | |
might be useful when choosing a hotel | ||
Ima Mechanique | me too | |
Jonathan | You want a bed with no bugs | |
14:09 | Ima Mechanique | I'm thinking more about when I can go to mine ;-) |
FERRET | patches tell bugs to relocate | |
14:10 | বরুনদাশ গুপ্তে | ah, that's how that works |
Jonathan | Oz, you are taking on more and more responsibilities; is the current configuration of the Snowstorm team going to stay like this for a while or are there plans to re-expand it? | |
14:12 | Oz Linden | Well, we've loaned a couple of devs to the mesh team |
14:13 | eventually, I'll get them back | |
but I don't know when eventually is | ||
I'm hoping that I'll actually be able to hire a couple of people at some point, but one never knows | ||
14:14 | we do have reqs open in a number of areas.... | |
draconis.neurocam | 6 engineer spots last i looked | |
Oz Linden | I have not looked very recently, but yes, there are some | |
14:15 | Ima Mechanique | hey stupid ;-) |
Jet Wiggledick | hai | |
Lindsey Warwick | hai | |
14:16 | Oz Linden | we are continuing to make progress on a number of fronts though.... |
14:18 | Cron Stardust | Warzone: Devs Vs Bugs... |
Jonathan | I just tested v-d + sh-1616 and saw tons of horrible triangles so will reboot shortly and see if that is still an issue | |
14:19 | at least I was not crashing | |
Oz Linden | that's progress | |
Kadah | Same for not crashing | |
Cron Stardust | still compiling.... | |
14:20 | FERRET | oh ya...SSE2 and !3DNow are cpu instructions not gpu |
14:21 | Oz Linden | I'm getting a few projects started to port some popular TPV features |
Kadah | Wee | |
Land info on menu bar? :V | ||
Oz Linden | that's not on my short list | |
Jonathan | The Dale Glass radar would be a big win | |
14:22 | Oz Linden | the radars are more controversial, so I'm not working on that one now |
Kadah | Be happy you got nearby | |
14:23 | draconis.neurocam | with settable distance the nearby panel is fairly useful |
Kadah | Though its still annoying that it doesn't work like local speakers list did in v1. I still have no idea now to access any of those controls in v2 | |
Oz Linden | I want: song title display, using local textures when building, media filter (well along, blocked by a test bug), and a unified chat floater | |
draconis.neurocam | local textures \o/ | |
Oz Linden | oh yeah... and a view distance control | |
Kadah | AFAIK, Song title dispaly only works with fmod on windows. | |
14:24 | Vaa | :o |
what Drac said though, settable drawing distance and also i think max avatars should be easily accessable from a panel, not just options. | ||
Kadah | I forget the reason, but I think it was because gstreamer doesn't decode that info, or something. | |
Oz Linden | I don't want the whole bunch of graphics controls that phoenix has, though.... I just want a draw distance slider on the top bar next to volume | |
14:25 | Kadah | Like from Starlight, or whatever its called? |
Oz Linden | I have not seen that one | |
14:26 | Kadah | Adding a DD slider to anywhere is only an XUI edit. |
I think :3 | ||
Twisted Laws | yes Kadah | |
Jonathan | There is where I will plug VWR-24005 before the draw-slider goes in (and try to bring it up at a more appropriate meeting, too) | |
Office Orb | http://jira.secondlife.com/browse/VWR-24005
VWR-24005 Accidentally logged out when trying to use media or volume controls | |
14:27 | Kadah | It's been a while, again, since I've touched v2 XUI, its backwards and I keep getting confused each time I try to do something. |
14:28 | Oz Linden | I've just been learning it, doing changes in the region/estate floater mostly |
would be a nightmare without the preview tool, but that works pretty well | ||
14:29 | Kadah | You never delt with v1, but v2 actually is backwards from it. |
Vaa | oh yeah the preview tool is a lifesaver. in 1.x it was horrible, i remember relogging every minute to check cause i'm ocd about widget placement | |
Kadah | "Upside down" might be a more apt compassion. | |
Twisted Laws | based on topleft (v2) while v1 was bottomleft | |
14:30 | Oz Linden | well, it wouldn't be any fun if we didn't shake things up now and then :-) |
new perspectives and all that | ||
Twisted Laws | v2 is better after you use it tho | |
Kadah | Well it would help if half of the old properties on controls weren't missing, or broken. | |
:P | ||
14:31 | Cron Stardust | Sounds like v2 is an improment then! Took me a couple of years back when I had to go from prograsmming to geometry :P |
(Yes, I learnt code 1st) | ||
Oz Linden | the advantage of being newer, I guess | |
14:32 | Well, I'm going to go beat my head against why my compiles all fail.... | |
Cron Stardust | hmmm I wonder if the ability to edit one's chat text is in a feature request yet.... | |
draconis.neurocam | take care oz, and dont loose too many braincells in the process | |
Oz Linden | Thank you all for coming, and if someone wants to do that distance slider, let me know | |
বরুনদাশ গুপ্তে | edit chat text? | |
like, after sending it, or what? | ||
Oz Linden | you can do that | |
Cron Stardust | ya, like in Skype | |
14:33 | Vaa | aw take care Oz! |
Twisted Laws | there is one in the jira somewhere ... | |
Oz Linden | control up-arro | |
arrow | ||
Twisted Laws | puts land button and distance slider in top bar | |
বরুনদাশ গুপ্তে | oh, you mean getting sent chat text for editing and re-sending? | |
yeah, that's already possible |