User:Zero Linden/Office Hours/2007 May 22
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Transcript of Zero Linden's office hours, as hosted by Which Linden:
[13:03] | Which Linden: | All right, the gang's all here! |
[13:04] | Which Linden: | As always, I am recording this for posterity. |
[13:04] | Tao Takashi: | ah, no private office hour for me then |
[13:04] | Which Linden: | Hi mom! |
[13:04] | Which Linden: | Ha ha |
[13:04] | Wyn Galbraith: | We're missing Zha. I had to choose between Which and making a cookie jar. |
[13:05] | Which Linden: | Was there any indication that I'd be hosting it today? I took this slot at the last minute |
[13:05] | Which Linden: | I'm gonna get gridmonkey this Thursday, not a great time for office hours |
[13:06] | Wyn Galbraith: | No... I just figured it would be you ;) |
[13:06] | Tao Takashi: | I just come here at these times regardless of who is hosting ;-) |
[13:06] | Dnate Mars: | nice head Tao |
[13:06] | Tao Takashi: | thanks :) |
[13:06] | Which Linden: | I don't have any topic for today, is there anything you all want to suggest? |
[13:06] | Wyn Galbraith: | I think I usually miss this hour due to classes. |
[13:07] | Hiro Market: | I'm real impressed by the atmosphrics on the blog |
[13:07] | Tao Takashi: | yes, when is the new sky coming? .-) |
[13:07] | Dnate Mars: | Are we all doomed with voice coming tomorrow? |
[13:07] | Which Linden: | Hey Zha |
[13:07] | Tao Takashi: | and will it be on Linux too (directly)? |
[13:07] | Zha Ewry: | Hello Which |
[13:07] | Wyn Galbraith waves at Zha. | |
[13:07] | Which Linden: | Voice isn't coming tomorrow |
[13:07] | Tao Takashi: | but Havok 10? |
[13:07] | Tao Takashi: | Havok 1 is a high prio fix, right? ;-) |
[13:08] | Tao Takashi: | at least for residents ;-) |
[13:08] | Dnate Mars: | oh? 1.16 doesn't have voice? |
[13:08] | Tao Takashi: | it only says bugfixed on the blog, doesn't it? |
[13:08] | Which Linden: | It's only bugfixes tomorrow |
[13:08] | Tao Takashi: | ah, right, 1.16 |
[13:08] | Which Linden: | I guess voice was pushed off to 1.17 or something |
[13:08] | Tao Takashi: | I guessed that it will get unbundled again |
[13:09] | Dnate Mars: | wel, the blog has never been very clear... |
[13:09] | Zha Ewry: | Interesting Ave, Tao |
[13:09] | Which Linden: | As for windlight (i.e. hawt skies), I guess they're planning to have a First Look for that Real Soon Now (tm) |
[13:09] | Tao Takashi: | also no sculpties tomorrow? |
[13:09] | Zha Ewry grins "Software writers favorite timeline" | |
[13:10] | Tao Takashi: | looking forward to the sky :-) |
[13:10] | Hiro Market: | is that just the sky, or fogging on landscape too? |
[13:10] | Which Linden: | I think we will get sculpties tomorrow, based on Josh's description |
[13:10] | Which Linden: | Hiro: it is on the landscape as well |
[13:10] | Hiro Market: | :-), proper light decay then |
[13:11] | Which Linden: | The windwardmark team was created out of frustration for existing fog implementations |
[13:11] | Khamon Fate: | Hi Whichtennae |
[13:11] | Khamon Fate: | Which |
[13:11] | Which Linden: | I think. I should invite one of them to give office hours once they are not completely crazy with work |
[13:11] | Wyn Galbraith would love lots of fog. | |
[13:11] | Khamon Fate: | Sorry, Taotennae |
[13:12] | Which Linden: | Welcome Khamon |
[13:12] | Which Linden: | A while back Tao asked about Havok 1 fixes, do you mean Havok upgrade? |
[13:13] | Tao Takashi: | well, I was mostly joking ;-) but don't we all wait for an update? |
[13:13] | Which Linden: | Of course, the future is always super-awesome |
[13:14] | Khamon Fate: | I don't. I gave up on a physics engine update years ago. |
