This is the latest build of the Animesh project viewer. It has some bug fixes including improved handling of animation notifications; there should be fewer cases where animations fail to display for some animesh objects. There is more checking of when a skeleton is needed for a nominally animesh object - now one should be present only when the linkset contains at least one rigged mesh, and this should update correctly when link/unlink operations take place, or other state changes. ARC for animesh objects has also been updated based on some feedback with the previous build.
Animesh is a new feature under development that allows non-avatar objects to play animations like avatars do today. Animesh is still under development, so the new features will only work in supported test regions on Aditi. See the wiki page for details on how to get started with animesh. You can report problems with animesh in our JIRA and discuss it with other interested residents at the Animesh Forum .
For more information, see our blog posting.