Release Notes/Second Life Release/3.4.2
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Release Notes for v3.4.2 (267137) - Second Life Viewer
Released November 26, 2012
Installer Downloads
Resolved Issues
- Flexi softness of 1 causes prims to become flat at lower LODs
- [PUBLIC]Poor performance on HP Mini 311 netbook running on nVidia ION graphics
- Merchant Outbox import failures
- [crashhunters] crash on startup in LLPipeline::init()
- Top Scripts: Break down usage by parcel
- [PUBLIC]Estate access lists for groups and residents are blank when "Allow public access" is checked.
- [PUBLIC]Renaming a new inventory item while filtering item names renames parent folder instead.
- [PUBLIC]Delay Restart causes region restart to be cancelled
- 404 errors appear in the log when opening the World Map
- Shadows are wrong rendered and flickering in Big Highes
- Render Metadata > Physics Shapes shows inconsistent information
- [PUBLIC] Disabling Basic Shaders Now Changes Terrain Appearance
- Viewer Group Invitation picker needs to limit to 100 residents
- DoF looks partly sharp and partly blurry at a certain distance
- Severe performance issues on 3.3.2 (258114) Release and 3.3.3 (259197) Beta in "Add scroll list item"
- Navmesh disabled when graphics settings are changed while it is being used
- Changes in Preferences dialog stops work of Pathfinding View/Test functionality
- TargetOmega object's rotation resets
- [PUBLIC]texture discard level is inconsistent between sessions
- [PUBLIC_JIRA_USERS][crashhunters] crash at LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *) [secondlife-bin llviewertexturelist.cpp]
- As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
- Use the correct "0" range for sculpt fetching instead of an arbitrary big range
- implement a fast cache system for texture fetching
- clear ghost and stale texture fetching requests in time
- sometimes white corner scale widgets are not clickable
- Download bandwidth drops off while gray textures remain visible
- delay to issue new http fetching requests if http connection failure happens
- Prevent poling on prio 0 textures, allow the per frame texture lists length to be modifiable
- Many "HTTP GET failed errors" with Drano merge candidate 255539
- cached sculpties do not load at the correct LOD.
- Viewer UI corrupt after updating viewer cache preference
- Bump maps are not loaded until objects change LOD
- Textures are loaded at lower detail on subsequent log-ins
- Code-Signing for OSX 10.8
- Viewer versions can be built from same repository for OSX
- As a user, I would like quicker access to the volume sliders found in preferences
- Add "Copy SLURL" to context menu when right clicking Landmarks in Inventory
- Every time a prim is selected with the build floater open a warning is displayed in the log that the viewer can't get ParcelMediaURLFilterList cap creating a loss in framerate.
- Block and Ignore buttons on llDialog() menus overlap when there is only one button
- Blocking an avatar does not derender worn lights
- Inventory gear menu remains on screen after floater is closed
- Rename Delay Restart button to Cancel Restart
- Animations with included hand poses randomly overridden by other animations with hand poses and or 'hand_motion' (background anim)
- Deferred normal buffer does not preserve negative Z
- Rotating doors do not get their position updated on screen for the first time after logging in
- Primitives not rebuilt after hitting CTRL Z to cancel a translation or rotation in Build/Edit mode
- Box is not moved up by LSL script at once
- Circuit remains in place, but the object is returned to its original position
- Beta & Dev Viewers cannot render PF Characters
- [PATHBUG] Dev Viewers cannot render PF Characters
- Large group management changes
- Texture stalls and threading models
- As Gatekeeper, I like binaries downloaded from a web browser to be signed
- Flexi attachments stop flexing after teleport on Second Life 3.4.2 (266708) Beta Viewer
- Can not put more than one object into the contents of an object
- Changes of properties for object from content of other object are not saved
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