Snowstorm Daily Scrum Archive/03022011
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Sprint 12, ends 03.21.11
Tuesday, March 1
General Notes
- MMOTD: Merov
Team Status
Merov Linden
PAST
- MM : pushed last set of fixes, tagged 2.5.1, build.
- Viewer Coding and Design: interesting ideas shared on possible root of the pant flare bug (ECC-49), i.e.: issue could be the H channel of the baked texture to be deleted/not uploaded/not decompressed. Alas, the bug started to show mid November in dev builds and the kdu upgrade (STORM-151) was pulled in Dec 21. So it's not the cause of the problem :(
- Attended triage meeting
FUTURE
- MM
- STORM-1023 : fmod : test, test and, hopefully, fix
- STORM-987 : llimage_libtest: Add image stats output
IMPEDIMENTS
- none
Oz Linden
PAST
- Assorted internal meetings
- Found and fixed a texture cache startup bug (no jira yet)
FUTURE
- Autobuild integration and testing
- taking most of this afternoon off
IMPEDIMENTS
- none
Q Linden
PAST
- process work
- 2.5.1 release
- work on storm-26 and its children (keyboard shortcut system)
FUTURE
- Wrapping up for my departure. Last day is Friday.
IMPEDIMENTS
- increasingly dwindling time left at LL
Bao Linden
PAST
- OOO for the morning
- reviewed and tested STORM-864
FUTURE
- re-investigate CTS-478 because wolfpup gave me some of his log files.
- work on STORM-1026
IMPEDIMENTS
- none
Wolf Linden
PAST
- Viewed and commented on all items with "Needs Design" tag
FUTURE
- Follow-up on items that required more info
IMPEDIMENTS
- Need more info/context on VWR-9103 and SVC-6752
Grumpity ProductEngine
PAST
- triage
- release discussions
- jira wrangling
- UI study results discussions
FUTURE
- UI results triage to current sprint
- nyx responded. now need to figure out desired behavior on STORM-326
- clear review queue in sprint 11
- meet with Geo
IMPEDIMENTS
- none
Paul ProductEngine
PAST
- STORM-357 (Gestures button is in the pressed state after drag-n-drop but gestures list isn't visible)
- WIP. Working on appropriate solution assuming that there is no top control any more. Estimate ~ 5-6 hours.
FUTURE
- STORM-357 (Gestures button is in the pressed state after drag-n-drop but gestures list isn't visible)
IMPEDIMENTS
- none
Seth ProductEngine
PAST
- BUG (STORM-721) Information about resident is displayed incorrectly in mini-inspector if there are any resident or group SLURLs
- Fixed. Posted the patch at the review board.
- BUG (STORM-989) Texture Picker freezes - does not indicate texture on prim
- Could not reproduce.
FUTURE
- BUG (STORM-989) Texture Picker freezes - does not indicate texture on prim
- Try to reproduce with other scenario.
- BUG (STORM-268) Texture Edit - Pick Texture Window drops the vertical scroll bar
IMPEDIMENTS
- none
Vadim ProductEngine
PAST
- STORM-236 (Allow the "Speak" button to be removed, like other buttons):
- Fixed a couple of bugs. Feeling bad so not much progress.
FUTURE
- Finish with STORM-236.
IMPEDIMENTS
- Need a PO decision for STORM-326 (Persistent water/sky presets).
Andrey ProductEngine
PAST
- decided to run I18N test cycle against v-d branch. Started with UI Pass against German, French, Portuguese, Spanish
- reported 21 issues
FUTURE
- finish I18N UI pass against German, French, Portuguese, Spanish
- 2.5.1 release testing (???)
IMPEDIMENTS
- none
Jonathan Yap
PAST
- VWR-24876 (Enable Hints menu entry/preference is confusing)
- Wrote comment answering Wolf's questions.
- STORM-1019 (Add ability to display beacons for Media on a Prim objects)
- Wrote comment in reply to Wolf's question.
- Mini-hackathon for autobuild+vs2010
- Short of recompiling Cmake there is no solution for setting a value needed to operate the IDE automatically.
- System still runs out of resources when compiling via IDE.
FUTURE
IMPEDIMENTS
- STORM - 956
- File message_template.msg needs to be pushed into viewer code tree from server code tree. Long term solution expected late March.
- STORM - 1019 Needs "go ahead as-is" or "change it to this" input from Wolf.
Wolfpup Lowenhar
PAST
- OPEN-37 : was able to get full build run with working viewer but noticed that some files in secondlife-bin project need 1+GB of heap space to compile when building in RelWithDebInfo, will retest this by building in release mode one I have created the needed settings in the autobuild.xml
- STORM-941 : discussed this via email with Oz and we need to figure out the exact path for incoming P2P IM sessions so that will know exactly when and where file names are being generated as there are multiple points that file names are being generated.
FUTURE
- OPEN-37: run another test build on my system to see if building in Release mode reduces the the need for a 1+GB heap space in some of the source files in secondlife-bin project.
IMPEDIMENTS
- local VS2005 build environment having issues with boost so cannot even do any local builds unless via VS2010 autobuild(will need to figure out how I broke it)
- STORM-236 : waiting to see what Vadim is doing.
- Need to upgrade personal system(CPU, System Board, and Memory) to work better with autobuid system.