Release Notes/Second Life Project HoverHeight/

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Known Issues
Please see the Known Issues for important information and limitations.

Second Life Project Viewer version

Released on January 21, 2015.

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Release Notes


Project Hover

Avatar Hover Height is a new feature that allows you to adjust the vertical position of your avatar within some preset limits. This is a purely graphical tweak that does not affect your position for physics purposes. For it to work properly, both you and observers watching you need to be running a supported viewer, and need to be in regions that support the feature. Currently two channels on aditi have support included: hover_height (consisting of the regions Hover1 and Hover2) and DRTSIM-274.

More detailed notes on how to use the feature can be found at the Hover Height Project Viewer wiki page. Please submit bug reports for any problems encountered.

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Resolved Issues

  • MAINT-4809 Avatar height/hover adjustment (Server Side)
  • SL-92 Avatar height/hover adjustment

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Known Issues

  • MAINT-3198 Legacy bumpiness renders funny on HUD faces with custom alpha mode
  • MAINT-3213 Brightness and Darkness legacy bump maps render incorrectly on Intel GPUs.