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- {{LSL Header/ja|ml=*}}20 KB (1,807 words) - 10:43, 21 February 2016
- {{LSL Header|ml=*}} ...of scripts to provide another example using POST. The first script is the LSL code to receive the information on the grid. The second script is a Perl sc18 KB (2,342 words) - 11:02, 29 April 2019
- | moving on, the first item on the agenda: | Real problem to me seems to be financial incentive: If you make a low-poly item that's well done and within a reasonable budget, someone who comes along an71 KB (10,535 words) - 16:46, 3 July 2012
- ...higher native dynamic range than the display can support. Tonemapping is a de-facto requirement of PBR pipelines. This means that colors in Second Life w ...ials#Nomenclature_changes|Blinn-Phong]] content making use of the Specular parameters may look different if the items were never viewed under local lights, as th51 KB (8,154 words) - 12:24, 31 January 2025
- ...a50018><b>utterly Wizardly</b><nowiki>: The rezzer itself was 3 prims, the item in it was 93, all standard prims</nowiki></font> ...e problem with land impact counts not always getting updated when stuff is de-rezzed. So... how do we know there were 95 instead of 5000??</nowiki></fon37 KB (5,815 words) - 09:06, 19 March 2014
- [12:10] <font color=#c55800><b>Jonathan Yap</b><nowiki>: Rex, lsl is not interpreted</nowiki></font> ...the "source" in comments in the text. And/or extremely verbosely commented LSL</nowiki></font>53 KB (8,558 words) - 19:38, 17 December 2013
- * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.36 KB (5,208 words) - 16:30, 26 July 2012