[13:14] | Tao Takashi: | in every joke there is a serious core ;-) |
[13:14] | Tao Takashi: | they need to do it oneday as otherwise there will be competition ;-) |
[13:15] | Which Linden: | It is very hard, especially, as I understand, replicating the behavior of Havok 1 in some ways |
[13:15] | Which Linden: | I believe that a heterogeneous grid will be a prerequisite for the havok upgrade |
[13:16] | Tao Takashi: | btw, I am streaming this live now to ustream again |
[13:16] | Zha Ewry blinks "Because of testing needs?" | |
[13:16] | Tao Takashi: | hope you don't mind |
[13:16] | Which Linden: | (for those of you following along at home, that was the topic of Thursday's office hours) |
[13:16] | Which Linden: | No trouble, Tao |
[13:16] | Which Linden: | Is there a url for that? I want to get self-referential |
[13:16] | Tao Takashi: | might even not work at all ;-) |
[13:16] | Tao Takashi: | and we are not on the homepage anymore unfortunately |
[13:16] | Tao Takashi: | http://ustream.tv/channel/tao-takashi-live-from-second-life |
[13:17] | Which Linden: | OK, so what else to discuss? |
[13:17] | Zha Ewry: | What finally changed that got you past 38-39K this week? |
[13:18] | Which Linden: | I have no idea |
[13:18] | Which Linden: | I imagine that the group chat changes helped a lot |
[13:18] | Tao Takashi: | one question I had was the actual setup of a server. We discussed something like that with Ian Linden last week but I'd like to know what exactly the dataserver is doing etc. |
[13:18] | Tao Takashi: | as this was supposed to be the bottleneck |
[13:18] | Zha Ewry: | Quite a jump on concurrnecy.. from uper 30s to low (almost mid) 40s abruptly |
[13:19] | Which Linden: | Well, the userserver was the bottleneck removed by the group chat changes that everyone hated (and which will hopefully be fixed tomorrow) |
[13:19] | Hiro Market: | big publicity drive somewhere? |
[13:19] | Which Linden: | Yeah, the concurrency jump was so fast that I suspect it was partially due to outside influences. |
[13:19] | Tao Takashi: | people finally heard that I am in SL ;-) |
[13:20] | Hiro Market: | i see that over half residents are supposed to be europeans now too :-) |
[13:20] | Hiro Market: | maybe time to think about downtime schedules? |
[13:20] | Tao Takashi: | for me those downtimes are ok as it's during work times |
[13:20] | Tao Takashi: | usually at least |
[13:20] | Zha Ewry: | I don't know. Until this past week, 38K, 39K was pretty much where it broke to the point that people started logging off. Sunday, we cracked 44K, and I could still rez, tp and see people on my friend's list |
[13:20] | Tao Takashi: | yes, I work long ;-) |
[13:21] | Tao Takashi: | but I proposed to put the downtimes to monday so there's more time to fix the new bugs ;-) |
[13:21] | Which Linden: | Ha ha, yeah |
[13:21] | Tao Takashi: | and we don't need to do that on fridays |
[13:21] | Tao Takashi: | well, not "we" ;-) |
[13:21] | Tao Takashi: | YOU! ;-) |
[13:21] | Which Linden: | Ah! My heart! |
[13:21] | Which Linden: | :-) |
[13:21] | Tao Takashi: | oh, where is your heart? |
[13:22] | Which Linden: | San Francisco |
[13:22] | Zha Ewry winces | |
[13:22] | Which Linden: | So, you asked about the structure of a sim host |
[13:22] | Tao Takashi: | yes |
[13:22] | Ice Brodie: | kitsu, hi o.o |
[13:22] | Tao Takashi: | if it's not top secret ;-) |
[13:22] | Tao Takashi: | Hey ice |
[13:22] | Which Linden: | The dataserver is a complicated beast. |
[13:22] | Which Linden: | hi ice |
[13:22] | Zha Ewry: | you can see a lot in the wiki |
[13:22] | Zha Ewry: | Zero wnet through most of it, except for the dataserver, about a month back |
