Release Notes/Second Life Beta Viewer/2.7.0
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Release Notes for v2.7.0 (230551) - Second Life Beta Viewer
Released May 26, 2011
Installer Downloads
Feature Highlights
- Deferred Rendering - Deferred Rendering offers full dynamic lighting for an infinite number of local light sources, as well as high quality real-time shadows from the sun/moon for OpenGL 3.0 capable hardware. To enable Deferred Rendering, go to Me > Preferences > Graphics, click the 'Advanced' button, and check 'Lighting and Shadows'.
Crash and Performance Fixes
- EXT-7294 Crash at LLTextureCache::updateEntry [secondlife-bin lltexturecache.cpp:1231]
- EXT-7327 Viewer crash in LLVOVolume::syncMediaData on Meshopotamia 1
- EXT-7543 Crash in LLRenderPass::pushBatch
- EXT-8101 [crashhunters] Crash in LLVOSky::calcAtmospherics()
- EXT-8730 Crash at llrender/llimagegl.cpp(157) : error ERROR: checkTexSize: wrong texture size and discard level: width: 512 Height: 512 Current Level:
- SH-437 [PUBLIC] Setting renderGlow FALSE causes instantaneous viewer crash
- SH-508 [PUBLIC] Viewer becomes unresponsive when adjusting scale while Skin Weights are enabled
- SH-525 [PUBLIC] Viewer crashes if an uploader LOD slot is missed out
- SH-1235 [PUBLIC] Select a HUD attachment and moving a child prim or entire linkset crashes viewer
- SH-1443 [PUBLIC] Combination of Shadows ON, Alpha deffered ON, and Alpha non-deffered OFF, does not render alphas on HUDs
- STORM-1274 Crash at LLVOCacheEntry::~LLVOCacheEntry() line 138
Enhancements
- EXT-5553 Improve alpha mask ('fast alpha') heuristic
Bug Fixes
- EXT-2095 Consolidate Picks and Classifieds into a single tab in the user profile panel
- EXT-5389 Unreadable resident names with glow
- EXT-5609 Script dialog opens undocked in mouselook mode
- EXT-7060 Default auto alpha masking to ON for deferred rendering (only deferred rendering)
- EXT-7149 Objects with white color and varied texture do not appear shiny with deferred rendering
- EXT-7154 Darkness bumpmap looks like lightness bumpmap when deferred rendering is enabled
- EXT-7161 Fullbright has no effect on shiny & bump mapped prim while Lighting and Shadows are enabled
- EXT-7162 90% transparent textures are invisible when Lighting and Shadows are enabled
- EXT-7179 Wireframe mode is mostly useless in trunk (204029)
- EXT-7397 Decoding textures get stuck in REQ status
- EXT-7461 Move/remove deferred rendering UI from prefs
- EXT-7462 Disable spotlight support by default
- EXT-7473 There is no "Share" menu item in the "gear" menu for Inventory SP
- EXT-7479 Only bumpmaps of type Brightness or Darkness load on 2.0.2 (205107)
- EXT-8542 Avatar goes naked for a second when changing outfits or teleporting
- EXT-8578 Blurry image in profile never resolves - texture queue problem?
- EXT-8589 Nothing happens if choose 'Invite to Group' from avatar's 3D context menu
- EXT-8673 UDP texture loading is slower in 2.x viewers than 1.23.5
- SH-92 [PUBLIC] Select & touch confused by negative scale / mirror
- SH-93 [PUBLIC] Disable or remove mirror & inside-out checkboxes for mesh objects
- SH-157 [PUBLIC] [VWR-21040] UI: Preferences/Graphics/Advanced: Local lights on/off is missing
- SH-373 [PUBLIC] HUD's appear invisible when AA is enabled
- SH-424 [PUBLIC] Models with more than 8 submeshes are not rejected by uploader
- SH-429 [PUBLIC] Inventory Filter for Meshes does not work
- SH-439 [PUBLIC] Mesh upload window does not name uploaded mesh object in inventory properly
- SH-506 [PUBLIC] Prim cost in edit dialog < streaming cost in ..|Show Render Info or upload dialog
- SH-541 [PUBLIC] Physics mesh display shows inconsistent data
- SH-542 [PUBLIC] Avatar mesh does not animate until avatar changes LOD
- SH-582 [PUBLIC] Order the preview menu items in the same order as the LODs appear in the Import Model window
- SH-635 [PUBLIC] Changing physics parameters sets all child object to the Physics Shape Type of the root prim
- SH-636 [PUBLIC] Decomposing Physics Shape For Scene, only 1 mesh gets decomposed
- SH-638 [PUBLIC] Name tag does not offset correctly when leg joints are set small
- SH-655 [PUBLIC] Project Mesh Viewer crashes on exit (Mac client)
- SH-658 [PUBLIC] New Mesh Uploader Crashes; LOD Generator Broken
- SH-727 [PUBLIC] Mesh Upload Cancel Button is inoperative
- SH-739 [PUBLIC] Meshes can no longer be moved into subfolders of the "Meshes" folder
- SH-741 [PUBLIC] Mesh assets cannot be dragged into notecards
- SH-818 [PUBLIC] Can't turn Antialiasing off for ATI catalyst
- STORM-941 IM log naming should go by SL name, not DN
- STORM-1032 Artwork update for Appearance Editor "Edit" icon
- STORM-1100 Add new and changes to GPU_Table.txt
- STORM-1259 Sculpt dimension meta-data view missing from 2.x, was possible to see in 1.23
Translation and Localization Updates
- CT-575 Viewer 2.x CT translation, set7 and on
- VWR-22299 [SERVER HARD CODED] System messages when account can´t login need to be localized (except "Login Failed." string)
- VWR-24161 [TRUNCATION/LAYOUT] Make space larger for full strings to appear in the French Colors Preferences
- VWR-25009 [SP][PL]Text overlaying UI in Preferences floater
- VWR-25010 Text overlaying UI in Buy L$ floater in Spanish localization
- VWR-25011 Preferences floater: UI issues for German location
- VWR-25015 Text overlaying UI in Email Snapshot floater in Spanish localization
- VWR-25017 Text truncation in Preferences>Sound&Media tab in Portuguese localization
- VWR-25018 Snapshot image is placed over the input fields in "Email Snapshot" floater for French localization
- VWR-25019 Drop-down list is out of 'Upload image' floater border in Portuguese localization
- VWR-25020 "Size" label is shifted in About Land->Media floater for French localization
- VWR-25021 UI elements is out of 'Edit gesture' floater border in Portuguese localization
Source and Build Changes
- SH-464 [PUBLIC] Don't cast pointers to U32
- SH-465 [PUBLIC] Use system zlib for standalone
- SH-466 [PUBLIC] Fix of VWR-20670 / SNOW-506 (Protection on LLInstanceTracker base in LLEventTimer needs to be public for gcc >4.1) lost in merge
- SH-467 [PUBLIC] Fix of VWR-20809 / SNOW-504 (Do not depend on stage_thirds_party_libs for a standalone build) lost in merge
- SH-468 [PUBLIC] Fix of VWR-20810 / SNOW-503 (Quote EXE_STAGING_DIR to prevent it failing with some paths) lost in merge
- SH-531 [PUBLIC] Fix of VWR-20749 / SNOW-624 (FIXED Fix compiling the viewer with Boost 1.42) lost in merge
- SH-719 [PUBLIC] nVidia Quadro 4000 unrecognized in Mac client
- SH-735 [PUBLIC] ATI X1950 spends too much time in Readback Occlusion
- STORM-859 winres.h isn't present within VC++ Express includes. Must be manually copied from win7 sdk example code
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