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- ...r more '''faces''' (or '''sides''') depending on its basic shape and shape parameters. Each face of a prim can have its own [[texture]] properties, [[color]], [[ ...coordinate space of the prim, assuming no twist. If beginning twist or end twist is non-zero then some faces will rotate with respect to the prim's local co7 KB (1,116 words) - 17:01, 2 April 2012
- |func_desc=Cast a line from {{LSLP|start}} to {{LSLP|end}} and report collision data for intersections with objects. ...essful hit, with an additional integer [[#status_code|status_code]] at the end.15 KB (2,230 words) - 08:48, 5 November 2023
- {{LSL Header}} This script can show you how the [[llSensor]] radius and range parameters work.7 KB (694 words) - 07:56, 25 January 2015
- {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj26 KB (4,209 words) - 16:24, 22 March 2018
- ...dows. For software scripts see the [[LSL Portal|Linden Scripting Language (LSL) Portal]]. See also (Other portals related to building). '''Path Cut Begin and End''' - This is a vertical slice removed from the basic shape, the way a cake23 KB (3,883 words) - 10:16, 25 May 2011
- ...rew Linden</b><nowiki>: I've got this sticky note on my monitor that says "LSL syntax as a service!" but I haven't been able to work on that in my copious [12:05] <font color=#00b5b5><b>Rex Cronon</b><nowiki>: what would a lsl syntax service provide?</nowiki></font>59 KB (9,389 words) - 08:31, 19 June 2012
- Supports textured Sculpt preview with Second Life style texture parameters. ...kset within certain technical limits, such as the fact it does not support twist.23 KB (3,542 words) - 17:01, 19 June 2023