Talk:HTTP Texture

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Where does this fit in the roadmap (viewer/rendering)? -- Strife (talk|contribs) 13:12, 31 March 2009 (UTC)
P.S. It's time to update the roadmaps.

I see, it falls under Texture Pipeline Improvements (which also needs updating). -- Strife (talk|contribs) 13:14, 31 March 2009 (UTC)

Remember to add http texture handling for HUDs as well, which would be most welcome to many people (newsflash HUD, recent post HUD for flickr etc.) Same for media streams on HUDs... might have to get in in one go (http textures + media stuff on HUDs), as it is similar. Silver Key 11:18, 19 May 2009 (UTC)


The privacy and security issues here must not be ignored. There has already been one security update to fix an remote code execution exploit you could apply to anyone, if you could find their IP address while they were online. People are already using media streams to IP-stalk users. This has to be optional, default to disabled, and be selectively enabled. You have to be able to accept textures from (for example) Flickr without letting set a web-bug on you. -- Argent Stonecutter 14:11, 1 April 2009 (UTC)


"There are still quite a bit of crashes here and there... Don't use such a build for your regular SL activities (search for bugs logged against http-texture branch in PJIRA for more info)"

Has the http-texture entry for "Affected Version" been renamed to "Snowglobe test build"? If so, we should probably link to this search permalink
--Boroondas Gupte 21:06, 21 May 2009 (UTC)

Non-technical discussion

Is this really so low-priority that its taken over a year or two to implement? With the way "the Web" is going, this is becoming more and more of an important feature! Does anyone have any information at all on when we might see this make into the code?

Cylence Quine 18:00, 11 February 2010 (UTC)