Talk:Viewer coordinate frames
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How to calculate the local coordinate of a linked prim from a script in the root is not documented in the wiki. The problem being that the linked prim position is given in region coordinates and setting the location of a linked prim needs to be in local coordinates.
It is anti-intuitive (you subtract the root position from the prim position), but like this:
key keyObj = llGetLinkKey(i);
list a = llGetObjectDetails(keyObj,([OBJECT_POS])); // returns region coordinate
vector localp = llList2Vector(a,0) - llGetRootPosition();
// and later you can use this to set another prim to that location using:
llSetLinkPrimitiveParams(i,[PRIM_POSITION,localp]); //expects local coordinate
-- Wood Wheels
- Yes you can do that, (I used the same method when writing GetSitTarget) but you don't actually get the exact position, only an approximation good to about 5 decimal places, it has to do with how floats work. -- Strife Onizuka 16:24, 11 December 2007 (PST)