User:Benjamin Linden/Office Hours/2007 Jun 28
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Transcript of Benjamin Linden's office hours:
[15:05] | Benjamin Linden: | good afternoon! |
[15:05] | AnnaLee Janus: | hi |
[15:05] | Very Susanti: | hello hello |
[15:05] | Benjamin Linden: | Thursdays are always such a light crowd for some reason |
[15:06] | Very Susanti: | before we get too many people can I ask an off topic question about voice? |
[15:06] | Benjamin Linden: | sure, Very |
[15:06] | Very Susanti: | is there any reason why a class 5 island would not be scheduled for voice? |
[15:07] | Very Susanti: | I have an island that is not showing in the map |
[15:07] | Very Susanti: | should I be worried? |
[15:07] | Very Susanti: | or just be patient? |
[15:07] | Benjamin Linden: | when you say it's not showing up in the map, do you mean it doesn't have a voice icon on it? |
[15:07] | Very Susanti: | more than that it doesn't have any icon in the map |
[15:08] | Very Susanti: | just shows as blank |
[15:09] | Very Susanti: | I forget the sim servcer url but it is like 3340 something |
[15:09] | Benjamin Linden: | do you mean the region doesn't appear at all? |
[15:09] | Benjamin Linden: | hi Jurin |
[15:09] | Jurin Juran: | hi |
[15:10] | Very Susanti: | exactly |
[15:10] | Very Susanti: | just see blank ocean |
[15:10] | Very Susanti: | sim name is vulcania |
[15:11] | Benjamin Linden: | hmm that's strange. even if you zoom in it's blank? |
[15:11] | Very Susanti: | yeppos |
[15:12] | Very Susanti: | that is where my playground is |
[15:12] | Benjamin Linden: | I'm not sure why that would be the case, are there other regions around your location that also don't show up? |
[15:12] | Very Susanti: | oh well |
[15:12] | Very Susanti: | no it is an isolated sim |
[15:13] | Very Susanti: | by design |
[15:13] | Benjamin Linden: | unfortunately I'm not sure why it's not showing up. I suppose you could try filing a support request |
[15:13] | Very Susanti: | how do I do that now? |
[15:13] | Benjamin Linden: | I know there were some issues with private regions not showing up at certain zoom levels but it doesn't sound like that's the problem |
[15:13] | Very Susanti: | cause I have an invetory issue too and I don't know how to file a report |
[15:14] | Benjamin Linden: | let me find the link for you |
[15:14] | Very Susanti: | thanks |
[15:14] | Tao Takashi: | 20th office hour for today ;-) |
[15:14] | Tao Takashi: | Hi everybody :) |
[15:14] | Benjamin Linden: | oh I hi Tao |
[15:14] | Very Susanti: | Hi Tao |
[15:14] | Tao Takashi: | at least it feels like it ;-) |
[15:14] | Benjamin Linden: | haha |
[15:14] | Benjamin Linden: | are you making the rounds? |
[15:14] | Tao Takashi: | I should reduce my fanboyism ;-) |
[15:14] | Tao Takashi: | Prok would like that, too ;-) |
[15:14] | Very Susanti: | haha |
[15:14] | Tao Takashi: | or maybe not |
[15:14] | Jurin Juran: | ok very i know i came in late, but i see Vulcania in my map |
[15:15] | Very Susanti: | I am picky I don't have time to go Linden hoping |
[15:15] | Very Susanti: | really? |
[15:15] | Jurin Juran: | yes |
[15:15] | Tao Takashi: | di you think I have time? |
[15:15] | Very Susanti: | http://secondlife.com/voicemap/ |
[15:15] | Very Susanti: | ?? |
[15:15] | Tao Takashi: | I did not get much work done today ;-) |
[15:15] | Very Susanti: | or just the map map |
[15:15] | Jurin Juran: | i see it sw of tropica and pacifica |
[15:15] | Tao Takashi: | I am not sure the voicemap is of much help, I'd like more a time when I will get voice ;-) |
[15:15] | Jurin Juran: | see i am late....i am not talking about voicemap |
[15:16] | Tao Takashi: | I usually notice if a sim I am on has voice or not ;-) |
[15:16] | Very Susanti: | haha yeah that is kinda a sandbox area I hate having to jump somewhere else to use voice |
[15:16] | Benjamin Linden: | Very, support info is here: |
