User:Torley Linden/Office Hours/2007-08-31

From Second Life Wiki
Jump to navigation Jump to search

6 AM

Torley Linden: Hello everyone!
Lyndsey Forager: Hiya Torley !!!!
nightmare Roff: hey
Torley Linden flies in...
Psyra Extraordinaire: G'morning. :>
Orzga Aabye: hi torley!
Gemma Cleanslate: Hello Torley!!!
Torley Linden: Nice to see you all here already and seated too!
DJ Jenns: its the torley torl!
Lyndsey Forager: thank you
Torley Linden: G'morn or night or wherever in this grand world you are. =)
Torley Linden: Hahaha...
Torley Linden: My Resident name, it used to be "Torley Torgeson"!
Lyndsey Forager: afternoon :)
Torley Linden: So I was often called TorTor, or T^squared.
Gemma Cleanslate: LOL
DJ Jenns: can i just call you t
DJ Jenns: :D
Lyndsey Forager: lol
Psyra Extraordinaire: T2. T-1000. Etc.
DJ Jenns: this is unusual for me - a linden meeting this week thats orderly hehe
Torley Linden: I like the T2, I am a big fan of Terminator.
Torley Linden: I haven't seen the 3rd one tho.
Torley Linden: My meetings? Orderly? Hahaha.
Torley Linden: Hey lauraa glad you could make it!
lauraa Dench: Heya!
Lyndsey Forager: lol, your meeting are anarchoy -0 and i like it
Torley Linden: Like multicore processors, I love to thread topics.
DJ Jenns: no compared to the Burning Life meeting with Iridium - this is afternoon tea
Gemma Cleanslate: the whole place is anarchy I think!!
Lyndsey Forager: Ohhh, burning life, thats a hot topic
Chase Marellan: Well, it's one of the attractions. :)
DJ Jenns: ...
DJ Jenns: nice pun lyndsey
DJ Jenns: lol
Lyndsey Forager: lol
Chase Marellan: :)
Orzga Aabye: has anyone here gone to bl?
Psyra Extraordinaire: In the past.
Torley Linden: Oh, that reminds me, I haven't even been to BL yet but I have *heard*...
DJ Jenns: yes i had a plot for taking part
Psyra Extraordinaire: People are all up in arms about this year's....
Torley Linden: This week I have been swamped in all sorts of various and sundry work.
DJ Jenns: but i left after that meeting - dont want to be associated with those sort of people
Torley Linden: It is a shame to hear the conflicty-ness this year, because last year was great overall, I do recall.
Lyndsey Forager: im worried burning life might fail this year with all the infighting and childish squabbling about the leadership
Torley Linden: That is disappointing. :\
DJ Jenns: oh it was horrible
DJ Jenns: theres a great deal of us who just kept quiet and wanted to have fun
Lyndsey Forager: resis singled out to take a lot of flack
DJ Jenns: but my god that was just horrific - you couldnt have done better with pitchforks and torches
Orzga Aabye: thre was a lot of arguments for GL?
Chase Marellan: Unfortunately, that's pretty much how most events go unless there's someone really extraordinary that comes in; you have a great event that people do because it's fun, then people who are in it for other reasons arrive.
Orzga Aabye: BL
DJ Jenns: yes there was a whole issue over censorship which wasnt my problem - it was a legitimate concern
Torley Linden: :(
DJ Jenns: but rather than dealing with it properly they just grouped together and launched a barrage of personal attacks on the guy who volunteered to oversee it
Chase Marellan: That's too bad
DJ Jenns: see http://www.burninglife.com for what i mean
Psyra Extraordinaire: The issues seem mostly over 'favoritism' and 'people getting denied due to personal reasons from the organizer'.
Torley Linden: *checks*
DJ Jenns: yeah and again that stuff should be looked into and Vicero should be dealt with - but not like that
Lyndsey Forager: mind you, i think the real burning man must be an amazing event
Torley Linden: Without having really been involved myself more recently I can't say...
Orzga Aabye: /. on the url lol (not enough of us here) :-)
Torley Linden: 'Cept the "real burning man" this year was burned prematurely!
Torley Linden: Did you see that on the news?
DJ Jenns: yes!
Torley Linden: Some call it ARSON!
Gemma Cleanslate: oh no!!
Lyndsey Forager: yeah, total shame
Torley Linden: :O
DJ Jenns: they arrested a man from San Fran for it
DJ Jenns: no biggie
DJ Jenns: they say they will have it repaired in time
Torley Linden: I read some pretty surreal comment threads, because they pointed out the oddity of burning something that was destined to be burnt...
Lyndsey Forager: i dont suppose you can hide in the dessert
Torley Linden: like comedy however, I suppose timing is everything.
Torley Linden: Haha Lyndsey! That reminds me of a movie...
Lyndsey Forager: absolutly
Torley Linden: or makes me think of the Simpsons episode where Homer's in the desert.
Psyra Extraordinaire: Mmmmm, dessert.
lauraa Dench: Haha
Lyndsey Forager: lol
Torley Linden: Did anyone here see the Simpsons Movie?
Psyra Extraordinaire: The laaaand of chocolate!
Orzga Aabye: personally, i'm claim "performance art" and see where that goes.
lauraa Dench: I love the simpsons
DJ Jenns: oooh torley i have some pics of my new office - i think you just might like the colour scheme
Torley Linden: Haha Orzga, goodness gracious.
Lyndsey Forager: oh niceone
Torley Linden: Oh please do show DJ!
Psyra Extraordinaire: Never saw the movie, heard it was... not a very good representation of the Simpsons.
Orzga Aabye: you read the artivle of the artist who made a civil-war submarine and sailed in new your harbor?
DJ Jenns gave you For Torley 1.
Torley Linden: When I see Simpsons and Futurama, my hunger for cel-shaded avs grows.
lauraa Dench: Me neither
Torley Linden: I was actually pretty happy overall with the movie -- it was pretty much what I expected it to be.
Torley Linden: SPIDER PIG ncluded.
Torley Linden: Hahaha DJ! Oh gosh, that's great. :D
Lyndsey Forager: it was a good giggle of a movie
lauraa Dench: I want to see it !
Lyndsey Forager: i ? spider pig
DJ Jenns: hehe :-)
Torley Linden: I like alternating stripes... ;) I gotta see that inworld.
Orzga Aabye: spider pig .. borders bizarre
Torley Linden: Haha spider pig, aka HARRY PLOPPER. What names.
Torley Linden: Yeah, that was kinda random.
lauraa Dench: hehe
DJ Jenns: well the thing is i was told to change the colour scheme
DJ Jenns: lol
DJ Jenns: or be removed from the plot
Torley Linden: No worries DJ, I'll still remember it as it was.
Orzga Aabye: th eplot in burning man?
DJ Jenns: ahh sure
Torley Linden: Did they say the color scheme was too loud?
DJ Jenns: hang on then :-)
Torley Linden: :D
Orzga Aabye: @ DJ ?
DJ Jenns: yes !
Lyndsey Forager: it wasnt to their liking
DJ Jenns: no i have a picture of that too though -
Lyndsey Forager: lol
Psyra Extraordinaire: Wonder if they have something against green and purple? The horror!
DJ Jenns: the plot in question with the colours is land i rented for my office
Orzga Aabye: so burning man has zoining restrictions ... that's interesting ..
DJ Jenns: its a beach sim
lauraa Dench: Watermelons yum, i could just snatch one of the table..:P
Psyra Extraordinaire: I can understand the tiny 53 prim plots, if someone's damn good with sculpties or just wants to make a slide presentation perhaps....
DJ Jenns gave you Snapshot_008.
Torley Linden: Haha yes, watermelons I love.
Torley Linden: *looks at textures being sent my way*
lauraa Dench: :)
DJ Jenns: that was my plot at burning life as well :-)
lauraa Dench: haha
Torley Linden: A BIG TURNTABLE! Wait, two of 'em!
Torley Linden: I really like that.
Lyndsey Forager: you should have seen the headphones, they were wicked
DJ Jenns: it was going to be a tribute to music
DJ Jenns: but alas
DJ Jenns: lol
Torley Linden: I like the arc of records... what's the sign say, "diskokaine..." ?
DJ Jenns: yeah it was just random record sleeves i pinched from google image search
Lyndsey Forager: why no pinch? 0.0
Lyndsey Forager: lol
DJ Jenns: Diskokaine
Torley Linden: Ahhh.
Torley Linden: It's pretty cool (and strange to some) how vinyl records continue to survive and thrive...
Torley Linden: they're doing better than cassette tapes, I think.
DJ Jenns: i think because its such a pretty media form
Orzga Aabye: has a casete ever sounded good?
DJ Jenns: same as cd's
DJ Jenns: just...pretty
Lyndsey Forager: i loved cassettes, especially when the tape got in a knot
Orzga Aabye: they sounded better then those 8 tracks ..
Torley Linden: HAHA that happened to me a lot, Lyndsey, I was like "Oh... noooo!"
Orzga Aabye: the tapes a great wind indicators for sailing ..
Lyndsey Forager: get the pencil out and reel it back in
Torley Linden: Cassette-shaped things make good decorations, like little handbags or... Soundwave from Transformers.
DJ Jenns: lol - i actually loved casettes - if it wasnt for them i wouldnt be a dj now
Torley Linden: That's intriguing, Orzga. I've never done that before.
Orzga Aabye: but nothing compared to cd lampshades
Orzga Aabye: oh yes .. they follow the lightest breeze
Lyndsey Forager: my fist album was a cassette of madonnas like a prayer
Torley Linden: Oooh.
DJ Jenns: i used to steal all my big sisters cassettes
Lyndsey Forager: i still have it somewhere
DJ Jenns: especially the techno/rave ones :D
Torley Linden: I remember first having MP3, and archiving my CD collection to save space.
Torley Linden: Haha, which techno/rave ones were those?
Lyndsey Forager: and i bet none of use used to tape the radio when the charts were on . . . . . .
DJ Jenns: err over here in the uk that would be things like Bass Generator and the likes
DJ Jenns: very early hardcore
march Korda: I record my program to cassette. lol..10 years ago.
Torley Linden: I remember the rise of acid house...
Lyndsey Forager: i had a couple of the "now" compilations on tape as well
Psyra Extraordinaire: oooh, that reminds me, did you check out Press Play On Tape? ;D
Torley Linden: YES! SID music, trackers, etc.
DJ Jenns: :o
DJ Jenns: trackers !
Psyra Extraordinaire: The C64 Revival Band. :D
march Korda: year..me too..
DJ Jenns: OctaMED :D
Torley Linden: I like their rendition of Monkey Island, Psyra.
DJ Jenns: damnnn that takes me back
Torley Linden: OctaMED, Scream Tracker, a lot of names come back to me too!
Torley Linden: I'M THINKING OF THE LEMMINGS MUSIC RIGHT NOW!
DJ Jenns: haha LETS GO!
lauraa Dench: Haha lemminggsss
Lyndsey Forager: LEMMINGS RAWCK
Psyra Extraordinaire: I used MED3.11 a lot. Nevr got into OceaMED, crashed too much on me.
Psyra Extraordinaire: *Octa
DJ Jenns: Worms was better
DJ Jenns: Innnnncoming
Torley Linden: Hahahah yes, when I came into Second Life and saw Kex Godel and Francis Chung made scripted lemmings, I was like, WOOT.
Lyndsey Forager: dizzy
lauraa Dench: Worms!
Torley Linden: http://www.javalemmings.com/DMA/Lem_1.htm <— THE TRUE STORY!
Torley Linden: Worms, yeah, Worms Armageddon and all that...
DJ Jenns: Banana Bomb!
Torley Linden: I wish I was better at rappeling with Worms, that was so hard to do.
Psyra Extraordinaire: Exploding Grannies.
lauraa Dench: hey.wait..i may have lemmings remix...
lauraa Dench: :P
Lyndsey Forager: lol
DJ Jenns: nah it was just a knack to it
Lyndsey Forager: I used to play "grannies garden" on a bbc basic in primary school
DJ Jenns: at the time though it was touching on a few grey areas
DJ Jenns: lol Lyndsey - BBC Micro
DJ Jenns: Torley - did you ever get them in the US ?
Lyndsey Forager: quality machine
Lyndsey Forager: or canada
Torley Linden: Hmmm I'm not too familiar with the BBC Micro but there is one game... Stryker's Run on it... that stands out to me... because it had a cover of Yellow Magic Orchestra's "Rydeen" I think.
Torley Linden: That's one of my fave songs.
lauraa Dench: lemmingssss
DJ Jenns: did they ever actually leave the UK lol
Lyndsey Forager: omg
Lyndsey Forager: LEMMINGS
DJ Jenns: you sound like an old school gamers Torley ?
DJ Jenns: game ^
DJ Jenns: arggh
DJ Jenns: i give up
Torley Linden: "BBC Micro game Strykers Run" -- http://www.youtube.com/watch?v=lkPeDQKRpEk
Lyndsey Forager: i used to hum along with the disk loading on my amiga
DJ Jenns: ...
Torley Linden: Definitely, I played a lot of classic games. Well, they weren't classic at the time.
DJ Jenns: thats a bit too far hehe
lauraa Dench: Earthworm jim!
Torley Linden: Remember Guru Meditation messages? :O
Torley Linden: I played Earthworm Jim on the SNES, very dynamic characters... that game had a crazy sense of humor.
