Talk:Vendor systems comparison
The orientation of the table needs to be flipped, sorting isn't useful in the current orientation. -- Strife (talk|contribs) 21:10, 24 November 2013 (PST)
- From point of sorting: yes. - But from the point of readability and to easily compare the systems: no
Is there no way to sort by rows? --Mo Noel 09:22, 25 November 2013 (PST)
- From point of sorting: yes. - But from the point of readability and to easily compare the systems: no
Re: Titan - Jack Hathor's name is no longer findable in search, and his old vendor center location @ Enchant Jaques now appears to be a residential rental. Removed the SLURL from that column as a result. Can't turn up any new location, but I don't know if it's just SL search not working for me or if there's really nothing left inworld. Did some other fact checking while I was logged in. -- Structura Finesmith 05:37, 29 December 2013 (PST)
Re: Titan (again): Still can't find anything inworld. Should I pull the Titan column on my next pass, or does someone know of the current hiding place? Added info on two more vending systems while I was in here. Structura Finesmith 02:35, 1 March 2014 (PST)
- Maybe he's back? "Currently rebuilding my stuff & store, see my picks for a landmark." --Casper Warden (talk) 02:25, 17 February 2015 (PST)
CheetahVend was sold sometime in 2015. Current owner unknown; domain gone/expired. Structura Finesmith (talk) 08:56, 28 October 2015 (PDT)
I don't understand what the llTransferLindenDollars line is supposed to be about. That function has nothing to do with guaranteeing that the customer has paid money before giving the product. DavidThomas Scorbal (talk) 15:48, 16 March 2016 (PDT)
- "...Returns a key used in a matching transaction_result event for the success or failure of the transfer..." Structura Finesmith (talk) 23:57, 25 April 2016 (PDT)
- Right, it's mostly useful to make sure that rebates/refunds went thru. The old llGiveMoney had no way to check. --Cerise Sorbet (talk) 07:53, 26 April 2016 (PDT)
Suggestion: might also be nice to add rows for special vendor types, such as texture vendors, animation vendors, etc. DavidThomas Scorbal (talk) 15:53, 16 March 2016 (PDT)
- Not adding on this edit, but will add on next edit (need to research first). Thanks for the suggestion! Structura Finesmith (talk) 15:08, 24 August 2017 (PDT)
Fresh edits based on conversation with Mattia, and some minor cleanup tweaking. Structura Finesmith (talk) 06:42, 22 February 2018 (PST)
Better definition / threshold needed
This page will compare the currently available (as of the last update) versions of some of the larger vending systems with their major features.
I am seeing smaller (based on my observations in the field) systems starting to add themselves to the list, which will soon make it difficult to read. I just have updated the article How to use vendors with a current list, and if they all would add themselves to the table, it would become difficult.
So how do we define larger vending systems so that it is fair and transparent to all vendor manufacturers?
-- Peter Stindberg (talk) 00:24, 9 September 2023 (PDT)
"....some of the larger systems..."
- Unfortunately, Wiki tables cannot be side-scrolled like an excel spreadsheet - thankfully, base "monitor" sizes have been increasing over the years. I'd been loosely interpreting "larger" as "actively developed/updated + multiple extra options", and "networked" in the sense of, "user doesn't need to have everything in the same region, and products are not required to go in the vendor itself".
- Allomancy isn't in the table because I haven't had time to sit inworld with a copy to play with yet.
- Structura Finesmith (talk) 17:06, 4 April 2024 (PDT)
- I think the article would benefit from some kind of consolidation. You removed the link to How_to_use_vendors, but I think a combination of those two articles, plus additional info, might be good: What is a vendor? Types of vendors. What are NOT vendors? How to use a vendor? Table of the "big" vendor systems. Alphabetical list of the known systems. This could be cool.
- Peter Stindberg (talk) 08:20, 5 April 2024 (PDT)