[13:23] | Tao Takashi: | I tried to search for it but couldn't really find the details |
[13:23] | Tao Takashi: | but maybe I did not look deep enough ;-) |
[13:23] | Ice Brodie: | one of these days I need to do a brain dump on my website. |
[13:23] | Tao Takashi: | but the dataserver is a central thing, right? |
[13:23] | Which Linden: | There are three dataservers per sim host |
[13:23] | Which Linden: | So, not central |
[13:23] | Tao Takashi: | ah, a local thing |
[13:23] | Tao Takashi: | ok, let me draw :) |
[13:23] | Ice Brodie: | mostly proxies, isn't it? |
[13:24] | Which Linden: | Their main purpose, as far as I can tell, was to make database requests be asynchronous |
[13:24] | Zha Ewry: | 3? Does that match the three asset server sets? |
[13:24] | Which Linden: | Yeah, basically a proxy for teh database |
[13:24] | Ice Brodie: | mn, twitch chairs... |
[13:24] | Which Linden: | Two are for "regular" data requests and one is for inventory |
[13:24] | Which Linden: | There used to be one per sim host but that caused performance problems. |
[13:25] | Zha Ewry blinks. 4 sims, 3 dataservers, one dedictaed to inventory. My. Complex. | |
[13:25] | Which Linden: | You betcha |
[13:25] | Tao Takashi: | ok, so blue is the database, white is a sim host and 3 dataservers |
[13:25] | Ice Brodie: | given that you can have asset issues if you don't use proxies like this, it's gotta be... I remember stuff like whole months where the dataserver just croaked. |
[13:25] | Which Linden: | When the sim requests a query from the dataserver, the dataserver sticks it on a queue and performs all queries in order |
[13:25] | Ice Brodie: | every friday and saturday... wasn't fun. |
[13:26] | Which Linden: | The sequential ordering is an interesting issues |
[13:26] | Which Linden: | On the one hand, it means that the central database has less load |
[13:26] | Zha Ewry: | so, they handle all the queries to the database(s) |
[13:27] | Tao Takashi: | does it have less load if it's not cached? |
[13:27] | Ice Brodie: | ugh, note to self, replace the error handlers on my heightmappers with an e-mail based system. |
[13:27] | Which Linden: | All queries that the sim might want to do, yes |
[13:27] | Which Linden: | And it does caching of queries |
[13:27] | Ice Brodie: | I'm getting 499 messages every minute from one of my drones. |
[13:27] | Which Linden: | Kelly did a lot of dataserver caching work |
[13:27] | Ice Brodie: | Kelly's a good guy. |
[13:27] | Ice Brodie: | I remember him when he was in QA :P I need to haunt his office hours some day :P |
[13:27] | Which Linden: | "a true gentleman" |
[13:28] | Ice Brodie: | is that why he wore a female AV for a year? :0 |
[13:28] | Which Linden: | The downside of the queuing is that if the queue gets too long, then new queries start to starve |
[13:28] | Which Linden: | Or rather, they just time out. |
[13:28] | Tao Takashi: | ah, ic |
[13:28] | Tao Takashi: | so where in the diagram is the caching happening? |
[13:29] | Which Linden: | Which diagram? |
[13:29] | Tao Takashi: | I guess inventory and the other 2 are mostly the same except semantically? |
[13:29] | Tao Takashi: | on the rug |
[13:29] | Nounouch Hapmouche: | On the sim host, in the dataservers process |
[13:29] | Which Linden: | Oh, whoa, didn't see that |
[13:29] | Wyn Galbraith: | Only in SL. |
[13:29] | Which Linden: | So yeah, they only differ semantically |
[13:30] | Which Linden: | And the caching happens in the dataserver itself |
[13:30] | Tao Takashi: | ok |
[13:30] | Nounouch Hapmouche: | So "all" the dataservers do is caching and serializing ? |
[13:30] | Which Linden: | No, it does more |