[15:16] | Benjamin Linden: | https://secure-web4.secondlife.com/community/support.php |
[15:16] | Very Susanti: | thank you |
[15:17] | Revolution Perenti: | hi Ben :) |
[15:17] | Tao Takashi: | Hi Revolution |
[15:18] | Benjamin Linden: | hey there Revolution |
[15:18] | Revolution Perenti: | hi Tao, and everyone else :)) |
[15:18] | Tao Takashi: | so what is the topic today? :) |
[15:18] | Benjamin Linden: | well I don't have a specific topic picked out. I do have some good news on voice: we have some very big improvements to the Communicate window in the works |
[15:19] | Benjamin Linden: | we hope to have that pushed to the first look viewer in the next week or so |
[15:19] | Tao Takashi: | cool :) |
[15:19] | Revolution Perenti: | Ben do you know if there will ever been a way to contact lindens about bugs other then jira , i have big issues with that site |
[15:19] | Tao Takashi: | I heard people complaining about it today again |
[15:19] | Tao Takashi: | and nobody find that tear off icon btw |
[15:19] | Revolution Perenti: | there 3 security issues i tried to show meta but shes been busy lately |
[15:19] | Benjamin Linden: | Revolution, you can file a support request using this link |
[15:19] | Squirrel Wood: | Meep |
[15:19] | Benjamin Linden: | https://secure-web4.secondlife.com/community/support.php |
[15:20] | Benjamin Linden: | also, you can submit potential security issues to security@lindenlab.com |
[15:20] | Revolution Perenti: | one of them is buy lindens webpage, other is link messages and can ever gain access to channels and managed to reboot sim with it |
[15:20] | Squirrel Wood: | I gather the Open saucians are still babbling away in SL4B ^^ |
[15:21] | Revolution Perenti: | like you can get almost free lindens i thinks kinda series |
[15:21] | Tao Takashi: | see, I missed all sl4b events ;-) |
[15:21] | Revolution Perenti: | lol i was there as Opensource dev |
[15:21] | Tao Takashi: | ah right, Robs meeting |
[15:21] | Tao Takashi: | one office hour I missed today ;-) |
[15:21] | Tao Takashi: | damn |
[15:21] | Revolution Perenti: | hehe |
[15:21] | Squirrel Wood: | It was more of an office crowd ^^ |
[15:21] | Tao Takashi: | so how can I get free Lindens? :) |
[15:22] | Very Susanti: | I have a new topic, one that has been discussed in the context of open source meetings, but one that has a big impact on user experience. There has been some effort for looking into client browser extentions, maybe kinda like a pluggin architecture. Any thoughts on that? |
[15:22] | Revolution Perenti: | lol not telling anyone lol |
[15:22] | Revolution Perenti: | showed meta how to do it |
[15:22] | Tao Takashi: | Revolution wants all free Lindens for herself, ic |
[15:22] | Very Susanti: | omg I went to a few of the events the lag was unbelievable |
[15:22] | Revolution Perenti: | lol nope dont need them either |
[15:22] | Tao Takashi: | just sharing it with Lindens |
[15:22] | Tao Takashi: | is this a case for the exploit bug report category? |
[15:23] | Tao Takashi: | so somebody wakes up at night? :) |
[15:23] | Revolution Perenti: | well i dont really want to show people by posting it on jira |
[15:23] | Squirrel Wood: | So one could say it has the high potential of being abused and ruin the market. |
[15:23] | Revolution Perenti: | like that sourcecode hack ben i told meta about that like 3 months ago |
[15:23] | Benjamin Linden: | Revolution, please send details on the issue to security@lindenlab.com |
[15:23] | Revolution Perenti: | and you only cought on |
[15:23] | Tao Takashi: | but there is this security issue menu item |
[15:23] | Benjamin Linden: | that list is only monitored by lindens |
[15:24] | Revolution Perenti: | told you before too i think |
[15:24] | Revolution Perenti: | lsl is too primitive too |
[15:24] | Tao Takashi: | that sounds more like a general rant ;-) |
[15:24] | Benjamin Linden: | office hours really aren't the right forum to discuss security issues, but thanks for letting me know, Revolution |