Chase Marellan: Man, I wasted a LOT of work time on Lemmings. :)
lauraa Dench: =]
Lyndsey Forager: i had "captain planet and the planateers" game on the amiga
Psyra Extraordinaire: Lessee... Great Giana Sisters,aaaand.... Bubble Bobble/Rainbow Parasols
Orzga Aabye: wow .. amiga .. a ledgend....
Torley Linden: Haha, Great Giana Sisters was definitely a shameless rip-off of Mario Bros. :D
Gemma Cleanslate: Hi JayR
Lyndsey Forager: captain plant, he's a hero, gonna take pollution down to zero
Torley Linden: The Bubble Bobble theme is one of my faves.
JayR Cela: hello everyone
lauraa Dench: Zelda, n64 :P
lauraa Dench: Heya
Torley Linden: I used to watch that too, Lyndsey!
march Korda: oh, (not super) mario Bros... cool.
Torley Linden: Dr. Blight and MAL were my fave villains.
Lyndsey Forager: lol
Torley Linden: Gosh I have so many memories coming back to me!
lauraa Dench: Haha me too
JayR Cela: is this video game memories day ??
Lyndsey Forager feels a very old 28 now
Torley Linden: We often talk about video games or past technology at my office hours, it seems.
lauraa Dench: hehe
Torley Linden: I sometimes joke and call it a type of... Cyber-History if you will.
lauraa Dench: haha
Psyra Extraordinaire: 36. I rememeber when Asteroids was a NEW GAME
Torley Linden: Oh, have you guys been to AvNet, the region? There's a computer museum in there, it's pretty neat... lots of textures and details...
Lyndsey Forager: so torly, how is walking and text talking working out for you
JayR Cela: i think I mentioned once // www.zeldaclassic.com
Psyra Extraordinaire: And the first of the Vectrex style games... like Chopper Attack
lauraa Dench: i remember when pong was amazing..
march Korda: i know old 3D-tech. like SPACE-HARRIOR. lol.
DJ Jenns: Torley have you seen the new escapist magazine piece by Yahtzee ?
Psyra Extraordinaire: Where the landscape was painted onto the screen, and the vehicles and such were all rasterized.
Torley Linden: I haven't DJ, where is that?
DJ Jenns: ill get the youtube link
Torley Linden: Hahaha, Space Harrier! On Sega! Oh gosh, someone should recreate that in here... I saw Duck Hunt once.
DJ Jenns: its a rundown of the current consoles
DJ Jenns: tongue in cheek
Tree Kyomoon: hello folks!
DJ Jenns: and hilarious
Orzga Aabye: hello Tree
DJ Jenns: cant find youtube link so here
DJ Jenns: http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/1383-Zero-Punctuation-Console-Rundown
JayR Cela: hey there Tree
FRAN'Z magik D00HICK3Y!: 2153 bytes free
<3: Usage: Face your target and Say '/hug [person's name]' or '/1hug [person's name]'
Entering god mode, level 200
DJ Jenns: wb Torley
Torley Linden: OMG what a bad crash!
Torley Linden: Pardon about that...
Gemma Cleanslate: Here is Torley
Torley Linden: My computer suddenly BSODed!
DJ Jenns: you fine advert for secondlife stability you!
march Korda: welcomeback,linde.
Lyndsey Forager: Its Torley "ruth" Linden :)
Psyra Extraordinaire: Ouch. Followed by a few "The region is logging you out right now"? ;D
Orzga Aabye: you need therapy?
JayR Cela: Ina / i looked at the website / but that was a bout it
Gemma Cleanslate: LOL
Torley Linden: I think it has more to do with me overclocking than SL... ;)
Ina Centaur: hi toruth^.~
Torley Linden: I think I moved my Q6600 up to an unstable place.
DJ Jenns: damn torley
Orzga Aabye: evil overclocking.
Gemma Cleanslate: the Lindens should suffer like we do
DJ Jenns: overclocking ?
Torley Linden: Oh if you have a picture of me Ruthed, feel free to send it or show it off, I really abhor ruthing.
DJ Jenns: lol
Psyra Extraordinaire: GET MOAR FANS. :>
Orzga Aabye: evil
DJ Jenns: with the right YOU have
Ina Centaur: lol
Torley Linden: My Q6600 runs unusually hot, even with cooling...
DJ Jenns: wtf are you trying to build - a flux capacitor ?
Psyra Extraordinaire: Q?
Torley Linden: It's been generally good so far but that was a harsh experience!
Torley Linden: Intel Quad-core processor.
Psyra Extraordinaire: Ahhh.
Torley Linden: Haha, "MOAR".
march Korda: not so COOL
Torley Linden: Yes, it's true, I need to run 4 Second Life accounts at the time.
DJ Jenns: Whooooh Doc I made it!
Torley Linden: ;)
Lyndsey Forager: did you fund that really ugly ruth or did someone do that to themselves on purpose
Torley Linden: Which multi-core is great for, BTW... and prices are dropping.
Orzga Aabye: how overclocked do you get? 20%
Psyra Extraordinaire: Ya, Athlon 5600+ 64 quad.
Tree Kyomoon: 4 accounts at a time? how can your brain handle that?
DJ Jenns: yeah Q-core 6600 is £166 over here
Torley Linden: Lyndsey: Well it was meant to be a "placeholder" I think, like the default walk and run animations (don't get me started on that)...
DJ Jenns: Im happy with my little E6300
Torley Linden: Orzga: I was aiming to jump from 2.4 GHz to 3.0 GHz, and it was running just fine for a number of days.
DJ Jenns: hoooo its Ina!
DJ Jenns: :D
Torley Linden: I guess I'll have to run more Orthos.
Ina Centaur: hihi^^
Torley Linden: (Orthos is used to help test stability.)
Torley Linden: Hihi!
Psyra Extraordinaire: I just love being able to play with that experimental Dynamic Reflections on all the time and still get 40+fps with 512 draw distance and full gfx. :D
DJ Jenns: another one who saw the bloodshed this week *hugs Ina*
DJ Jenns: lol
Ina Centaur: bloodshed?
DJ Jenns: the meeting for burning life
Torley Linden: Haha sadly Dynamic Reflections doesn't even work right for me on this system...
DJ Jenns: lol
Torley Linden: but yeah, being able to crank stuff up is great.
Orzga Aabye: wow .. up to 3.0!!
Lyndsey Forager: 3.5 fps
Psyra Extraordinaire: It partially functions, it seems
Orzga Aabye: i didn't know they underspec'ed so far ..
Ina Centaur: bl... oh yes.. crazy nekkid girl^^
Tree Kyomoon: have you been able to run hipihi on your system?
Psyra Extraordinaire: the graphics in the reflection will corrupt after a time.
Torley Linden: Some people have escaped the carnage!
DJ Jenns: 7.0 fps !
Torley Linden: Orzga: A lot of people seem to have got it even higher...
DJ Jenns: get it up ya!
DJ Jenns: lol
Lyndsey Forager: lol
JayR Cela: oh here is the Web Page for project DarkStar from Sun micro http://www.projectdarkstar.com/
Ina Centaur: btw, when's the next windlight viewer?
Psyra Extraordinaire: And it doesn't reflect avatars or objects any more, just the basic sim terraforming.
Ina Centaur: rawr vader from smi?
Orzga Aabye: o _now_ i c, overclocking has a big payout for all the apin.
Torley Linden: Next public WindLight in a few weeks I hope, WindLight Team is busy bug-squishing. I post project updates @ http://wiki.secondlife.com/wiki/User:Torley_Linden regularly.
DJ Jenns: I should get a decent boost when i get a PCI-E card
Psyra Extraordinaire: Still wish we could get SpeedTree.... or at least Frill.
DJ Jenns: I can imagine the amount of times you get asked that Torley
Torley Linden: BTW, I have a quick question to ask you guys -- anyone here, after you log out or crash, it locks you out for 5 minutes with a message that says "Login failed. The system is logging you out..." ?
Tree Kyomoon loves his PCI-E Nvidia 7950
Lauren Weyland: are you here?
Psyra Extraordinaire: Not 5 minutes, no.
Chase Marellan: yes
Lyndsey Forager: i dunno about the insides, but the neon blue light inside my pc case makes it look sooooo cool
Torley Linden: DJ: Haha yes. =)
DJ Jenns: can you imagine when its out - its just going to be one line on Torley's blog in massive writing
Ina Centaur: "Project Darkstar is the video game industry's first enterprise grade, high performance, fault tolerant and highly scalable server technology for online, multiplayer games. Project Darkstar has been designed from the ground up to handle almost any kind of online game imaginable. "
Gemma Cleanslate: yes often
Tree Kyomoon: Yes I get that ALL THE TIME
Psyra Extraordinaire: I get the message the first time, which takes about the first 30 seconds after logging/crashing
DJ Jenns: ITS OUT NOW KTHXBYE!
Torley Linden: DJ: Hey I should do that.
Ina Centaur: @"first" ... what about multiverse.net ?
Psyra Extraordinaire: then I get the "your acocunt will not be available" messages for the next 30-45 seconds afterwards.
Torley Linden: OK, so you guys affected are *sure* that even if you try to relog persistently BEFORE 5 min. is up, that it keeps showing that message?
JayR Cela: Torley yes I have had that problems every now and then
DJ Jenns: yes
Lyndsey Forager: Torly, do you know much abou tthe ID verification stuff?
Gemma Cleanslate: once in a while I get that too
DJ Jenns: happens all the time
Ina Centaur: @torley -- sometimes the "five minutes" ... can be up to 30>.<
Torley Linden: We currently have a bug where only SOME accounts are locked out for 5. min consistently... including me... we are trying to track it down.
DJ Jenns: actually about windlight - Lindens are going to be really cruel
Multi Chair Crate v1.0.42 (TORLEY MOD) whispers: Maximum number of chairs reached, please rez another Multi Chair table.
Tree Kyomoon: for a hwile but I can usually get in in less than 5 min
DJ Jenns: they will release the updated client
Torley Linden: Sorry Lyndsey, not really. Just what I've heard and read on the blog.
Psyra Extraordinaire: I am sure, I crash roughly once a day, the behavior in getting on again after them.... is very consistant
DJ Jenns: then take the grid down for 6 hours for "maintenance"
Gemma Cleanslate: once in a while I find that going to a different location gets around the five min
DJ Jenns: hehehe ^-^
Chase Marellan: I havent' been crashing much lately, so I can't tell you how long it really is
Torley Linden: Psyra: Thanks!
Psyra Extraordinaire: Oddly every time I crash it's when alt-panning the camera around.
Gemma Cleanslate: I crash when I go inot mouse look
DJ Jenns: well according to a friend the latest preview is quite stable
Tree Kyomoon: /yes, alt panning seems to cause crashes for me too
Lyndsey Forager: yes, sometimes when i pan the camera, my display driver stops working
Torley Linden: I'm interested in cases right now that (1) You get locked out for 5 min. (no less) and (2) There's no way around it. So please say so if that's you, I'll get your name to our developers.
Psyra Extraordinaire: It's like the viewer saw something so shocking it up and had a cardiac arrest.
Gemma Cleanslate: most of the time
JayR Cela: Psyra / I have had the same experience as well
Orzga Aabye: oh osrry, about the message "login at such and such a time ..." what's that aobut?
Gemma Cleanslate: LOL
Tree Kyomoon: lol psyra, Ive had the same thought
Orzga Aabye: usually i attack dial and get in b 4 the time
Torley Linden: Orzga: Long story short, it has to do with presence -- how our servers can tell you are logged in or out. Sometimes it takes awhile to refresh that message. Ideally, you wouldn't see it at all.
Torley Linden: But every single time I've crashed/logged out this week, I have to wait 5 whole minutes to log back in...
Lyndsey Forager: ewwww, nasty
Torley Linden: as a result I began using my alt accounts more (since they aren't affected -- we aren't sure yet why this is).
Torley Linden: The only time I can login quicker is if I have no attachments whatsoever.
Gemma Cleanslate: why is it 9 times out of 10 when I log out it shows up as a crash next time
march Korda: try "LOGIN at HOME SIM".
Tree Kyomoon: which is why Ive been asking them to separte chat and audio stream from the viewer
Torley Linden: Even attaching a plywood cube and logging out will block me out.
Orzga Aabye: so the message really means .. our softwre might take until X time before it is ready for you again?
Ina Centaur: hmm, i get periodic freezes for no apparent reason. i used to think it was related to chat text
nightmare Roff: hey
Gemma Cleanslate: and wants to report it
Torley Linden: And re: crashing when zooming camera, that is a known bug I think.
Psyra Extraordinaire: Usually I only get te 5+ minute thing happening when there's already login issues. And if it's over 2 minutes I swap to my alt and usually go stand beside my "ghosted" original me..... and sometimes the ghost doesn't vanish for 10 minutes. But that's in the past, it never happens any more.
Ina Centaur: i.e., when the log files get big enough
Torley Linden: Orzga: It's supposed to mean that, but we improved the situation for most people in that, even if you see that, you should be able to login sooner.
Torley Linden: Psyra: Ah OK... good to know.
Torley Linden: Ina: Ah yeah, we know about that bug too...
Psyra Extraordinaire: But in general if I crash, I can getback in by about 1-1.5 minutes after. Certainly never have to wait a full 5.