[13:30] | Which Linden: | (sigh) |
[13:30] | Which Linden: | But I'm not very up on what else it does |
[13:30] | Ice Brodie: | caching can do a lot for performance. |
[13:30] | Couch sit 2(male model setup) RED: Tonks Mann, say '/1 Hide' to hide me, or '/1 Show' to make me show. Or just right-click and sit on me to use me. | |
[13:30] | Nounouch Hapmouche: | Voodoo !!! |
[13:31] | Which Linden: | If done correctly, caching is awesome |
[13:31] | Which Linden: | I mean, a lot of queries really don't change very much |
[13:31] | Ice Brodie: | Which, who would be best to chat with about the LSL affects of the new sky system we're getting? o.O I wanna know how to gather data for it... |
[13:31] | Tao Takashi: | ok, but now those are the bottlenecks because of their sequential working? |
[13:32] | Tao Takashi: | I am now only missing the part in how LLSD might help with it and to get 1000 avatars on a sim ;-) |
[13:32] | Which Linden: | Ice, I don't know who would know, I' |
[13:32] | Which Linden: | ll find out |
[13:32] | Ice Brodie: | thanks, I need to know if the llCloud interface will be replaced, I've started coding for that one... |
[13:33] | Which Linden: | The bottleneck is basically the central database, I think |
[13:34] | Which Linden: | Oh, you mean message liberation and llsd messaging |
[13:34] | Tao Takashi: | yes |
[13:34] | Which Linden: | Well, initially, there won't be much change |
[13:34] | Tao Takashi: | not that I completely groked it ;-) |
[13:34] | Tao Takashi: | except that the messages will look more XMLy |
[13:35] | Object: Hello, Avatar! | |
[13:35] | Which Linden: | Basically we'll start sending messages over http. (the xml format is actually mostly incidental) |
[13:35] | Zha Ewry: | And lose the binary format |
[13:36] | Nounouch Hapmouche: | Cost is encapsulation, decapsulation, ROI is simplicity of expansion ? |
[13:36] | Zha Ewry: | And dynamic update |
[13:36] | Which Linden: | Don't know what that means, Nounouch, but tcp is a much better protocol for sending reliable messages than our udp message system |
[13:36] | Nounouch Hapmouche: | Nothing performance-wise then |
[13:37] | Zha Ewry: | With the flexablity, can update message formats without redeplying everything at once |
[13:37] | Which Linden: | Updating messages without redeploying is the major goal |
[13:37] | Nounouch Hapmouche: | Cost in performance, gain in developper time, mostly |
[13:37] | Tao Takashi: | so we can get Havok 10, I've learned :-) |
[13:37] | Which Linden: | We expect that using tcp instead of "reliable udp" will improve performance, though not immediately. |
[13:37] | Ice Brodie: | I've taken to HTTP myself, it's a great protocol compared with userland ones like e-mail. |
[13:37] | Wyn Galbraith: | Nice Tao. |
[13:38] | Zha Ewry: | Zero implied, pretty flat in terms of the performance. Longer paths, fewer dropped packets. |
[13:38] | Ice Brodie: | old userland, I should say. |
[13:38] | Tao Takashi: | in the next office hour I will then code the packet streams into that model ;-) |
[13:38] | Tao Takashi: | define userland? |
[13:38] | Wyn Galbraith would love a copy. | |
[13:38] | Tao Takashi: | maybe it will take more than 1 office hours though ;-) |
[13:38] | Which Linden: | I love the model, BTW |
[13:38] | Tao Takashi: | but I can give you a copy of this |
[13:39] | Ice Brodie: | I need to build models like that, Tao, I've already got a set of gylphs like that for ibMapper... |
[13:39] | Which Linden: | I'd love a copy |
[13:39] | Ice Brodie hunts for the latest model diagram. | |
[13:39] | Wyn Galbraith: | I can wait till it's complete ;) |
[13:39] | Tao Takashi: | It's for everybody to copy now |
