Template:LSL Function/negative index/range

From Second Life Wiki
Jump to navigation Jump to search
#var value
p_start_desc start index
p_end_desc end index

Ranges & Indexes

The easiest way to explain how ranges work is to make all indexes positive. Negative indexes are just a way of counting from the tail end instead of the beginning, all negative indexes have a corresponding equivalent positive index (assuming they are in range). Positive indexes past length (after the last index), or negative indexes past the beginning (before the first index) are valid and the effects are predictable and reliable: the entries are treated as if they were there but were removed just before output.

  • If {{{1}}} <= {{{2}}} then the range operated on starts at {{{1}}} and ends at {{{2}}}. [{{{1}}}, {{{2}}}]
  • Exclusion range: If {{{1}}} > {{{2}}} then the range operated on starts at 0 and goes to {{{2}}} and then starts again at {{{1}}} and goes to -1. [0, {{{2}}}] + [{{{1}}}, -1]
    • If {{{2}}} is a negative index past the beginning, then the operating range would be [{{{1}}}, -1].
    • If {{{2}}} is a positive index past the end, then the operating range would be [0, {{{2}}}].
    • If both {{{1}}} and {{{2}}} are out of bounds then the function would have no operating range (effectively inverting what the function is supposed to do).

See negative indexes for more information.