[15:24] | Revolution Perenti: | yea i know lol |
[15:25] | Tao Takashi: | not that it's not true... ;-) |
[15:25] | Benjamin Linden: | Very, I wanted to get back to your question about plug-ins |
[15:25] | Revolution Perenti: | i was just passing by actually |
[15:25] | Benjamin Linden: | thanks Revolution |
[15:25] | Revolution Perenti: | but i stay for bit |
[15:25] | Benjamin Linden: | can you explain more what you mean by that, Very |
[15:25] | Very Susanti: | it is an important area for tools developers |
[15:25] | Squirrel Wood: | humm... for furries some form of "fur rendering" may be part of the user experience ^^ |
[15:25] | Tao Takashi: | we still have a free chair :) |
[15:26] | Squirrel Wood: | which would, for example take the body skin as base for the rendered "fur strands" color ^^ |
[15:26] | Revolution Perenti: | yea like 3dsmax plugins shaghair and shagfur ^^ |
[15:26] | Revolution Perenti: | using nerbs |
[15:27] | Squirrel Wood: | could be used for hair and realistic beards too ^^ |
[15:27] | Very Susanti: | or pluggins that can react to messages sent by inworld object |
[15:27] | Revolution Perenti: | look at poser , if this was easy way to make something for sl that way :^_^ |
[15:27] | Very Susanti: | and use functionality available in the client that are not accessable through LSL |
[15:27] | Benjamin Linden: | there definitely has been discussion about a plug-in architecture for the viewer |
[15:28] | Squirrel Wood: | Matrix style? ^^ |
[15:28] | Very Susanti: | buidling extentions and building tools are some of the first things that come to mind |
[15:28] | Benjamin Linden: | in fact we have a new development group at Linden Lab that's going to work on improving the viewer's UI architecture |
[15:28] | Revolution Perenti: | like add 3d import i would think be good in the future of sl maybe in 2.x |
[15:28] | Tao Takashi: | which reminds me that I wanted to check out Qarls maya importer |
[15:28] | Benjamin Linden: | but I think the plug-in stuff isn't happening until later this year |
[15:28] | Squirrel Wood: | 3d import... you'd have to limit the mesh size on that one though |
[15:29] | Benjamin Linden: | Very, can you give some examples of the kinds of things you'd like to see supported with plug-ins? |
[15:29] | Tao Takashi: | actually I met Qarl by accident earlier :) |
[15:29] | Very Susanti: | yes security becomes important since opening up the client can lead to all kinds of abuses too so it is not a trivial issue |
[15:29] | Benjamin Linden: | Do you all know who Glenn Linden is? |
[15:29] | Tao Takashi: | showed him the lathe tool |
[15:29] | Tao Takashi: | Hey, I was at 2 office hours with Glenn today :) |
[15:29] | Tao Takashi: | so yes |
[15:29] | Squirrel Wood: | I have not had the luck of meeting Glenn yet |
[15:29] | Revolution Perenti: | or maybe when server side code is opensource we can start making tools to convert there to sl better |
[15:30] | Benjamin Linden: | haha ok, well Glenn has been hosting office hours with various technical representatives in the company |
[15:30] | Benjamin Linden: | in a couple weeks he'll have one with the technical lead of the new development group I mentioned for UI enhancements |
[15:30] | Tao Takashi: | but isn't that limited to the sldev members? |
[15:30] | Benjamin Linden: | that would be a great opportunity to discuss plug-in architecture |
[15:30] | Revolution Perenti: | well im not a moder , i just script |
[15:30] | Benjamin Linden: | no, anyone can attend his office hours |
[15:30] | Squirrel Wood: | Ta! I want a group screenshot of *all* the Lindens ingame together ^^ |
[15:30] | Tao Takashi: | but they are on the sldev island and not everybody has access ;-) |
[15:31] | Very Susanti: | thur morning? |
[15:31] | Benjamin Linden: | oh I didn't realize that Tao |
[15:31] | Revolution Perenti: | lol yea i want one if there if is ever one that exists |