Torley Linden: When chat.txt gets over a certain size (I looked at that on Issue Tracker the other day).
Torley Linden: OK Psyra, thanks for clarifying.
Marianne McCann: whew
Psyra Extraordinaire: Me shutup now. :>
Torley Linden: Heyhey!
Lyndsey Forager: hiya marianne
Gemma Cleanslate: LOL
Torley Linden: No worries we are free to be talkative here.
Ina Centaur: hmm but apparently it's not directly related to chat text :-\ ... i get periodic freezes even with clean wipes on chat text nowadays..
Orzga Aabye: ok, i thought it was a throttle, a deliberate scheduling of account closing/opening, which it is not.
Torley Linden: Hrmmm... periodic freezes, like that happen spontaneously and don't seem to be tied to any behavior?
Psyra Extraordinaire: I only get that if I don't isolate SL to one core. :/
Torley Linden: If so, that's likely a known bug too.
Psyra Extraordinaire: And iffy engine behavior.
Marianne McCann: I haven't faced too many difficulties with this freezing issue, myself
Torley Linden: That "freezes" thing is https://jira.secondlife.com/browse/VWR-2051
Lyndsey Forager: oh no, marianne is ruthed too
Psyra Extraordinaire: I did get the freezing for the first few days with my new machine, but roughly 1-2 weeks ago.... it just.... stopped happening.
Torley Linden: Eep.
Marianne McCann: Can't have dat!
Lyndsey Forager: thats better
Psyra Extraordinaire: Still get occassional locks when panning.... the same events that would sometimes crash the viewer, just freezes it for a few seconds.
Torley Linden: Well that is interesting, Psyra...
Ina Centaur: yes spontaneously.. and no apparent reason
Marianne McCann giggles
Psyra Extraordinaire: Second Life (Not Responding)
Torley Linden: Soft Linden recently observed: "Moving the camera around a lot aggravates the problem, making it more frequent still, to the point where I can make the desktop spend more time frozen than moving"
Ina Centaur tickles marianne^^
Lyndsey Forager: Thats a pretty dress marianne
Psyra Extraordinaire: Yep, that's an accurate assessment.
Marianne McCann: Hey!  :-)
DJ Jenns: brb making a coffee
Marianne McCann: Thankoo, Lyndsay
Moard Ling: Goggle, eBay and Wikipedia have worn down WWW into a smooth pebble. SL in the new Rock Face.
Tree Kyomoon: hah I saw marianne's name above chase's avatar
march Korda: I often see "Connecting to in-world Voice Chat...","Connected" but no problem.
Marianne McCann gave you Fireworks Poster.
Torley Linden: Thanks for the poster.
Psyra Extraordinaire: So what all happens that's significant when you move your POV around. Well... prims are being drawn and erased through occlusion culling...
Marianne McCann: There's an invite to the big show I'm doin tomorrow, Torley
Marianne McCann: LM giver an all dat
Marianne McCann: Was easier
Marianne McCann grins
Orzga Aabye: Torley, who does the particle systems, idon't grok min scale size
Ina Centaur: ooh what show?
Torley Linden: Orzga: Several devs are really good at that, but that sounds also like a known issue -- that already on the Issue Tracker?
Marianne McCann: I'm doin a biiiig end of season fireworks show in Livingtree tomorrow, Ina
Psyra Extraordinaire: Scale size mostly is the size of the particles themselves.
Tree Kyomoon: /yes what show?
Torley Linden: Can you please explain more too, Orzga?
Psyra Extraordinaire: it's a vector, 3 numbers. <10.0,10.0,0> ... first two numbers are X and Y size. Z is discarded as particles are only two dimensional. :D
march Korda: Orzga, you mean PSYS_SRC_BURST_SPPED_MAX = 0?
Torley Linden: Psyra, I swear, that's one of the first lessons I learned from Jopsy Pendragon.
Torley Linden: I remember when I was a newcomer, one of the first things I asked was "Why are particles always facing me!?!?" haha.
Psyra Extraordinaire: I still use Jopsy as the basis for all my particle scripts. :D
Orzga Aabye: march, no that would be ..
Chase Marellan: Has anybody had a problem with "ghost" prims, which aren't there but actually block movement?
Psyra Extraordinaire: YES
Marianne McCann: Yups
Torley Linden: Chase, that was a known bug but I thought we fixed that. Still seeing it somewhere? Let me know coordinates.
Gemma Cleanslate: yes
Psyra Extraordinaire: It could be the bounding box of a sculpty.
march Korda: hmm..
Torley Linden: Yeah, if you rule out what Psyra said.
Orzga Aabye: the docs say 0.04 is min size(inless a certain other condition holds)
DJ Jenns: i return mwahaha
Marianne McCann: Usually seems to clear up after a sim restart
Lyndsey Forager: hi
Orzga Aabye: I seem to need 0.07, and teh certain other condition is unclear to me.
Torley Linden: We had a specific bug where someone could TAKE an object but its boundaries would impede movement inworld.
Torley Linden: And what Mari said too.
Marianne McCann smiles
Psyra Extraordinaire: Well, take a min-size sphere, max hollow it, max dimple it on one side, and you end up with a VERY tiny almost-a-cube.
Orzga Aabye: less than min acts as 0 and the particle is no visible
Psyra Extraordinaire: Like grain of salt size.
DJ Jenns: btw - is it a general bug that occasionally when you sit your thrust to 0,0,0 of the sim for 20 seconds or so ?
Torley Linden: https://jira.secondlife.com/browse/SVC-516
Chase Marellan: Torley: Yes, let me pop out and get them, be right back.
Torley Linden: I am seeing a lot of classics here!
Torley Linden: DJ: And that's also a bug, we need a solid repro for that.
Torley Linden: That's the "sit limbo" one on the Issue Tracker.
DJ Jenns: ive had it for ages - just never asked lol
Orzga Aabye: r-e-g-r-e-s-s-i-o-n
Psyra Extraordinaire: I just wish we could make particles larger than 10.0 .... I'd love to make Linden style particle clouds that can behave more reactively to wind. :D
Torley Linden: Haha Psyra, but eventually we're replacing those clouds with real 3D ones I hope!
Ina Centaur: @psy... or fuzzly fog right above the seawater
Torley Linden: Trivia: I believe Doug created the current clouds in 5 minutes.
Tree Kyomoon: volumetric clouds!!
Torley Linden: Sounds almost like a recipe, doesn't it...
Ina Centaur: ooh ! ... 3d sea foam?
Torley Linden: "5 min. particle clouds."
Lyndsey Forager: well, unfortunatly, i must go, nice hatting with you all, but rl work beckons me back
Ina Centaur: or.. waterfall mist!
Psyra Extraordinaire: We'll have to see if Nimbus supports multiple seperated cloud laters.
Psyra Extraordinaire: *layers
Torley Linden: OK Lyndsey good to see ya and thanks for visiting!
Marianne McCann: Now dat would be nice.
DJ Jenns: remember there used to be funny skys - like days when they would replace the moon with a face or do something crazy like that - i havent seen that lately
Lyndsey Forager: Tattie bye byes
Torley Linden: Nimble does have some existing demo videos, to give a better idea of how we might apply it to Second Life.
Orzga Aabye: good seeing you lyndsay
Psyra Extraordinaire: So you can have a 200m cloud bank AND a misty ocean.
Tree Kyomoon: yay nimbus!
Psyra Extraordinaire: Heh, none of them really showed multiple layers. :(
Torley Linden: SMILES IN THE SKY... http://www.flickr.com/photos/torley/1277438227/
Marianne McCann: DJ Jenns - last one of those was MLK this year, and 1000000 million in october of last
Marianne McCann: I recently updated slhistory wiki on dat
Psyra Extraordinaire: And using Nimbusplug on Terragen didn't allow me to specify more that two layers, and both layers were hardcoded at the same height.
Torley Linden: *nod* Thanks for checking that out Psyra.
Orzga Aabye: i think the additional condition on scale size is either start or end must be abocve the min,, the other than can be below the min.
Chase Marellan: OK, I've got it. InterSection 89, 194, 23. If you stand right next to the existing glass prim and walk towards the building, you walk up a non-existant ramp.
Orzga Aabye: that's how i read the doc
Torley Linden: Well, sounds like something we'll have to keep open for the future, then.
Torley Linden: Things can keep getting better...
Psyra Extraordinaire: Well, open source plugins aren't terribly reliable for getting an idea of ALL the capabilities. :D
Torley Linden: Chase, thanks, I'll make a note of that for our devs... and see if a restart doesn't fix that too.
Torley Linden: Terragen stuff looks AWESOME.
Psyra Extraordinaire: I still miss VistaPRO
Psyra Extraordinaire: on my Amiga. :D
Lauren Weyland: 8000 photos?....wow...
Chase Marellan: Torley: I can request the restart, but if it'll help if they see it, I'll wait.
Chase Marellan: brb
Psyra Extraordinaire: At least it had some decent primative tree/foliage rendering. :D
Torley Linden: Altho Psyra, I think that Nimbus is different from Nimble?
Marianne McCann: Love the smiley sky, Torley
Tree Kyomoon: anyone here every play with Swell?
Torley Linden: I wasn't aware WindwardMark Interactive (before they were acquired by LL) had already licensed their tech that way.
Torley Linden: Thanks Mari.
Orzga Aabye: hmm ..
Ina Centaur: @psy - can terragen terrains be imported in?
Torley Linden: OK thanks Chase.
Psyra Extraordinaire: Yes.
Marianne McCann: Reminds me of the mac texture bug
Torley Linden: "Photorealistic" is the word on the street, hehe.
Psyra Extraordinaire: They can be exported as TGA, and then mapped in photoshop and applied to custom islands for a small fee I believe.
Orzga Aabye: so any thoughts on who to ask about scale size?
Torley Linden: If you own an estate you should be able to upload RAW files for free.
Psyra Extraordinaire: I don't know any islands that have actually used photosourced and rendered heightmaps though.
Ina Centaur: terragen exports .raw files?
Ina Centaur: ah. mapped in photoshop..
Psyra Extraordinaire: I am not sure now, my new machine does not have Terragen yet, I lost my CD. :P
Torley Linden: Orzga: Hmmm I'd check with some particle experts like Jopsy Pendragon first as I'm not sure of that behavior. Or, you could report it on http://jira.secondlife.com
Marianne McCann: We used a RAW via PS for Livingtree. Only difficulties seems to be elevations
Ina Centaur: hmm curiuos.. does anyone know if there is a way to preview .raw files in 3d, other than directly applying it to a sim?
Orzga Aabye: thanks Torley.
Psyra Extraordinaire: Mmmm.
Ina Centaur: yes, only 256 pixels for 256 meters.. elevation might be discrete..
Marianne McCann: Would be tgreat if a layer of the raw could handle the etexture data - what goes where, so I could get decent beaches
march Korda: microsoft apply plugin,maybe.
Torley Linden: Ina: There is a great Mac app... sadly no PC version... by Zarf Vantongerloo which allows that.
Psyra Extraordinaire: Best way to test them would be to get the freebie 0.8 Terragen. :D
Torley Linden: http://secondlife.com/devdown/detail.php?pid=00000012
Torley Linden: I wish Backhoe existed for Windows!
Torley Linden: It's so elegant.
Psyra Extraordinaire: Then you can test them with variable water levels and such.
Torley Linden: And by the way, in WindLight, we're also adding a Terrain Detail Slider so terrain can look crisper when zoomed far away... right now it gets very blocky when you zoom out.
Psyra Extraordinaire: Hmm.
Ina Centaur: torley, how do you take panoramic photos?
Psyra Extraordinaire: It's always been like that.
Ina Centaur: (in flickr)
Torley Linden: Ina, http://torley.com/tutorial-how-to-make-a-beautiful-second-life-panorama-in-15-minutes/ :)
Psyra Extraordinaire: Turn-a-bit-pic-Turn-a-bit-pic-Turn-a-bit-pic-Turn-a-bit-pic :D
Torley Linden: I'm a strong believer in sharing the processes I used to achieve something so other people can do it themselves too.
Ina Centaur: rawr.^^ty
Torley Linden: NP. :D
Torley Linden: Let me know what ya come up with.
march Korda: great
Torley Linden: Here are my existing panoramas... panoramae... whateva... http://www.flickr.com/photos/torley/sets/72157594425797728/
Ina Centaur: (can i also get windlight before it's publically released to take uber skyshots today?^^)
Orzga Aabye: lol
Torley Linden: Sadly not Ina but thanks for asking and for your interest!
Marianne McCann: (Me too? I'll pout oif I dun)
Marianne McCann giggles
Marianne McCann: if*
Torley Linden: Hehehe.
Orzga Aabye: does windlight take greatere cpu power?
Torley Linden: Yeah I'm definitely excited about hoping to share WindLight publicly soon...
Orzga Aabye: or is it just a better way?
Ina Centaur pouts before marianne can ^^
Orzga Aabye: does it do shadows?
Ina Centaur: ):-o
Torley Linden: Orzga: Some of WindLight is actually code cleanup and faster performance (as detailed in my project updates)...
Torley Linden: e.g., shiny looks better and takes less CPU power.
Psyra Extraordinaire: it did do primative landscape shadows at time
Ina Centaur: windlight -- more gpu, i believe..