[13:39] | Tao Takashi: | don't hold your breath ;-) |
[13:39] | Which Linden: | What's the sphere? |
[13:40] | Wyn Galbraith smiles and won't. | |
[13:40] | Tao Takashi: | the sphere is not part of my model |
[13:40] | Tao Takashi: | I guess it's a GOD called Linden Lab ;-) |
[13:40] | Which Linden: | We look like the Death Star? |
[13:40] | Nounouch Hapmouche: | It's an heightmapper robot ;) |
[13:40] | Ice Brodie: | pfft :P |
[13:40] | Ice Brodie: | that's one of my heightmappers. |
[13:41] | Ice Brodie: | and it's spewing errors, I really wish I wasn't sharing webspace with the LSL wiki right now x.x |
[13:41] | Which Linden: | Ice, I got an answer on windlight lsl calls |
[13:41] | Zha Ewry: | High mapper? |
[13:41] | Ice Brodie: | height.... |
[13:41] | Tao Takashi needs to get a coffee | |
[13:41] | Nounouch Hapmouche: | Recording terrain height most likely |
[13:41] | Which Linden: | There are currently no plans to integrate lsl with windlight, but we'd like to, eventually |
[13:41] | Tao Takashi: | does the ustream work for you, btw? |
[13:42] | Tao Takashi: | will it change wind? |
[13:42] | Which Linden: | Oh, uh, no |
[13:42] | Ice Brodie: | it also maps parcel data right now, it will eventually do weather as well, assuming llWind, llCloud don't get flushed completely x.x |
[13:42] | Which Linden: | The ustream is just sitting there, I might need to upgrade my java |
[13:42] | Hiro Market: | assuming this is a full scale atmospheric model, what do you plan to *do* with it? |
[13:42] | Tao Takashi: | I guess there is some industry based on wind |
[13:42] | Tao Takashi: | maybe it's simply a ustream problem |
[13:42] | Hiro Market: | after all, should handle ;lots of different atmospheric effects |
[13:42] | Which Linden: | I believe the long-term plan is to give greater atmospheric control to Residents |
[13:42] | Hiro Market: | so would they be accessible to sim owners say? |
[13:43] | Wyn Galbraith: | Oh boy, fog and rain and... |
[13:43] | Which Linden: | Yeah, that's teh first step |
[13:43] | Ice Brodie: | will they be removing the current calls for llWind and llCloud? |
[13:43] | Ice Brodie: | I hope they update them, and add to them ;.; |
[13:43] | Which Linden: | Just like you can control sun position and terrain textures now, I htink |
[13:43] | Ice Brodie: | I want more weather input. |
[13:43] | Which Linden: | Me too. :-) |
[13:43] | Ice Brodie: | input into my tools, I mean x.x |
[13:43] | Zha Ewry wants more stable wind for sailing ;-)( | |
[13:43] | Tao Takashi: | I want a sensor outside my door checking the weather and mapping it to my SL weather ;-) |
[13:44] | Which Linden: | I don't think we'll change llwind or llcloud for a while yet |
[13:44] | Tao Takashi: | you want more stable Havok ;-) |
[13:44] | Nounouch Hapmouche: | What other novelties can we expect in First Look, then ? |
[13:44] | Wyn Galbraith wants wind for dual-line sport kiting. | |
[13:44] | Ice Brodie: | Tao, that'd be very cool... I want to have the ability to show weather. |
[13:44] | Hiro Market: | other feature of landscape renders is fractal terrain and textures, any thought been given in that direction? |
[13:44] | Ice Brodie: | SLweather :P |
[13:44] | Which Linden: | Hiro: not that I'm aware of. |
[13:44] | Ice Brodie: | a fractal seed takes a lot to calculate x.x |
[13:44] | Hiro Market: | do it on the client |
[13:45] | Ice Brodie: | I don't think my client has that much power and I have a P4 |
[13:45] | Hiro Market: | there's some highly optimised turbulance functions around now |
[13:45] | Which Linden: | The server would have to know about the teerrain shape |
[13:45] | Wyn Galbraith: | Snow storms in SL. |
[13:46] | