Release Notes for v6.1.1 (525446) - Second Life Viewer
|
|
This viewer adds retina display support on Mac, and has a variety of graphics-related fixes.
Note: for Mac displays with HiDPI support, retina display mode will be enabled by default. This will generally give you a sharper display but a lower frame rate. If you want to disable HiDPI display, go to the preference settings page Me->Preferences->Graphics->Advanced Settings, and uncheck the box "Enable support for HiDPI displays (requires restart)"; then restart the viewer.
|
|
|
|
- SL-10005 Crash in LLRenderTarget::copyContents(LLRenderTarget...)
- SL-10019 [Mac] [Render] Right-click context menu immediately disappears when clicking any place in the ‘Inventory’ floater
- SL-10027 [Mac] [Render] Add toggle for Retina support to mitigate FPS loss
- SL-10029 [Render][Mac] font size or scaling is incorrect with Retina display
- SL-10176 [Love Me Render] MacOS Quit / Shutdown crash
- SL-10278 [Render] During log in, during Loading world... pressing CTRL+SHIFT+H causes the screen to flicker
- SL-10357 [LOVE ME RENDER] Screen Artifacts in Specific Region(s)
- SL-10385 Fix scale problem on Windows (Ansariel notes)
- SL-10695 Rebuild CEF for Second Life is vulnerable to CVE-2019-5786
- SL-10769 [EEP] Latest Dullahan/CEF update breaks parcel media playback - Dullahan: 1.1.1309 / CEF: 3.3626.1895.g7001d56 / Chromium: 72.0.3626.121
- SL-1117 grids.xml with a single grid instead of an array in LLSD can crash viewer
- SL-1257 Objects with Alpha Masking > 0 do not rendering correctly on avatar
- SL-1303 Negative horizontal & vertical offset values for normal & specular maps always revert when closing build floater.
- SL-1507 rigged content using materials and alpha doesn't cast shadow using alpha
- SL-1536 Alpha Masked surfaces having a diffuse with alpha channel and normal and specular applied lose their shadows
- SL-1603 Incorrect values of Rotation degrees field with checked 'Align planar faces' checkbox in different tabs
- SL-1658 [DRTSIM-383] Changing Horizontal offset value also changes Vertical offset while editing Specular texture in build floater
- SL-1684 Planar Texture setting fields displays grayed out during the editing Rotation degrees field
- SL-1835 rigged materials using alpha have their shadows drawn twice
- SL-1842 with transparent texture and alpha masking at cutoff 1, the underlying color shows through in small patches
- SL-1848 Selecting mesh objects make several HUD-related items invisible
- SL-1914 Improved support for Retina Displays
- SL-1959 add info to tex debug display for cache hit rate and fetch timing
- SL-2642 Better error logging for missing binormals
- SL-2911 Handle dual-graphics systems more robustly
- SL-4178 Show Land Owner shows shiney colors for Group Member and Auction land.
- SL-6613 Shadows cast by rigged alpha surfaces ignore alpha completely.
- SL-7041 CLONE - Applying planar texture alignment to prims with diffuse and normal maps fails.
- SL-9766 [Render] [Mac] Alt + left mouse click has severely impaired functions
- SL-9774 [Render] dragging active Second Life session to second monitor zooms in making viewer unusable
- SL-9984 [Retina] Camera frustum, do not display correctly on "WORLD MAP" window.
- STORM-2116 Improved support for Retina Displays
|
|