Torley Linden: BUT right now we do have some performance bugs which are counteracting those, so we need to fix those.
Marianne McCann: The previous version seemed to work pretty smooth on my mac, and I lost the texture bug on top of it
Psyra Extraordinaire: But not object shadows.
Ina Centaur: @@@@@oh object shadows!!!!!!!!
Orzga Aabye: shadows remain hard, is that correct?
Torley Linden: And yes, it does use more GPU power, so having a good graphics card (as you would for modern 3D games) is recommended. Shader Model 2 (DirectX 9 support) or higher required, roughly analogous to what's in our System Recommendations today.
Marianne McCann: Thoguh two of my macs could not do the windlight. Could run fine, but you got no effects'
Torley Linden: We didn't add a new shadow feature but we hope to add that in the future.
Psyra Extraordinaire: I hope someday we get variable control of the fog at altitudes. Avaria's new sim is primarily underground. Wish we could increase the darkness under there without it always being daylight bright and crisp. ;D
Orzga Aabye: would directx 9 be avail to the mac and linux platforms?
Torley Linden: WindLight does have a fallback mode which looks better than the current sky... but doesn't show the clouds and some other effects. Fallback mode will work on computers without a fancy GPU.
Ina Centaur: yes, or variable control of ocean levels
Marianne McCann: Ya, fallback mode
Marianne McCann: A smart move, I tink
Torley Linden: Orzga: Oh, I was just referring to Windows specs but so far it looks like it works on Mac. I don't know about Linux but we are planning to open-source it, so there's some conducivity there.
Orzga Aabye: (fall back to a cellphone? some people are _very_ addicted)
Psyra Extraordinaire: I just hope the two effects can be mixed- Windlight with classic cloud layer.
Torley Linden: Psyra: Yes, they can.
Torley Linden: I can confirm that.
Psyra Extraordinaire: Good, good. :D
Tree Kyomoon: you can control the ocean level, jsut not the turbulence or waves
Marianne McCann: Good, cuz I love flying through the clouds
Psyra Extraordinaire: Flea will be happy. She was all "BUT WE BUILT UP THERE FOR A REASON!" :LD
lauraa Dench accepted your inventory offer.
blogHUD Messenger: Your image post has arrived at blogHUD.com []: see http://bloghud.com/id/12921
Torley Linden: HAHAHA, yes.
Marianne McCann: How about >768m?
Psyra Extraordinaire: ... As a lot of others probably said. :D
Ina Centaur: hmm you have a constant ocean level.. iirc -- can change what level to set it at for sim, but can't vary it for each parcel
Torley Linden: What do you mean Mari?
Torley Linden: In WindLight if you fly way up, the skydome should adjust accordingly and not appear distorted like in early versions (during the first First Look).
Marianne McCann: It is gorgeous up there, Psyra. Inspired me to write a long bebit to Snapz last week
Ina Centaur: so, say, you dig a hole in the sand and want to build a basement, it'd be waterfilled and there's no way to get the waterout without drying out the sim's reservoir ^.~
Tree Kyomoon: if you varied it per parcel, the shoreline would end up looking pretty weird...like in AI at th end
Marianne McCann: Is there a shy above 768m in current Windlight?
Psyra Extraordinaire: Heh, Terragen-like control of the water would be VERY nice. Water color, 'murkiness', wave size and chop, etc.
Psyra Extraordinaire: And WHITECAPS.
Ina Centaur: @psyra++++++++ :-D
Torley Linden: We have added custom water presets like sky presets.
Torley Linden: That's gonna be explained in my next update further.
Torley Linden: :)
Tree Kyomoon: yay
Ina Centaur: wowie!!! :-D WOWIE
Torley Linden: Some of you may've seen...
march Korda: with underground lebel? hehe
Torley Linden: http://www.flickr.com/photos/torley/1262814127/
Psyra Extraordinaire: Currently is there a private sim method for changing water colors and such?
Torley Linden: Psyra: No, not really. You can change the GLSL shader but that's only viewer-side and not easy to do.
Marianne McCann: Cool!
Psyra Extraordinaire: Yeah.
Gemma Cleanslate: Have to excse my self
Marianne McCann: Psyra: http://www.sluniverse.com/pics/pic.aspx?id=201427
Torley Linden: Cya Gemma!
Ina Centaur: hmm, but what about water levels -- different levels for different parcels?
Psyra Extraordinaire: I can see people that would love to make BOILING LAVA WATER.
Gemma Cleanslate: bye will come again
Marianne McCann: Have fun, Gemma!
Torley Linden: Ina: We don't have plans to do that (that I know of).
Torley Linden: Psyra: I made raw sewage. Close enough, right? ;)
Torley Linden: Haha.
Marianne McCann: Psyra - I see oceans of blood in the vampire places
Torley Linden: Zen Linden did a "Second Plague" red ocean preset.
Orzga Aabye: re: flickr photo .. mouth open .. no sound comes out.
Psyra Extraordinaire: There's some decent looking sculpty prim water making the rounds through various sources.
Psyra Extraordinaire: We've started making our own and are not unhappy with it at all.
Ina Centaur: straylight sculpted river?
Torley Linden: I like the sculpty prim water I've seen, from Kris Lehmann, and also from Anjin Meiji... cool to hear you're "rolling your own"!
Marianne McCann: Oh yes. Like the stuff in Straylight
Psyra Extraordinaire: Straylight and Avaria. :D
Psyra Extraordinaire: I've seen it in a few other places.
Psyra Extraordinaire: it's catching on.
Marianne McCann: I ain't seen the avaria water yet - I'll add it to my weekend travels
Torley Linden: That's a good thing to catch on. The "old flat style" really lacks depth in comparison.
Psyra Extraordinaire: Slab Water
Torley Linden: It's amazing how much some stuff has improved via sculpties, and to imagine so much more potential to achieve.
Psyra Extraordinaire: I can finally make a proper beak. :D
Marianne McCann: (Already gotta go back and ponder Drakelets again)
Psyra Extraordinaire: (The Duck Enigma is finally solveable.)
Torley Linden: Hahahaha!
Tree Kyomoon: any word on an in world scuptie maker?
Torley Linden: DUCK ENIGMA? You have names for these things? That's brill.
Psyra Extraordinaire: No prim could ever duplicate a duck's bill without 40+ prims.
Torley Linden: Tree: We do want to introduce one in the future in the system; for now, check out Anjin Meiji's SnurbOMatic, it's a brilliant piece of engineering.
Marianne McCann: Duck enigma? A foul WWII encryption devise?
Torley Linden: Does a duck's echo quack? ;)
Torley Linden: Hah Mari.
Psyra Extraordinaire: 'Quack-uack-ack-ck-k'
Marianne McCann: Torley - yes
Torley Linden: Yeah, I was joking... ah urban legends.
Marianne McCann: (I did watch dat episode of mythbusters!)
Torley Linden: :D
Torley Linden: MythBusters rocks.
Marianne McCann: Oh ya
Torley Linden: Those guys actually did the bull in a china shop experiment, bug kudos to 'em.
Ina Centaur: yes.. .and jedi cloaks with sculpties...
Orzga Aabye: lol
Orzga Aabye: did the bull buy anything?
Torley Linden: Er, *big.
Torley Linden: HAAH the bulls were surprisingly graceful like ballerinas.
Psyra Extraordinaire: I dunno, sculpties and fabrics just don't always work together, they can't be flexi. :D
Chase Marellan: Gppd grief, ya leave for a second and it's impossible to catch up. :)
Marianne McCann: My own messing with sculpties have been llimited so far. Dun have Maya
Torley Linden: So much happens here, eh Chase?
Orzga Aabye: they actually had a weddign registry
Chase Marellan: really!
Chase Marellan: :)
Tree Kyomoon: the bulls just browsed, I think they knew it was all junk
Torley Linden: Psyra: Yeah, I would hope those can be combined... wow, nice beak alright.
Psyra Extraordinaire: Jjust follow m'noooose.
Torley Linden: Bull in china shop -- http://youtube.com/watch?v=r6D5fpGhDeI
Torley Linden: If a cow goes "moo", what sound does a bull make?
Marianne McCann: It always knows!
Tree Kyomoon saw a guitar shape that was like 150 prims last night
march Korda: my friend have wedding in SL!
Psyra Extraordinaire: *hands out W00t L00ps*
Torley Linden: w00t l00ps, I actually saw a picture of that once.
Torley Linden: Wow Tree, who made that?
Marianne McCann: March - my folks have one every month
Torley Linden: Oh really march! Congrats!
blogHUD Messenger: Your image post has arrived at blogHUD.com []: see http://bloghud.com/id/12922
Psyra Extraordinaire: I have a box of that in my inventory... somewhere...
Marianne McCann: Me too, Psyra. Somewhere...
Psyra Extraordinaire: OOoooooover the rainbow...
Tree Kyomoon: I can try to find out, cypress rosewood had it
march Korda: congr! every wedding!
Marianne McCann: (I really really need to sort through there some day)
Ina Centaur: @murkywater -- is that something that can be set on the sim, or clientside?
Torley Linden: Initially, since WindLight is a First Look, that means that sky and water settings are client-side. HOWEVER...
Torley Linden: the next phase means replacing the current day cycles on the server-side with WindLight.
march Korda: http://jp.youtube.com/watch?v=QF8jbgI1OZE secondlife wedding.
Marianne McCann: Torley - any plans on estate overrides on Windlight? So midnight city remains midnight?
Ina Centaur: :-D
Torley Linden: And yes, that means eventually we want sky, water, etc. to be inventory assets -- share-able and settable server-side so everyone visiting you can see 'em.
Marianne McCann gave you wootloops.
Torley Linden: Mari: Yes definitely, it's intended to replace everything the current atmospheric system can do and more.
Marianne McCann passes wootloops box
Torley Linden: Haha funny picture of w00t l00ps, oh that's great.
Marianne McCann gave you w00tloops-cereal box.
Torley Linden: So 1337 it's 1338.
Orzga Aabye: huh? sky as an invetory asset?
Psyra Extraordinaire: I'm just happy they fixed the ambience vs. prims.... I was horrified when first loading Windlight up in Av. :D
Marianne McCann: Excellent. I'll be able to make sure I have clear skies for fireworks shows
Orzga Aabye: i d&d a sky onto my sim?
Psyra Extraordinaire: "My god, it affects the landscape but none of the rocks!" :D
Marianne McCann: Psyra - my friend Robin was flipping out, because of how it colored her skin vendors
Torley Linden: We've made a lot of changes to how the default WindLight day cycle looks in the interim...
Psyra Extraordinaire: So we had sunsets with beautiful orange skies and sand... but the rocks were still blue-hued like the original day colors.
Torley Linden: color balance etc.
Marianne McCann: cool
Torley Linden: The intent is it will color things more realistically so there will be differences, but overall it should be a (subjective) improvement, and further on people will have more control over what they want to see (post-process effects etc.).
Rock Pond Pose ball: llStopAnimation: Script trying to stop animations but agent not found
Torley Linden: Currently tho, going to fallback mode colors stuff less, and looks closer to the "current" way.
Psyra Extraordinaire: Anisotropic filtering will mean something.
Torley Linden: It's a checkbox in Preferences.
Psyra Extraordinaire: And bloom...
Marianne McCann: cool
Torley Linden: Yes, bloom -- glow -- is being added as a standard build parameter.
Ina Centaur: ^^
Torley Linden: I think you'll be very happy to hear that... :)
Torley Linden: Great for lightsabers, plasma weapons, glowing hair, neon signs, etc.
Orzga Aabye: how about constructive solid geo for prims?
Psyra Extraordinaire: Just so long as they don't add Lightwave 3d era lens flares to light sources I'm down with it.
Orzga Aabye: although sculpties might obso that
Marianne McCann: I'm a little nervous about it, as the old renderglow gave me nuttin but hard crashes on my primary
Torley Linden: Orzga: I know that's been brought up before -- it'd be a larger project likely if we did decide to do it, one we may not take on for awhile. But it's useful.
Psyra Extraordinaire: Make SL look like a bad ripoff of Babylon 5. :D
Torley Linden: Mari: Yeah, a lot of those have been fixed (crashes, that is). To emphasize, there've been a lot of changes in the interim.
march Korda: I wonder my Graphic chip can use Windlight. or should buy more expensive card...nervous
Orzga Aabye: 'k
Psyra Extraordinaire: Windlight isn't terribly processor intensive.
Torley Linden: By the way, stuff in Client menu isn't meant to be supported.
Marianne McCann: Ya, I would figgure
Torley Linden: It's only until we pull it out into the standard interface that we can commit to making it stable.
Marianne McCann: (No card upgrades for my lappy. All soldiered)
Torley Linden: So RenderGlow is one of those things that grew past...
Torley Linden: :)
Psyra Extraordinaire: I tried Windlight viewer on a way underpowered machine (1.1 gig, 768 megs ram, GF6200 card) and the hit was not even negligible.
Torley Linden: Good to know.
Psyra Extraordinaire: from average 6.7fps to about 6.3fps.
march Korda: not so bad.
Torley Linden: And that was an early version and a lot has changed since then so I hope it's better now.