[15:31] | Benjamin Linden: | hmm, let me talk to Glenn about that |
[15:31] | Tao Takashi: | beside that I seem to be the only one at his office hours ;-) |
[15:31] | Very Susanti: | haha |
[15:31] | Benjamin Linden: | I guess technically anyone can join sldev right? |
[15:31] | Tao Takashi: | as he's the business contact I guess it's ok to have it on sldev but maybe he also wants to do more open ones |
[15:31] | Tao Takashi: | no idea |
[15:33] | Tao Takashi: | I don't even find it |
[15:33] | Tao Takashi: | but probably best to check with Glenn, he should know how he wants to handle it :) |
[15:34] | Tao Takashi: | at least he once mentioned more open office hours |
[15:34] | Tao Takashi: | everybody asleep or am I crashed? |
[15:34] | Very Susanti: | major lag freeze here |
[15:34] | Tao Takashi: | ah,ic |
[15:34] | Very Susanti: | wait reading up |
[15:34] | Benjamin Linden: | I'm still here |
[15:35] | Tao Takashi: | yay, no crash :) |
[15:35] | Very Susanti: | most of the applications I have in mine are realted to more advanced building tools |
[15:35] | Revolution Perenti: | hehe |
[15:35] | Tao Takashi: | well, stuff like lathe tool would be cool as plugin or whatever extension |
[15:35] | Benjamin Linden: | sorry guys, someone came by to chat |
[15:36] | Tao Takashi: | you still chat in RL? |
[15:36] | Revolution Perenti: | do love the sculties which has been introduced , so much easier already , just kinda strange when you rez them that you see a sphere for a few seconds |
[15:36] | Jurin Juran: | lol |
[15:36] | Benjamin Linden: | haha yes, we do Tao :-) |
[15:36] | Very Susanti: | there an inworld building aids like Skidz Primz for example but they are not really that powefull, especially with large builds |
[15:36] | Revolution Perenti: | lol who i script for lol |
[15:36] | Very Susanti: | yeah I see your title :) |
[15:36] | Very Susanti: | that is why I didn't mention someone else |
[15:37] | Revolution Perenti: | got really big tool coming out soon, jus tstarted beta releases today |
[15:37] | Squirrel Wood: | I'd like to be able to cut/carve prims like in... those map editors for games like quake/unreal... |
[15:37] | Revolution Perenti: | using sculties to clone hehe |
[15:37] | Very Susanti: | I would like to be able to scale in a singe dimension |
[15:37] | Benjamin Linden: | so this discussion around plug-ins seems to be focusing on enhancing the build tools in SL |
[15:38] | Squirrel Wood: | Yes. that would be one important use for them :) |
[15:38] | Benjamin Linden: | are there other kinds of plug-ins that would be helpful |
[15:38] | Very Susanti: | "psuedo link" larger structures without having to drag scripts into things and copy things in and out of my inventore |
[15:38] | Tao Takashi: | well, there are many lsl based tools but sorta they are all just workarounds I think |
[15:38] | Squirrel Wood: | voice manipulation plugins ? VST plugins mayhaps ? |
[15:38] | Benjamin Linden: | VST? |
[15:38] | Tao Takashi: | yes, if bigger builds cannot be really linked at least for moving something like that some logical link would be great |
[15:38] | Revolution Perenti: | also have my own project being released poss tonight whne i tested inside and out for builders and people on there first lands |
[15:38] | Very Susanti: | tools for incorporating new multimedia content |
[15:39] | Very Susanti: | like a web presentation panel for meeting |
[15:39] | Squirrel Wood: | Steinberg's Virtual Studio Technology and its acronym VST refer to an interface standard for connecting audio synthesizer and effect plugins to audio editors and hard-disk recording systems and also giving the plugins a Graphical User Interface (GUI) for easy manipulation. |
[15:39] | Revolution Perenti: | also ogg vobis should be used instead of mp3 and maybe something else for mpeg |
[15:39] | Tao Takashi: | and a Kaneva plugin |
[15:39] | Very Susanti: | yes an audio synthesizer pluggin for when I in a coffee shop and can't speak |
