User:Gordon Wendt/snippets
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Naming Trick
A cheap little trick to make the object name on the way the script name then change the object name back
<lsl>
default
{
state_entry()
{
a = llGetObjectName(); // grabs the current object name and stores it so it can be restored later
llSetObjectName(llGetScriptName() ); // changes the object name to the script name ( see advanced use for more info)
llOwnerSay("this is the test statement"); // your test statement, said with the name of the script name
llSetObjectName(a);// changes the object name back to what it originally was
// ADVANCED USE: change llGetScriptName() to a string of text (surrounded by quotes ("") or just change the script name
}
}
</lsl>