Torley Linden: As mentioned earlier I'll be doing regular WindLight project updates @ http://wiki.secondlife.com/wiki/User:Torley_Linden if you wanna check... I'd like to thank each and all of you for coming and visiting me! I'm going to go for the moment, but my next office hour is at 2 PM PDT today if you'd like to join me again.
Psyra Extraordinaire: (Though that's with min draw distance and all specs turned down except for Shiny, and max Ava/Object/Flex detail)
JayR Cela: Bye~Byee Torley
Torley Linden: Bye for now, take care each and all of you!
Orzga Aabye: that's ok, i take off my glass in RL and the draw distance is 2 m ...
march Korda: bye
Lauren Weyland: well, IMAC's with nvidia7600 cards and the slightly lesser card are having problems (IMAC 24) with Textures flashing over a set of prims. such as all the trees...begin to change textures that are in inventory.
Orzga Aabye: bye Torley
Torley Linden: Haha Orzga.
Psyra Extraordinaire: Catch you later. I got stuff to get done, aaaaargh. :FD
Marianne McCann: Bye Bye!!
Chase Marellan: Bye!
Torley Linden: *waves and smiles*

2 PM

Torley Linden: Friendly greetings!
Daedalus Young: hi Torley
Torley Linden: Who is scared of me? :o
Squirrel Wood: Hi Torley ^^
Tender Pintens: hihi
Tillie Ariantho: hey!
Arcadia Ceres: heyhey torley
Inara Marquette: HIiiiiiii
Torley Linden: You are all rezzing and you look great!
Torley Linden: :D
Torley Linden: Hiiiiiiiiiiiiii!
Torley Linden: Thanks for coming and visiting me at my office hour!
Tillie Ariantho: Sure we look great, haha. :)
Squirrel Wood: Tooooorley... did you get me email?
Torley Linden: Squirrel, about what? When'd you send it?
Squirrel Wood: sent it this morning from work... about a jira entry
Wyn Galbraith: Torley!
Sosur Eel: Torley, hi, maybe you can help me-Great office BTW!
Squirrel Wood: https://jira.secondlife.com/browse/MISC-632
Torley Linden: Hmmm... I don't think I saw that one yet.
Torley Linden: Thanks Sosur, what's up?
Tillie Ariantho: inara, maybe switch off your AO. :)
Squirrel Wood: Odd
Torley Linden: *checks the PJIRA*
Inara Marquette: the lags so bad for me, took me a few ^^ :)
Torley Linden: Well Squirrel, I may have just not seen it yet — I get more email than is manageable, it may very well be in my inbox, but feel free to resend.
Wyn Galbraith just voted for that one Squirrel.
Squirrel Wood: ^^
Torley Linden: OH GOSH SQUIRREL!
Wyn Galbraith would hate to be Torley's Inbox.
Torley Linden: I WOULD LOVE THIS!
Inara Marquette: my fps is at 1.3 GAH
Wyn Galbraith: It's great isn't it?
Torley Linden: I've been hoping for AGES to take more under-the-hood stuff and make them easily editable!
Tillie Ariantho: if those seats have closed the circle, are the next ones building a sphere then? .P
Torley Linden: FollowCam scripting calls would be another nice addition.
Daedalus Young: I'm getting 5.3, Inara
Squirrel Wood: ^^
Squirrel Wood: I've added some subtasks
Torley Linden: I thought of this a lot recently, because -- of how we're making ripple water easily editable (before it was only done in the GLSL shader file).
Inara Marquette: I'm super excited to be at your meeting today Torley :)
Torley Linden: Yeah, I'm sure you wanna bring this up to Ben too huh?
Daedalus Young: not enough prims to close the setaing sphere :P
Wyn Galbraith: I have a steady 3.0 looking at Torley's back.
Torley Linden: Thank you Inara! Glad t o have you here!
Torley Linden: Yikes... that sounds slow.
Inara Marquette lowers to the ground and bows "I'm not worthyl! I'm not worthly!"
Squirrel Wood: Ben actually suggested I post it on Jira :p
Daedalus Young: *seating
Torley Linden: I am just me!
Torley Linden: Haha point taken, Squirrel.
Torley Linden: =)
Inara Marquette: yah but you rock lol
Daedalus Young: Torley, I used your music in a video: http://uk.youtube.com/watch?v=u5gj81GBQcU
Torley Linden: If I rock, I hope I roll too, hahaha!
Torley Linden: =)
Wyn Galbraith: So does Benjamin for suggesting it.
Inara Marquette: Hoooo!
Tender Pintens eats a piece of watermellon flavored lint from under the chair
Torley Linden: How did you find out about me Inara?
Torley Linden: Ben and I work together a lot. It rocks.
Wyn Galbraith needs to do that for her inventory idea.
Torley Linden: And rolls.
Torley Linden: HAH.
Wyn Galbraith: Torley Rocks, Benjamin Rolls.
Torley Linden: Sosur, please ask? I don't think I saw what you wanted to inquire about?
Inara Marquette: the meetings? I just been to a few... I dunno, Torley, everone knows you lol
Torley Linden: Haha watermelon-flavored lint, that's a new one.
Torley Linden saves Daed's video.
Torley Linden: Inara: I never make that assumption, I love saying hi and greeting new folks.
Tender Pintens: teehee
Wyn Galbraith: I have to learn how to do video on world.
Inara Marquette: Even Torrid Midnight has a jacket color named after you I think.
Wyn Galbraith has tried and nothing got saved.
Daedalus Young: I made my latest with Snapshots
Torley Linden: Oh interesting, how is UK YouTube different?
Inara Marquette looks
Torley Linden: Daed, that's neat, I've wanted to do more morphing!
Sosur Eel: I just want to check something. If I owned a 512 m^2 parcel.... Let's imagine I create a cube that contains 500 peices of clothing in a folder. Would I be able to rez that cube on a 512 parcel without exceeding the 117 prim limit?
Tillie Ariantho: did never get that in-SL movie stuff working, will try with FRAPS now.
Daedalus Young: no, is the same YouTube, it may change if your language setting is different
Wyn Galbraith feeels aaaalll 70s looking at that video.
Torley Linden: I haven't tried MorphX... I was looking at Wax with an appropriate extension I think...
Torley Linden: Sosur: You sure can, object contents don't count as a prims.
Squirrel Wood: Prim contents do not count towards the limit
Torley Linden: Ditto what Squirrel said.
Torley Linden: =)
Tillie Ariantho: A container is just a pointer to a folder on the server. .)
Wyn Galbraith: Is there a trick to getting the inworld video recording to work?
Torley Linden: I like to "cube stuff" things to save on inventory item #s but it's too bad prim contents can't have more nested hierarchies to preserve outfits and such when I drop them in there.
Torley Linden: Wyn, that gives me a lovely opportunity to segueway.
Torley Linden: I was just going to say how unstable and unreliable it is, unfortunately. :(
Torley Linden: Infact...
Wyn Galbraith: Glad I could help.
Tillie Ariantho: It works for me only for uncompressed. Seems you need at the quicktime plugins for using the others... never found out how.
Torley Linden: I recently started a page: http://wiki.secondlife.com/wiki/Movie_Recording
Sosur Eel: Great, thanks! BTW, I tried to get the free Torley textures at a few places, but they never rez properly...
Torley Linden: to track better alternatives, including free ones.
Torley Linden: Oh Sosur, hmmm... where'd you try to get them? I'll give you a kiosk directly!
Wyn Galbraith: Well maybe I can test your page, Torley ;)
Tillie Ariantho: Sosur: it is not half rezzing, they LOOK like that. .---p
Torley Linden: Some of my textures are intentionally glitched and muxed up...
Torley Linden: I'm inspired by Nam June Paik, who pioneered such techniques.
Sosur Eel: I think one was at Free Bazaar and the other was on Help Island.
Wyn Galbraith likes that touch.
Wyn Galbraith: I have played with effects like in Painter and gotten some interesting results.
Torley Linden: OK Sosur, my apologies, I know those ones were broken earlier, I went around to fix them more recently... if they keep breaking tho I'll have to dig deeper into why.
Sosur Eel: They just didn't rez...Thanks!
Sosur Eel accepted your inventory offer.
Torley Linden: I noticed that some of them stopped responding to touch after awhile, but the one I have here in Grasmere (above us) has worked reliably for ages.
Torley Linden: You're welcome. :)
Torley Linden: I wonder if I'll ever make more... I love creating fun things in batches tho.
Wyn Galbraith: Maybe it works best cause it's on your land Torley.
Torley Linden: Inara, that tail is hypnotic.
Tender Pintens: yea
Inara Marquette: haha
Inara Marquette: *mews*
Daedalus Young: Ohh, I just get the message Iridium is doing i18n triage right now
Torley Linden: Wyn: Hmmm that shouldn't make a difference tho because I was on the Governor Linden account to place 'em on Help Island, but I know Amber transferred ownership, so maybe something happened there...
Tender Pintens: oops
Torley Linden: Yeah Daed, I was at her last one!
Wyn Galbraith: Just a guess.
Torley Linden: I expressed regrets to her for not being at two places at once. However, now, that isn't totally true --
Torley Linden: since I have a quad-core computer.
Torley Linden: It's more a matter of concentration for me tho, I like to focus here.
Inara Marquette: wow!
Torley Linden: Give you guys my full attention!
Wyn Galbraith is looking at a quad core now.
Squirrel Wood: ^^
Torley Linden: Quad-cores have dropped in price bigtime -- specifically Intel Q6600 which is a big bang for the buck.
Inara Marquette: I know, youre so awesome :)
Torley Linden: You can run 3, maybe even 4 versions of Second Life acceptably.
Daedalus Young: well, I'm asked to come over now, so I'll have to talk to you guys later
Torley Linden: Awwwwe.
Torley Linden: You're too kind Inara!
Torley Linden: That's fine Daed, I am sure you'll be a great help.
Inara Marquette: lol hugs
Torley Linden: Say hi to Iridium for me please. =o)
Torley Linden: *hugz!*
Daedalus Young: cool Torley
Daedalus Young: I'll need a clone too :P
Inara Marquette: gotta hug atleast one linden a day, they dont have it easy lol
Torley Linden: I'm glad to see more bug triages, it's personal communication with Residents on issues they care about — I'm regularly at Ben's and Bridie's for UI and Viewer Crashes, respectively.
Daedalus Young: see you guys later!
Daedalus Young: thanks Torley :)
Arcadia Ceres: 4 viewers? i have trouble to keep up on one..xO
Torley Linden: Hahah Inara, well, gotta have thick skin sometimes but I love seeing the wonderful things that happen here. I know there are troubles and challenges (there always are, for humans) but we gotta keep going.
Inara Marquette: Ive been to bens, I understood nothing, but its still really interesting to follow the process
Torley Linden: Arcadia, it's INCREDIBLY helpful for when I'm testing bugs that require more than one account.
Wyn Galbraith: $1199.97 for a gateway core 2 quad with geforce 8500
Torley Linden: Ah yeah Inara, my first days in Second Life... my first bug reports were so embarrassing.
Tender Pintens: I made it for tinies but a little dab will do ya :)
Torley Linden: *blush*
Torley Linden: But you keep going, and learn...
Inara Marquette: haha thanks Tender ^^
Torley Linden: Hmmm yeah they sure are getting cheaper Wyn; that graphics card may be comparatively slow tho, I'd suggest at least a GeForce 8600GT. IMHO.
Tender Pintens: hehe
Inara Marquette purrs
Wyn Galbraith has a birthday coming, "Think I can ask for it?"
Torley Linden: :D :D :D :D
Wyn Galbraith: Oh really? DArn.
Torley Linden: Wyn, what other stuff do you do that'd make good use of multitasking?
Torley Linden: I hand-selected all the parts for my computer, prebuilt ones from a big brand work well for some people but I have specific needs.
Wyn Galbraith backs to the drawingboard. "Photoshop and I always have too many windows open.
Wyn Galbraith: And SL
Tillie Ariantho: Photoshopping while being in SL. .P
Torley Linden: Ah yes, Photoshop, some plugins in there make great use of multithreading.
Wyn Galbraith: Right now both my systems have Intel graphic chipsets.
Torley Linden: TILLIE YES!!!!
Torley Linden: That's a great example.
Torley Linden: When I run SL, Photoshop, and Firefox at the same time...
Wyn Galbraith: So I hang on one and blue screen on the laptop a lot.
Torley Linden: it's like they're all challenging each other for RAM supremacy!
Tillie Ariantho: What I really miss is a drag'n'drop for textures from PS to SL. haha. That would be cool. :)
Inara Marquette: oh yeah... I'm PS'ing in and SL'in all the time
Arcadia Ceres: lol
Wyn Galbraith: oh and Firefox and IE and Word and Excel and Textpad all open at the same time.
Inara Marquette: no doubt.
Torley Linden: SL can take up to 1 GB or more of RAM for me, Firefox takes up 300-500 MB routinely, and Photoshop, don't get me started.
Torley Linden: Oh glad you can relate on the Photoshop front.
Inara Marquette: haha
Torley Linden: Hey for you guys using Photoshop, are you familiar with FILTER FORGE? :D
Tillie Ariantho: Filter forge? No.
Wyn Galbraith: I've heard of it.
Torley Linden: It is my all-time-fave filter suite! I highly, highly recommend the 90-day trial (email them and they extend it from 30 days).
Inara Marquette: nopers
Inara Marquette writes it down
Torley Linden: Like Second Life, it has user-created-content in terms of filters... over 2,000+ of them!