[15:40] | Squirrel Wood: | According to Soft Linden, uploaded audio is converted to OGG |
[15:40] | Very Susanti: | a zero lag heads up display |
[15:40] | Very Susanti: | a multiple window interface |
[15:40] | Very Susanti: | you name it |
[15:40] | Very Susanti: | a zillion different uses |
[15:40] | Revolution Perenti: | winamp supports ogg and probley alot more, seems to be used by everyone, sure wmp supports it too |
[15:41] | Revolution Perenti: | used it my game engine i wrote some time ago , found the quality so much more vast over mp3, less memory, cpu |
[15:41] | Squirrel Wood: | plugins could be used to add functionality that one has to "script" into prim HUDs nowadays.. like RP attack/damage stuff |
[15:42] | Very Susanti: | or they could just not take up server resources too |
[15:42] | Revolution Perenti: | why alot of online games use it, epic for example |
[15:42] | Very Susanti: | and can perform operation not available in scripts |
[15:42] | Benjamin Linden: | Very, you should defnitely attend Glenn's office hours when Steve Linden speaks |
[15:42] | Very Susanti: | of course that opens up dangers too |
[15:43] | Very Susanti: | I go to Rob's alot |
[15:43] | Benjamin Linden: | Rob's are good too |
[15:43] | Revolution Perenti: | there much news abut mono , yet Ben or it working now in lsl not really tried incase im wasting time |
[15:43] | Very Susanti: | but what you can cade and should code are often two different things |
[15:43] | Benjamin Linden: | the one with Steve is Thursday, July 12th at 11am |
[15:43] | Very Susanti: | code |
[15:43] | Tao Takashi: | put it in the calendar :) |
[15:43] | Revolution Perenti: | been some time since we had blogs about it |
[15:43] | Tao Takashi: | what is Steve doing? |
[15:43] | Very Susanti: | is there a mailing list? |
[15:44] | Benjamin Linden: | Glenn has a mailing list for developers |
[15:44] | Very Susanti: | how do I get on it? |
[15:44] | Benjamin Linden: | I don't have the info right in front of me, it might be on the wiki |
[15:44] | Tao Takashi: | I think you submit an application for the dev directory |
[15:44] | Benjamin Linden: | Tao, Steve is running the new development group focused on UI architecture |
[15:44] | Squirrel Wood: | How far towards full functionality (lsl commands) is Mono actually? |
[15:44] | Benjamin Linden: | which will help do some of the things like plug-in architecture, skinning, etc. |
[15:45] | Tao Takashi: | now I again cannot read much of your chat because my IM groups are so active ;-) |
[15:45] | Revolution Perenti: | becuase after the post i saw some time ago faster access, less memory, faster compile times |
[15:45] | Revolution Perenti: | and its so much more powerfull then lsl |
[15:45] | Tao Takashi: | ah, maybe I will have a look at his office hour |
[15:45] | Very Susanti would like proper collections | |
[15:45] | Benjamin Linden: | I'm not up to speed on what's happening with Mono, I don't know of any ongoing work at the moment |
[15:45] | Squirrel Wood: | => HUDDLES EZ Animator Deluxe v1.1.3: Couldn't find animation Outrider-Female-Stand5 (no copy) (no modify) <= please turn this thing off? ^^ |
[15:46] | Very Susanti: | not mine |
[15:46] | Tao Takashi: | btw, any news on the germans-want-a-better-german-client project? :) |
[15:46] | Very Susanti: | what channel is it on? |
[15:46] | Revolution Perenti: | seems to be alot of asset servers issues lately too Ben, started saving all my scripts i make on my pc |
[15:46] | Benjamin Linden: | I have a meeting on localization tomorrow, Tao |
[15:46] | Benjamin Linden: | so I should have an update for you next week |
[15:46] | Tao Takashi: | great :-) |
[15:47] | Revolution Perenti: | so very often im loosing objects in world and inventry |
[15:47] | Very Susanti: | haha I always do anyway |
[15:47] | Revolution Perenti: | lol yea but when you spend weeks on project in world , then come in again and find your object has no owner, no creator |
