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  • {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==
    9 KB (1,149 words) - 07:44, 27 March 2015
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==
    8 KB (1,012 words) - 21:57, 3 January 2011
  • {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==
    7 KB (884 words) - 11:52, 25 June 2010
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == Bem vindo ao Portal LSL do Second Life! ==
    6 KB (841 words) - 18:33, 23 January 2012
  • {{LSL Function/color/fr}}{{LSL Function/alpha/fr}}{{LSL_Function/fr|func_id=229|func_sleep=0.0|func_energy ...me=règles|p1_desc=Les effets de particules sont gérés à l'aide d'une série de règles communiquées dans une liste au format [règle-1, donnée-1, règle
    23 KB (3,532 words) - 04:29, 21 September 2010
  • * Semaphore signal are high standing light signals on movable arms. Currently (09-2010) they are only used to indicate * Dwarf signals are low ground light signals. Currently (09-2010) they are only used to indicate a set track dir
    14 KB (2,270 words) - 12:07, 10 May 2012
  • ...Zed de Tremont (zed.tremont)]{{#ifexist: User:Zed de Tremont| ''[[User:Zed de Tremont|(User's Wiki Page)]]''|}} |width=100% style="padding:0 6px;"|a bit light on topics this week, feel free to add more: http://wiki.secondlife.com/wiki
    89 KB (11,466 words) - 13:15, 26 November 2012
  • ...” without actually reaching out and touching it. The way a metal reflects light differs from that of a polished plastic or some other material, and these d Bringing PBR to Second Life means updating the basic calculations of how light is represented and interacts with the world of Second Life. The goal is to
    50 KB (7,909 words) - 19:24, 25 January 2024
  • ...ting to the point where they shouild be about ready to handle a relatively light client (maybe)</nowiki></font> ...29] <font color=#005ab5><b>Vincent Nacon</b><nowiki>: or shove fiber optic light in your eyes! muhaha!</nowiki></font>
    46 KB (7,344 words) - 14:31, 31 January 2012
  • * [15:09] [[User:Maestro Linden|Maestro Linden]]: We have some good LSL script crashers ...den]]: With the current version of the simulator on aditi, 1.38.0.202539, LSL permissions in attachments and seats are revoked immediately, which leads t
    46 KB (6,543 words) - 11:10, 12 March 2010
  • ...0><b>Rex Cronon</b><nowiki>: simon. it would be even better if there was a lsl function that did that:)</nowiki></font> ...we happen to know whether regions will need to be restarted to activate / de-activate Server Side Appearance / Baking ?</nowiki></font>
    52 KB (8,374 words) - 09:18, 25 April 2013
  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    36 KB (5,208 words) - 16:30, 26 July 2012
  • | I'll try to de-mystify a bit.... Geenz is being careful | by my light
    71 KB (10,535 words) - 16:46, 3 July 2012
  • * [15:05] [[User:Oskar Linden|Oskar Linden]]: light crowd today ...er:Latif Khalifa|Latif Khalifa]]: I have urged Simon to take into account de-rezzing too, they cause big sim freezes too. So far I have not managed to c
    46 KB (6,526 words) - 19:54, 3 February 2011
  • ...the top rightside of the menu bar, click on Buy Currency button which is a light blue "L$". Click Purchase or Cancel. ****6.4.5.1.b De-select the same checkbox "Friend can edit your objects." Review the Dialog
    77 KB (12,047 words) - 15:12, 1 July 2009
  • ** There are lots of fixes in here and some new LSL functions. * [15:09] Falcon Linden: including Chief, Ahern, De Haro, Immaculate, Kapor, Rosedale, Sandbox - Bispinor, Sandbox - Weapons te
    35 KB (4,963 words) - 11:46, 7 October 2011
  • *** Add [[llRegionSayTo]] LSL function. ** New Script Profiling LSL Functions
    281 KB (34,813 words) - 11:59, 28 April 2011