Torley Linden: http://www.filterforge.com
Tillie Ariantho: cool
Arcadia Ceres: oh yea.. filterforge has some great seamless textures
Torley Linden: Many of my post-processed pictures make extensive use of Filter Forge FX, so if it can help enhance your creativity, I'm all for it.
Torley Linden: Yeah it does seamless textures too! Many Torley Textures were processed through there.
Inara Marquette: Oooooooooooo
Inara Marquette: love them
Torley Linden: And Arcadia, thanks again for letting me know about Hannah, I visited with her earlier today... in Ear...
Wyn Galbraith: Oh pretty.
Torley Linden: Yeah, Filter Forge, even the basic edition, for the price, BIG BANG FOR THE BUCK!
Arcadia Ceres: oh you did? thanks.. what was her responce? did she get surprised?
Torley Linden: By the way, I should disclose part of my interest in this... my little bro designs filters too.
Wyn Galbraith: Images are to Wyn as shiny things are to her cat.
Squirrel Wood: Werkkzeug3 ^^
Wyn Galbraith: LOL
Inara Marquette: does he submit a lot toe Filter?
Torley Linden: Here's the work he's done -- http://www.filterforge.com/filters/author6337-page1.html
Torley Linden: He's made 31.
Torley Linden: Arcadia, yes, she sure was!
Wyn Galbraith: I like the electricity one and the alien metal
Torley Linden: She was talking to me on voice (I didn't have my mic up at the time) and telling me about performance issues... Image Time was shooting up way high.
Torley Linden: We hope to have a fix for that server issue soon... it's a really unpleasant one.
Wyn Galbraith: Shoujo Strands would be good for hair.
Torley Linden: Wyn: Yeah, there are so many, and the cool thing is, you can dabble — it's node-based — and start messing with other people's filters and modding them.
Torley Linden: The forum community there is great too.
Torley Linden: Exactly, Shoujo Strands is made for anime hair.
Torley Linden: My bro isn't in SL actively right now but I told him to come in and do some more creations...
Inara Marquette: wow your brother is really good ^^
Torley Linden: He also knows Maya so I was like "Dude, sculpties!"
Torley Linden: Thanks Inara, I'll let him know that. He's big into anime/manga.
Inara Marquette: Wooot Yes!!!
Wyn Galbraith: My son knows Maya, worked for Sega Sports on motion capture.
Inara Marquette <3's sculpties
Torley Linden: I just love seeing thumbnails of gorgeousity and sharing what I find...
Squirrel Wood: I wonder... is it possible to talk to people on the TG from the main grid ?
Torley Linden: Oh really Wyn, that's great. MoCap eh? Ever talked to him about doing animations in SL?
Inara Marquette: but sculted hair is interesting, it usually appears to be eating my face until it rezzes
Torley Linden: Squirrel: Well not through "official channels" but some people have created out-of-world relayers... outside of the Second Life service.
Wyn Galbraith: Yep. I have, he has the same problem I do but his system is older.
Wyn Galbraith: So he gets stuck in glue gets frustrated curses and logs out ;)
Torley Linden: Inara: Yes, that's part of the prob, right now, that sculpted prims don't have a special priority, so they tend to be spherical blobs...
Sosur Eel: This is the same thing..I rez it, but all that comes up is the sign. I look in the contents and there's nothing it except a folder that I can't open...
Torley Linden: Ahhh Wyn.
Tillie Ariantho: Sculptie hair would be nice if sculpties ever become flexible. .P
Arcadia Ceres: spherical blob!!!
Torley Linden: MoCap is way cool... I love to see the realistic expression.
Torley Linden: Tillie: True true.
Wyn Galbraith: We're trying to figure out how to get 5 systems cheap so we can do more stuff in world. His band wants to perform in her.
Torley Linden: OMG...
Tender Pintens hides
Torley Linden: BIG HEAD!
Wyn Galbraith: *here
Arcadia Ceres: xO
Inara Marquette: its very funny.... going to put another one on
Torley Linden: That's great, that looks kinda anime-licious.
Inara Marquette: lolol
Wyn Galbraith: Mr Big Head?
Sosur Eel: How do I get the textures?
Torley Linden: HAW HAW!
Kouin Mikazuki: ummm hiya
Inara Marquette: See?
Inara Marquette: dead animal on my face :P
Torley Linden: Sosur: Ah, all you have to do is... rez the textures kiosk... drag and drop it onto the land (I'm not sure if I have enough free prims here) and then click on the different panels to get texture folders in your inventory.
Wyn Galbraith ran into Echo Linden today at Burning Life, he was Timmy from South Park.
Inara Marquette: So not to sound so serious but what do you usually cover in your meetings?
Torley Linden: We have such a great collection of avatars.
Arcadia Ceres: xD.. i had to try Wings and it seemed to work very well but gets a litle distorted from the original
Kouin Mikazuki: XD
Torley Linden: Inara: Mine are pretty freeform. My topics usually include things like specific bugs, the history of interactive entertainment, cool places inworld you've visited, the Resident experience, etc.
Torley Linden: I have a key word, "eclectic", that's usually related to most of the stuff that comes up at my meetings.
Inara Marquette: Nice! Kinda random but important topics, I love it
Torley Linden: And OH if you want to see past transcripts of meetings, http://wiki.secondlife.com/wiki/User:Torley_Linden and more info there too.
Kouin Mikazuki: lol
Inara Marquette: thanks :)
Torley Linden: I'm fleshing out my wiki page more lately in an effort to communicate better.
Inara Marquette sputters under her hair
Wyn Galbraith: Which can be anything. That makes Torley's meetings the icing meeting for the week.
Torley Linden: I love to document and put stuff down where it can be easily accessed.
Sosur Eel: Oh, I think I see now...Thanks again...
Torley Linden: Haha Wyn, well-said...
Torley Linden: I'm like a potpourri, cornucopia-esque!
Torley Linden: Yer welcome Sosur!
Torley Linden: Wow we sure are colorful here.
Wyn Galbraith: Serendipity. My favorite word for SL by the by.
Torley Linden: There's all sorts of wildcard stuff that I like to address... those "loose threads" of the rug, so to speak.
Kouin Mikazuki: this place you have for yourself is fairly colorful ^^
Torley Linden: SERENDIPITY, yes, that reminds me of Sue Stonebender who Wyn blogged about.
Torley Linden: Thanks Kouin but to me it's pretty "ordinary", haha...
Torley Linden: I guess I've gotten used to all the green + pink.
Tillie Ariantho: loose threads ... uhm... how about alpha sorting? .P
Tillie Ariantho: that really needs to get improved.
Kouin Mikazuki: more like amazing you must really like melons
Inara Marquette: I think the posts from you in the blog are really great, I think the community benefits a lot when they feel LL reaching out and hugging them.... not holding their hands, but more or less letting them know their interests are very much a priority, not matter what. You are good at representing that
Torley Linden: Tillie: Yes, I agree, I'm not sure if there's an easier answer to that.
Torley Linden: Kouin: I love watermelons.
Squirrel Wood: Windlight ^^
Torley Linden: Inara: Thanks for expressing this to me! Whenever I see inefficiencies or pain that could be improved, I love to make things simple and enthusiastically spread the word.
Kat2 Kit: hi torley, i don't know if you remeber me, the tiny panda that does time laspe
Torley Linden: Stuff like, "WHY THE HECK DIDN'T I KNOW THIS EARLIER?"
Arcadia Ceres: oh must run.. Thanks again Torley for replying my email and talking to hannah..
Tillie Ariantho: If you are wearing a skirt and the floor or a rug is partially transparent, then the skirt gets messed up ... that's pretty bad.
Inara Marquette: lol yes
Squirrel Wood: Make sure there is a watermellon sky preset in the windlight client ^^
Torley Linden: Hey Kat2! Please refresh my memory, where was your time-lapse? That was what you emailed me about some time ago, oui? :)
Arcadia Ceres: tc care all of you =)
Torley Linden: Hahah Squirrel sadly that one isn't included but I did contribute some of them.
Inara Marquette: I spend a lot of time at OI helping people, hoping they are enjoying their experiences as much as possible.
Torley Linden: Have a good one Arcadia!
Torley Linden: Thanks for visiting.
Kat2 Kit: yes, well theres a new version anyway, ehehe http://blip.tv/file/get/Mattlabs-SubLupiaJogThru752.mov
Tender Pintens: see you Arcadia
Torley Linden: Inara: Aw, I'm so happy to hear that!
Torley Linden: Kat2: Ah I remember you mentioning this here before!
Torley Linden: When I started Second Life... I was helped by many.
Kat2 Kit: sorry torley is email better?
Torley Linden: And so part of the joy for me is giving back!
Inara Marquette: its gfreat for people watching, and laughs, you get some very funny people on voice there now also.
Kouin Mikazuki: ^^
Wyn Galbraith: That reminds me I want to do roads.
Kouin Mikazuki: voice is great
Torley Linden: Hahahah yes, "laughing out loud" on voice, makes a big difference.
Kat2 Kit: as a VR artist will i be able get ahold of windlight any sooner?
Inara Marquette: roads, Wyn?
Squirrel Wood: Torley, I have a friend who would like to know if you know of any TG communication relays ?
Inara Marquette: I dont speak much on voice, I just laugh all the time and forget to type lol
Torley Linden: I like voice so I can do the full "Friendly greetings!" vocal treatment; I have a future dream of being a voiceover artist.
Inara Marquette: heheh
Torley Linden: Kat2: Sorry, no, but I hope in a few weeks. I'm doing project updates @ http://wiki.secondlife.com/wiki/User:Torley_Linden
Torley Linden: As we get nearer and nearer.
Kouin Mikazuki: ^^
Torley Linden: I really really am eager for WindLight to be available publicly again, so everyone can enjoy it.
Tillie Ariantho: I have build a headset for inter sim communication, but inter grid communication would be even better. .)
Torley Linden: Even on lesser graphics cards that don't support all the eye candy, atmospheres should still look noticeably better and more configurable.
Torley Linden: Haha Tillie, well, we have been discussing internally, possibilities of having a shared teen-adult space in Second Life... not sure what's the current status of that...
Inara Marquette: ooooooooo before I forget Torley do you have a bear that needs a loving home? ^^
Wyn Galbraith: Only one thing missing on Linden roads, sim crossing warnings
Torley Linden: Awww Inara! I sure do... heeeeeeere is Torleybear for youuu...
Tillie Ariantho: hihi
Inara Marquette: woot woot
Kat2 Kit: well everyone is wlecome to come see the progress in the thetaer we have in the build.
Tillie Ariantho: I want one too, please. :)
Inara Marquette: thankies :)
Inara Marquette accepted your inventory offer.
Torley Linden: Wyn: True true. I hope some day those are smoother.
Kouin Mikazuki: ditto on the bear thing
Inara Marquette: Spike gave me one this week, so I started my collection :)
Tender Pintens: yay bear
Inara Marquette: only been here a year! could have been doing it this whole time!
Torley Linden: By the way, in case you've been wondering, region crossings and teleports are closely related. We are working on metrics so we can identify weak points and hopefully reduce failures.
Kat2 Kit: bears are good
Torley Linden: Sure Kouin! Heeeere it comes.
Tillie Ariantho: i dont need no collection, I just want a torley bear. :)
Kouin Mikazuki accepted your inventory offer.
Torley Linden: Who else wants my Torley bear?
Inara Marquette: that would be nice
Tillie Ariantho: mememe :)
Kat2 Kit: me!
Inara Marquette: haha tillie
Tender Pintens: meme and please :0
TORLEY LINDEN bare: **** TORLEY LINDEN BARE ****
TORLEY LINDEN bare:
TORLEY LINDEN bare: 14X RAM SYSTEM 2086 YOTTABYTES FREE
TORLEY LINDEN bare:
TORLEY LINDEN bare: READY.
Tillie Ariantho accepted your inventory offer.
Kat2 Kit: YES
Kouin Mikazuki: rofl
Tillie Ariantho: thank you so much. :)
Tender Pintens accepted your inventory offer.
Torley Linden: There, you're ultra-welcome!
Kat2 Kit: it will make my work so much nicer
Torley Linden: Hahahah...
Tender Pintens: yay thank you
Kouin Mikazuki: \o/
TORLEY LINDEN bare: **** TORLEY LINDEN BARE ****
TORLEY LINDEN bare:
TORLEY LINDEN bare: 14X RAM SYSTEM 2086 YOTTABYTES FREE
TORLEY LINDEN bare:
TORLEY LINDEN bare: READY.
Torley Linden: so yes, this bear, I made it in the middle of the night...
Torley Linden: Like, 3-4 AM I reckon?
Inara Marquette: lolol
TORLEY LINDEN bare: **** TORLEY LINDEN BARE ****
TORLEY LINDEN bare:
TORLEY LINDEN bare: 14X RAM SYSTEM 2086 YOTTABYTES FREE
TORLEY LINDEN bare:
TORLEY LINDEN bare: READY.
Tillie Ariantho: hihi
Wyn Galbraith: Looks like it. LOL
Torley Linden: I felt very dynamic, very energized, and very frustrated — I had this pent-up energy I wanted to explode.
Inara Marquette: this is classic Torley :)
Torley Linden: I get frustrated sometimes because I don't have enough time to build or do casual in Second Life, so it shows in positive ways.