[15:47] | Benjamin Linden: | Revolution, we have a group working on inventory loss |
[15:47] | Revolution Perenti: | then restart sim it vanishes |
[15:47] | Tao Takashi: | ah, then this group should immediately stop maybe! :) |
[15:48] | Benjamin Linden: | it turns out that it's lots of different problems, not just one |
[15:48] | Revolution Perenti: | happening all the time on the mainland too then i been using |
[15:48] | Jurin Juran: | ! i just hope we get all the inventory back one day, I've lost alot of art from my gallery |
[15:48] | Revolution Perenti: | often we get phantom objects , scripts wont save , have to use sl when its more off peak |
[15:48] | Revolution Perenti: | like 2am in the morning |
[15:49] | Very Susanti: | I like the objects that aren't there bug |
[15:49] | Benjamin Linden: | I hope you guys are reporting issues you find to PJira |
[15:49] | Revolution Perenti: | its asset server, database ques , query drops from mysql |
[15:50] | Benjamin Linden: | that is the most valuable way we have of tracking issues |
[15:50] | Revolution Perenti: | lost data that never got inserted |
[15:50] | Squirrel Wood: | I have misc-317 and vwr-1414 |
[15:50] | Revolution Perenti: | alot of sl viewer bugs i been having with my viewer down to memory or cache , can imaine, servers are stuggling with the amount of qeries |
[15:51] | Revolution Perenti: | caching system cant keep up |
[15:51] | Very Susanti: | so what is in the new communications window? |
[15:51] | Benjamin Linden: | you mean the changes, Very? |
[15:51] | Very Susanti: | yeah |
[15:51] | Revolution Perenti: | lol was anoying at first but i quite like it now |
[15:51] | Benjamin Linden: | the controls are basically the same, just repositioned to be more efficient |
[15:51] | Benjamin Linden: | and you can hide/show the participant list |
[15:52] | Tao Takashi: | yep, you need to get used to it a bit |
[15:52] | Very Susanti: | nice |
[15:52] | Benjamin Linden: | I'm glad people are finding it useful |
[15:52] | Revolution Perenti: | lol me and meta were debating about when it first firslook came out |
[15:52] | Very Susanti: | no seperate window for friends? |
[15:52] | Revolution Perenti: | anoying tabs |
[15:52] | Very Susanti: | that is my most major issue with the new chatterbox |
[15:52] | Benjamin Linden: | no Friends will continue to stay in the communicate window |
[15:52] | Revolution Perenti: | but i kinda like it now |
[15:52] | Very Susanti: | blah |
[15:52] | Benjamin Linden: | sorry Very :-( |
[15:53] | Very Susanti: | I will have to make more enimies |
[15:53] | Jurin Juran: | would be nice to be able to separate friends list into folders |
[15:53] | Revolution Perenti: | just takes getting use too, but changes liek this need to be made to make more room for new features |
[15:53] | Very Susanti: | I hate scrolling through my list |
[15:53] | Revolution Perenti: | with out having too many buttons on screen |
[15:53] | Tao Takashi: | as I said before I want groups :) |
[15:53] | Tao Takashi: | n:m |
[15:53] | Benjamin Linden: | yes, Jurin, we've received many requests for the ability to organize the friends list |
[15:53] | Jurin Juran: | yes, if we had folders it would help with the friends list |
[15:53] | Revolution Perenti: | i want 25 more groups into the current 25 |
[15:53] | Revolution Perenti: | so we have 50 |
[15:54] | Jurin Juran: | yes 50 groups! |
[15:54] | Benjamin Linden: | I think we should add a search bar to the friends list |
[15:54] | Jurin Juran: | or more |
[15:54] | Tao Takashi: | I mean friend groups |
[15:54] | Benjamin Linden: | and we've discussed upping the number of groups you can be in |
[15:54] | Tao Takashi: | yes, a search bar would be the easy thing to do for now I think |
[15:54] | Very Susanti: | yeah I can shove all the people I don't really want to see, but am too afraid to insult them by dropping them |
