This build contains the results from the final round of skeleton and slider changes. This means that previously generated content may change appearance in various
ways. These changes alter the head structure, including a new jaw shaper bone, several changes to the skeleton structure of the head, addition of scaling support for mesh eyes rigged to either eyes or alt eyes. The tail and wings have some offset-based scaling associated with height. Many other sliders have been fixed and/or simplified.
After this release, changes to skeleton or sliders will only be made to fix major bugs, and only the smallest possible changes. Thanks for your patience as we've gone through the revision process.
There is also a fix for some inconsistencies in avatar height as viewed by self vs others.
Please let us know of any questions or problems as soon as possible, either by filing a bug report or discussing in the forum thread at https://community.secondlife.com/t5/Building-and-Texturing-Forum/Project-Bento-Feedback-Thread/m-p/2987290#M13915