Torley Linden: Thanx Inara!
Squirrel Wood: the bestest bear out of them all ^^
Torley Linden: *do casual stuff
Wyn Galbraith: It's not only the biggest in my collection it's also the most colorful.
Inara Marquette: goes great with my Torrid jacket in torley lol
Kouin Mikazuki: ^^
TORLEY LINDEN bare: Sometimes, I get this good vibe that what's 'random' really isn't, and there is an inherent order of the chaos itself. That's where I come in.
TORLEY LINDEN bare: Be fun. Be you.
Kouin Mikazuki: Thank You for the Bear
Torley Linden: Awww well I'm blushing, I am inspired of course by the many Linden bears that've come before me, I used to collect them before I wuz a Linden.
Torley Linden: :D
Torley Linden: You are welcome.
Inara Marquette: SPikes looks like it has tentacles on it
Kat2 Kit accepted your inventory offer.
Torley Linden: Nicole Linden started the whole bears thing...
Kat2 Kit: thanks
Torley Linden: Hahaha tentacles r funneh.
Tillie Ariantho: =)
Wyn Galbraith collects them thanks to Pathfinder.
Squirrel Wood: Teehee
Torley Linden: MORE ARMS TO HUG YOU WITH!
Squirrel Wood has bear too. :p
Torley Linden: Yummmmm.
Inara Marquette: turns out its a mini cape June made, he let me try one it was copied from lol
Torley Linden: Hehehe, collectibles are fun.
Torley Linden: Ohh.
Kouin Mikazuki: It's alway great to see active staff in MMO-based World, without communication with the players/residence how would anything get fixed ^^
Tillie Ariantho: hihi
Inara Marquette: its still tentaces, I dont care how he tries to cover it up.
Squirrel Wood gave you Bear Inside.
Wyn Galbraith has Squirrel's bear, "I need to add a room for resident bears."
Tillie Ariantho: I collect clothes and shoes... and hair. .P
Torley Linden: Thx!
Tillie Ariantho: quite a collection already haha
Inara Marquette: I've put all my bears along the wall beside my bed at home :)
Torley Linden: I'm constantly amazed by how many neat little collectibles are available...
Torley Linden: Awww Inara, do you got a landmark?
Inara Marquette: so I knwo I have important questions and I'm being so social
Torley Linden: And by the way if anyone has landmarks to places they really enjoy and want to share, please send them to me!
Squirrel Wood: My bear is some sort of a pun though :p
Torley Linden: We have a long weekend coming up and I could use some lovely exploration.
Tillie Ariantho: Ah yes, important questions ... I had some, but forgot.
Torley Linden: *thinks* I don't quite get the pun, Squirrel... ?
Torley Linden: *thinks thinks*
Inara Marquette: for my place? erm, I dunno Just tp to Spring Season. My sims pretty empty at the moment
Torley Linden: Please do ask TIllie when you remember.
Inara Marquette: I'll send you one
Squirrel Wood: read the description ^^
Torley Linden: Ah, Spring Season! *makes a note*
Wyn Galbraith: I'm going to have to run, trying to get a camp in Burning Life.
Torley Linden: Oh I haven't even been to BL yet!
Torley Linden: Have a good one Wyn!
Inara Marquette: hah have fun Wyn ::)
Squirrel Wood: Rawr!
Tillie Ariantho: I think all the nice places you know already ...
Kouin Mikazuki: i have lots of places
Inara Marquette: rawr baby, rawr
Wyn Galbraith poofs.
Tillie Ariantho: Kriss Lehmann's Island is in your latest video ...
Torley Linden: R.A.W.R.
Torley Linden: Tillie, yes, Straylight. :)
Wyn Galbraith: You're all welcome to my camp when BL starts!
Kouin Mikazuki: XD
Torley Linden: XP
Torley Linden: Straylight looks awesometastic in WindLight.
Inara Marquette: so far recently, I'm just wow'ed by Greenies
Kouin Mikazuki: hehe
Inara Marquette: when it comes to impressive sights
Torley Linden: Greenies is so much fun! They should make a hit net TV show outta that.
Inara Marquette: I LOVE the music for it as well
Tillie Ariantho: and you surely know that one sim, I always forget the name... has a pirate ship on it, a big irish pub and a huge castle on a rock. .)
Torley Linden: Do they have avatars of the little Greenies guys? I haven't seen any yet...
Torley Linden: There's MUSIC? :D
Torley Linden: I didn't know that.
Torley Linden: Tillie: Oh sure, Intemptesta Nox?
Tillie Ariantho: er
Inara Marquette: Greenies is what SL is all about,
Torley Linden: And the surrounding environs?
Inara Marquette: I love SUes sim!
Torley Linden: Inara: Now there's a suitable testimonial if I've ever heard one!
Kouin Mikazuki: XD
Tillie Ariantho: Cant remember the name.
Torley Linden: Yeah Sue and Baron, they do such awesome stuff.
Inara Marquette: mmhmm
Torley Linden: Various pictures, http://www.flickr.com/search/?w=70285332%40N00&q=intemptesta&m=text
Squirrel Wood: Yes! You can get greenies avatars
Torley Linden: It really feels like it has an "old world" field.
Inara Marquette: I take people to those their sims when I give tours
Squirrel Wood: Up in the shop
Torley Linden: Oh neat Squirrel, I wasn't previously familiar with that.
Torley Linden: Cool Inara, any other faves?
Tillie Ariantho: The guy there is currently build an old fashioned zeppelin ...
Torley Linden: Yeah, that zeppelin is part of the WindLight splash screen.
Tillie Ariantho: yes
Inara Marquette: yeah I dont remember where but they do have the av's there
Torley Linden: AKA http://secondlife.com/app/login/windlight/
Torley Linden: (Yeah, it's up, in preparation... )
Torley Linden: ......... !
Tillie Ariantho: That was the first sim of which I was really impressed.
Inara Marquette: other favs....well Tableau is of course, really cool
Tillie Ariantho: And he is selling great trees. :)
Kouin Mikazuki: O_o
Doops Lomax: /ao off
Torley Linden: Great to hear. I love really themed places which may be wild and not conventionally cohesive but have a blazing style to 'em.
Doops Lomax: Hello. :)
Torley Linden: Heya Doops!
Kat2 Kit: our SIM is really coming along, as the video shows, this is where you can see it inworld.
Inara Marquette: we're playing musical chairs? lol
Kouin Mikazuki: magical spawning chairs
Torley Linden: Kat2: I'll watch that later, thanks for the link.
Kat2 Kit: with windlight it will be awsome
Tender Pintens: 123 not it
Kouin Mikazuki: XD
Torley Linden: Haha, if you switch a chair, IT MOVES... ooo...
Inara Marquette: cuteness!
Kouin Mikazuki: am i floating
Inara Marquette: I think Missing Mile is a cool urban RP sim
Torley Linden: Kouin now you are!
Kouin Mikazuki: XD
Tender Pintens: its those torley borritos
Torley Linden: Missing Mile eh? I like RP sims, they are often like mini-cities. *makes a note of that too* Thanks...
Inara Marquette: just found that sim this week
Torley Linden: "Borritos"?
Kouin Mikazuki: im special i guess
Kouin Mikazuki: O_O dont talk food im hungry XD
Tender Pintens: yea I am a bad speller hehe
Torley Linden: Haha Kouin you sure look cybernetic and fit the part. By the way, who made your skin? I like the polygonated look!
Torley Linden: FOOOO--
Tillie Ariantho: Ah yes... what I wanted to mention ...
Kouin Mikazuki: shiny
Torley Linden: Shiny Things?
Tillie Ariantho: ...is that treatment of who is owner of an island.
Kouin Mikazuki: bingo
Torley Linden: Tillie: Okay, go on please...
Doops Lomax: As in fall's store?
Torley Linden: Kewl Kouin, Fallingwater + Eddie are a great couple.
Torley Linden: Their love story inspired me very early on.
Inara Marquette: Falling is a super sweet girl
Kouin Mikazuki: there awesome
Doops Lomax: Is it one of Eddie's?
Tillie Ariantho: I own an island as I bought one. At least that is my feeling of it, if I paid for it. But as I bought it from ACS, and not from Linden directly, I am not the 'owner' as Linden sees it.
Tillie Ariantho: Which results in: I cannot access the support I maybe need sometimes.
Kouin Mikazuki: everyone long term in SL tend to find a awesome place for themself
Tillie Ariantho: Which is really bad.
Torley Linden: Tillie: Yes, alas, that'd be more of an agreement between you and ACS.
Tillie Ariantho: I have to try to contact one of the ACS guys and hope he contacts Linden.
Torley Linden: Kouin: That's a beautiful way to put it.
Tillie Ariantho: hm
Tillie Ariantho: I am not really happy with that. .P
Torley Linden: I hope so too Tillie.
Tillie Ariantho: There was a party too. And I had really liked to go there. But as ACS is the island owner, I didnt get invited. .P
Torley Linden: :(
Kouin Mikazuki looks at the watermelons and gets hungry.
Tillie Ariantho: But I 'own' the island... I paid for it, and I can full control except up/downloading the landscape.
Tillie Ariantho: So I feel like I am missing a part of the ownership, somehow...
Torley Linden: I believe (but am not sure) that our Concierge staff @ Linden Lab goes by who is listed as Estate Owner, or secondarily, Manager in the Region/Estate controls.
Tillie Ariantho: Yes
Tillie Ariantho: that's bad. .)
Torley Linden: The advantage to an arrangement like that, TIllie, can be that it's cheaper, but I think that's one of the downsides.
Torley Linden: It depends what works best for you depending on your needs (as there are many variations).
Sosur Eel: Thanks again Torley..Have a nice day, all...
Tillie Ariantho: No, it's even more expensive, at least the buying fee. But you get an island at once, if you want one, and one is available. No long waiting.
Torley Linden: Again, you're welcome Sosur.
Torley Linden: Take care!
Torley Linden: Thanks for clarifying that, Tillie.
Squirrel Wood: Hmm. A questionable business model I'd say
Inara Marquette: I'd love to be able to help with concierge provided they need the help, if not, they need me anyway :)
Tillie Ariantho: Okay, maybe I just have to live with it.
Tillie Ariantho: But I am not really happy with it.
Inara Marquette: I locked myself out of me second one twice when it was delivered lol
Torley Linden: I understand why you wouldn't be.
Torley Linden: Inara: Aw, well have you stopped by Concierge's inworld island? Or talked to any Lindens who work on Concierge?
Torley Linden: "Linden Estate Services" is the name...
Torley Linden: I see ya Jessica. :)
Inara Marquette: I submitted a resume to Char back in July, to work as a liaison :) So we'll see what happens
Torley Linden: *nods and smiles*
Tillie Ariantho: Once we needed a rollback. And it didnt work, in the end. So we lost like 3 different builts. And I cannot really find out where it went wrong as ACS was inbetween all the time.
Kouin Mikazuki: you have a landmark to that torley?
Jessica Qin: Hi Torley :) LTNS
Torley Linden: LTNS indeed!
Torley Linden: Kouin, not offhand, but it's on the World Map if you search for it.
Squirrel's Fortune Carrot: Here's some wisdom for you:
Squirrel's Fortune Carrot: So, if the operator dials "0" does she get a busy signal? -- Jeff Martin
Torley Linden: Ack yeah Tillie, that sounds confusing.
Torley Linden: I remember applying to Linden Lab, it was, in hindsight, reckless (and really can't recommend it to others).
Inara Marquette: ask Kyle for the rollback. He's super sweet and soft if you know how to ask nicely :P
Jessica Qin: I'm just popping in -- I posted on the blog, but I wanted to tellya: that video tutorial on camming that you made is killer
Inara Marquette: or just plain BEG on your knees lol
Torley Linden: Oh thanks Jessica! I really appreciate you letting me know. :D
Tillie Ariantho: And for that party... haha... I submitted a ticket for invitation too, with a short explanation, but got turned down. *sigh* .)
Torley Linden: I mean, I recommend applying to LL if you're interested in working here, it's just, my means were unorthodox. LOL.
Torley Linden: Aw Tillie.
Tender Pintens: ohhh pretty
Inara Marquette: hahah youre means? do tell
Jessica Qin: too many of my coworkers are doing demos and stuff and they're still turning their AV to look at stuff -- it's kinda tragic
Squirrel Wood: Chmarr!
Torley Linden: I used to send pictures of stuff I took to various Lindens and asked them what I thought. This was back in 2004.
Kouin Mikazuki: i would love to work here Noo! matter how busy it got XD
Torley Linden: I was at a point in my life where I wasn't doing much else except for being in Second Life...
Kouin Mikazuki: or crazy
Torley Linden: and I felt I really inspired and that I belonged here.
Jessica Qin: hehe LL is lucky to have ya
Inara Marquette: thats how I get too :)
Torley Linden: Sometime earlier, I had been a musician, but I lost that, because I had a hearing loss accident, my ears still aren't nearly as good as they used to be.
Torley Linden: So... for a stretch of months... I was very depressed.
Torley Linden: Aw Jessica.
Inara Marquette: I'm here so often, I spend a ton of time at OI because I LIKE to
Torley Linden: This was, May 2004 onwards...