[15:54] | Benjamin Linden: | I'm not sure when that will happen but we all agreed it should |
[15:54] | Benjamin Linden: | lol @ Very |
[15:54] | Benjamin Linden: | just do what Torley does and wipe your friends list clean every few weeks :-) |
[15:54] | Very Susanti: | and what about groups with no IM capability |
[15:54] | Squirrel Wood: | doesn't the friend list auto-jump to the name when you start typing in one while the list has focus already? |
[15:54] | Tao Takashi: | actually I'd also like a revamp of the privacy settings |
[15:54] | Revolution Perenti: | lol even you lindens must be running out of groups |
[15:54] | Jurin Juran: | LOL Very |
[15:55] | Tao Takashi: | right now I never set anything because I need to do it for every friend |
[15:55] | Tao Takashi: | and most of them are allowed to see me on the map |
[15:55] | Revolution Perenti: | lol but who needs them when you have god mode |
[15:55] | Very Susanti: | haha |
[15:55] | Tao Takashi: | or supposed to |
[15:55] | Revolution Perenti: | hehe |
[15:55] | Very Susanti: | I bet he doesn't do that for Alts though |
[15:56] | Revolution Perenti: | also i think too land wise, if you forfot you deeded your land to this group you loose complete ownership of land lol |
[15:56] | Jurin Juran: | it would be nice to be able to hide offline status from even friends at times. |
[15:56] | Revolution Perenti: | think she should aways be llOwner() on land as well as group |
[15:56] | Jurin Juran: | oops i mean online status |
[15:56] | Benjamin Linden: | like "go invisible" Jurin? |
[15:56] | Jurin Juran: | yes |
[15:56] | Tao Takashi: | actually for privacy I only need global switches |
[15:56] | Jurin Juran: | like you do |
[15:56] | Benjamin Linden: | yeah that would be nice |
[15:57] | Tao Takashi: | like everybody can see me on the map or nobody |
[15:57] | Tao Takashi: | or same with online status |
[15:57] | Very Susanti: | I can become invisible on the map and radar |
[15:57] | Revolution Perenti: | yea and inviable mode talking about that you can still tell if someone online, becuase shows teleport button |
[15:57] | Revolution Perenti: | or you could ping them for uid and make online staus checker |
[15:57] | Very Susanti: | but you can always find if I am online if you are in my group |
[15:57] | Revolution Perenti: | lol |
[15:57] | Jurin Juran: | yes it does |
[15:57] | Revolution Perenti: | there few database sites online with everyone uid |
[15:57] | Tao Takashi: | you can visit them at home and have a look |
[15:57] | Benjamin Linden: | we are talking about making improvements to the mini-map, maybe we could discuss that more next week |
[15:58] | Revolution Perenti: | the guy that created the multigadget has one |
[15:58] | Tao Takashi: | that would make great comments as nobody ever seems to complain about the minimap ;-) |
[15:58] | Revolution Perenti: | logs every uid where someone bought something |
[15:58] | Tao Takashi: | comments like "you should be fixing bugs instead!" ;-) |
[15:58] | Benjamin Linden: | lol @ Tao |
[15:58] | Very Susanti: | yeah or do the same thing with a radar it is not too hard to do |
[15:59] | Tao Takashi: | minimap could be a plugin :) |
[15:59] | Revolution Perenti: | lol with a rador people will think this is a shhot em up |
[15:59] | Benjamin Linden: | ok folks I need to wrap up, I have another meeting to run to |
[15:59] | Benjamin Linden: | thanks for coming! |
[15:59] | Very Susanti: | ok |
[15:59] | Revolution Perenti: | thanks Ben |
[15:59] | Very Susanti: | thank you |
[15:59] | Revolution Perenti: | take care |
[15:59] | Jurin Juran: | yes thanks |
[15:59] | Squirrel Wood: | you have fun at that other meeting ^^ |
[15:59] | Revolution Perenti: | dont work too hard |
[15:59] | Tao Takashi: | thanks for hosting |
[16:00] | Benjamin Linden: | thanks all -see ya! |
[16:00] | Squirrel Wood: | /ao on |
[16:00] | Tao Takashi: | have a good one :) |