PCode
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Used in ObjectUpdate and ObjectUpdateCompressed messages, a "PCode" byte appears to be used to differentiate types of objects: prims, avatars, and foliage.
| Type | Hex |
|---|---|
| Prim | 0x09 |
| Avatar | 0x2f |
| Grass | 0x5f |
| NewTree | 0x6f |
| ParticleSystem | 0x8f |
| Tree | 0xff |