Inara Marquette: awwww
Torley Linden: September 2004, I found out about Second Life... started spending a lot of time here...
chmarr Walcott: ~pings nuts at torley~
Torley Linden: Getting to know people, discovering new things...
Kouin Mikazuki: Torley sounds so positive and bright on youtube i just came to see you in person XD
Inara Marquette rubs Torleys arms
Torley Linden: So... I eventually crafted this big passionate letter asking Linden Lab to hire me.
Kouin Mikazuki: You made even building sound fun^^
Tillie Ariantho: I'd really like to work for LL too, but I am rather fixed in location and my job at a bank is too good to be left for something I don't know where it will go to. .)
Torley Linden: And explaining in months before, I had been helping report bugs and doing documentation...
Jessica Qin looks confused -- building *is* fun
Torley Linden: (I helped Kex Godel, a great early mentor, with her unofficial FAQ...)
Torley Linden: Haha Jessica knows a lot about building!
chmarr Walcott ~kidnaps torly~
Tender Pintens: best decision LL ever made
Doops Lomax: Howcome Kex left?
Kouin Mikazuki: you should voice all the tutorials for SL lol
Jessica Qin: not as much as many others
Torley Linden: I suppose it's one of those things, after you know, sure, it's easier... in hindsight things often are.
Doops Lomax: I took a break of SL for about a year, and she'd gone when I came back.
Torley Linden: Tillie: Linden Lab is hiring increasingly internationally...
Inara Marquette: you are an asset to LL Torley
Kouin Mikazuki: it help to know other languages
Torley Linden: Doops: Wow that dates back!
Torley Linden: Yes, multilingual abilities really help.
Torley Linden: Thanks so much Inara, well, that's basically my life, or Second Life story.
Tillie Ariantho: Yes... but I think I would have a cut in money and I dont match any of the profiles... .P
Inara Marquette: I can point and grunt :)
Tender Pintens polishes up on his Klingon
Torley Linden: I remember speaking on the phone with Philip (CEO and Founder!)...
chmarr Walcott: i cant get any money :(
Torley Linden: I was totally tripping out... I was talking about wonderful childhood experiences with him...
Torley Linden: chmarr, what have you tried to earn L$?
Doops Lomax: heh.
Inara Marquette listens
Torley Linden: (And this relates, because I used to proofread and do documentation for L$.)
Tillie Ariantho: I am one of those people that are not excellent in anything but a jack of all trades. I can do lots of, but fairly. .P
Torley Linden: And Philip told me about his Altair IV...
chmarr Walcott: torley hon....i'm minus $L 1,513,078
Torley Linden: I went on to say something about, the "sandboxes"... and how people discover, it's like a second childhood in here... sandboxes that kids literally play in, and now we've grown up but we should never lose our sense of wonder.
Torley Linden: chmarr: Yikes. :|
Tender Pintens falls over dead.
Inara Marquette: oh man thats a good analogy
Torley Linden: So Philip, I could almost feel him smiling over the phone, we just had a really inspirational conversation.
Torley Linden: I told him about what amazes me here, and as you likely know, he really has this boyish sense of wonder, he's very hands-on that way.
chmarr Walcott: yeah jill put me into the red after the whole fruad thing in december
Kouin Mikazuki: Second Life bring out the creativity in many people
Tillie Ariantho: that's true.
Torley Linden: And of course I love to hear, and see all the experiences people have in here, that maybe they've been impaired from in first life... like if they're too shy...
Tillie Ariantho: I just cancelled my EverQuest2 and WOW accounts as that stuff is pure grinding. .P
Torley Linden: or if they're paralyzed in "RL" but like to have their avatar dance here...
Inara Marquette: yes!!
Torley Linden: falling in love... I love all the human stories.
Jessica Qin: (BTW Torley - a long time ago you posted something about that old Ellison short story "I Have No Mouth And I Must Scream", and you asked if anyone had ever built anything like that vast cave complex? give me a ping if you're ever free -- you might like my house)(in the meantime you look multitasked to the max so I'm gonna boogie - have a great weekend :)
Torley Linden: I myself used to be extremely introverted.
Kouin Mikazuki: Oh yea
Jessica Qin: byes :)
Torley Linden: Jessica, OMG! Can you please send a landmark to me too so I don't forget?
Torley Linden: I LOVE LOVE LOVE that story.
Kouin Mikazuki: I hear alot of military people communicate with there families here
Torley Linden: Thanks for the heads-up, one of my fave audio books happens to be Ellison himself reading that!
Kouin Mikazuki: A point of connection to the world
chmarr Walcott: lost oddfellow is one guy you'll all love RL he's paralysed from the waist down and in SL he uses a wheelchair in SL and he's just a big softy
Torley Linden: YES Kouin, that's great... people across time and space. Families in separate physical locations... doing activities together.
Jessica Qin: i'll drop you one -- i don't have one handy, it's on my sim (which is called Jessica)
Torley Linden: Awww chmarr, touching stories like that, I never get enough of.
Jessica Qin: :)
Torley Linden: Haha, "Jessica"? That's brill, thanx!
Torley Linden: Have a great weekend.
Inara Marquette: I'm personally grown a lot from my time in SL, it seems like an unnatural thing but its true
chmarr Walcott: yup RL he was hit by a car and well he's a big softy and as nice as can be
Torley Linden: How do you mean, it seems unnatural, Inara?
Kouin Mikazuki: After 3 year in SL it's never a dull moment....
Kouin Mikazuki: this is my third and final avi lol
Torley Linden: Life has tragedies and I think there is enough sadness in the world... I value seeing more happiness, more ways to express it.
Torley Linden: Haha Kouin.
Tillie Ariantho: =)
Inara Marquette: well... in a sense that.... physically this isnt tangible, we arent feeling the physical touch of those people who help us a lot the way, we dont see the body language and facial expressions for starters
Kouin Mikazuki: second life lets people truely express themselve in the way they want to be seen i feel
Torley Linden: Yeah Inara; there are some senses that are missing. Haptic (touch) technology intrigues me.
Torley Linden: Cube Linden (who is an expert at it) was trying out some alternative input devices.
Kouin Mikazuki: everything is moddable
Torley Linden: Yeah, our appearances here are so malleable.
Tillie Ariantho: Yes,so true. I am completely different in here from my RL persona. :)
Kouin Mikazuki: people, clothes, objects
Inara Marquette: I'm pretty much trute to my av, I cant rp at all, cause I cant stay in character lol
chmarr Walcott: just wish SL had better av's at the startup for newbies lol
Squirrel Wood: Torley, do you know the Roland SP-555 Creative Sampler ?
Torley Linden: I haven't tried samplers in a long time, I'm not familiar with that specific model.
chmarr Walcott gave you lindenlabs cash convo.
Tillie Ariantho: In RL I am all grumpy and complaining about everything... .)
Torley Linden: chmarr: This is definitely something we can improve with.
Inara Marquette: awww
Inara Marquette: I have so many friends I've made here that make me smile everyday even when I'm not inworld
Torley Linden: Awww, my personality is pretty much same in SL as RL, I used to be noticeably happier in SL than RL but it carried over.
Inara Marquette: notice I didnt say ingame :)
chmarr Walcott: ok i love jesse's office lol
Squirrel Wood: http://www.youtube.com/watch?v=7A4UYEGEdHs they use a sampler of some sort.... ^^
Kouin Mikazuki: i alway feel that second life could be even more innovative then myspace, ebay, or even aim/yahoo/msn if given time
Torley Linden: Jesse's a very sketchy character... ha!
Tillie Ariantho: yes, SL cheers up my RL, too. :) I get better in RL.
Inara Marquette hugs Tillie
Kouin Mikazuki: actually i would like to have a outside communiation software that lets you talk to people inworld
Squirrel Wood: Make use of your talents! ^^
Inara Marquette: wouldnt that be great Kouin
Tender Pintens: some people use skype for that in world since voice is kina borkey
Inara Marquette: send flowers or gifts from inworld
Kouin Mikazuki: then eventually evolve into a device for mobile
Torley Linden: Have you guys heard of AjaxLife?
Inara Marquette: FTD should be here
Torley Linden: Katharine Berry, a very smart Teen Grid Resident, made it... it's like "SL Lite" in some ways.
Inara Marquette: No Torley
Tillie Ariantho: Kouin: I already have built a headset that works for sim <--> sim using an ingame SL server... and you can activate logging to an email account. :) That could be extended to email back into LS, too. .-)
Torley Linden: More info on AjaxLife @ http://secondlife.com/newsletter/2007_08/teengrid.html
Kouin Mikazuki: nice
Torley Linden: I tried it and it works pretty well; of course I used a spare alt tho, because we can't guarantee how secure your password is through an external, Resident-created website.
Torley Linden: I was able to login to SL from that website and IM people, and even teleport around.
Tillie Ariantho: it isnt at all .)
Inara Marquette: thats too cool!
Kouin Mikazuki: I wouldnt mind seeing a new UI the gray aqnd purple bars after three years are getting ols on me lol
Torley Linden: AHHH Kouin, yes, we are working on that.
Kouin Mikazuki: old*
Torley Linden: We want to make the UI skinnable, customizable.
Inara Marquette: customize your UI :)
Inara Marquette: Hey Tree :)
Kouin Mikazuki: plus a update profile i hope
Torley Linden: Be sure to see: http://wiki.secondlife.com/wiki/User_Interface_Improvements
Tender Pintens: wow someone feed poor tree
Torley Linden: There are some proposed mockups here.
Tree Kyomoon: hey folkds
Torley Linden: Or, just one for now, but I hope we'll have more.
Torley Linden: Heya Tree!
Squirrel Wood points tree to https://jira.secondlife.com/browse/MISC-632
Tree Kyomoon: my Ip address is changing every 3 minutes so I might drop off...
Torley Linden: I'd love easy GUI editing of particles.
Torley Linden: Yikes Tree.
Squirrel Wood: Complain to your ISP
Torley Linden: Live, realtime changing particles, instead of having to save a script and wait for it to refresh.
Tillie Ariantho: every newer MMORPG is skinnable already... SL will be soon, too, I am sure. :)
Torley Linden: I know some people have cleverly made particle editors out of prims; that really points at what sort of functionality we should have.
Tree Kyomoon: have been all day...its hughes net...I think it will be fixed soon
Torley Linden: Tillie: Yeah, it REALLY fascinates me how people customize their layouts to fit workflows.
Torley Linden: I am really big on shortcuts and making things easy.
Kouin Mikazuki: i just want a new official not to much into customizing it myself
Torley Linden: Some buttons are of much higher priority to some people than others.
Torley Linden: I could use an easy switch to flip between Preferences settings.
Kouin Mikazuki: XD
Tillie Ariantho: Yes, if you see some movies of people in games like WOW doing raids on big monsters... they have replaced the whole UI with lots of stuff... replace visually and enhanced with lots of usefull stuff. :)
Tree Kyomoon: cool Jira squirrel!
Torley Linden: Yeah, I know that's really handy for some gold farmers too.
Kouin Mikazuki: yea lol
Inara Marquette: XD
Tillie Ariantho: bah, gold farmers . .P
Torley Linden: Squirrel, I wonder how much of that can be done by open source contributors as well...
Kouin Mikazuki: more of a Guild Wars player myself
Squirrel Wood: WoW UIs are often streamlined and set up for a particular raid and every participant has their own special hud for it.
Torley Linden: since particles are a client-side effect. I know Dale Glass has done some impressive user interface mods.
Torley Linden: Squirrel: I've never been in WoW but that's intriguing to hear; like custom-fit equipment.
chmarr Walcott: bops squirrel with a pineapple
Torley Linden: Haw!
Tillie Ariantho: Squirrel: I know: I've been raiding for like a year, too. Then came SL and I stopped. .P
Kouin Mikazuki: i would mind a new building interface
chmarr Walcott: i wish they gave ya a choice in what shape scuplties are
Squirrel Wood: ^^
Torley Linden: My goodness gracious, I'd like to thank each, all of you for being with me today at my office hour. Hope you've had fun... I've got to go; have a great (and hopefully long) weekend. =^_^=
Torley Linden: chmarr: Inworld sculptie editor would be nice — that's on the Issue Tracker too.
Torley Linden: ;)
chmarr Walcott: and the ability to import 3dsmax files
Kouin Mikazuki: Bye Torley
Inara Marquette: It was great meeting you Torley :)
Squirrel Wood: there's even instructions for WoW raids as in who is to do what and stand where at a specific time
Torley Linden: Who knows what the future holds! I know some of it, and love to share.
Kouin Mikazuki: It's alway great meetting the lindens
Torley Linden: Great meeting you too Inara, thanks for coming over!
Inara Marquette: hugs, ty again for the bear!
Tender Pintens: see you Torley thank you for the bear and the company.
Torley Linden: Aww thanks Kouin!
Torley Linden: *huggerz*
chmarr Walcott: the base engine of SL is almost 3dsmax like
Torley Linden: You're welcome, glad you like the bear!
Inara Marquette: *mews*
Torley Linden: Bye all for now! I'll have office hours at the same times next week!
Kouin Mikazuki: \o/
Tillie Ariantho: I think I'll attend more often now... and maybe bring some things I have on my agenda. .)
chmarr Walcott: B( . Y . )BIES!!
Inara Marquette waves goodbye with her tail
Torley Linden: ROCK AND ROLL ON!!!!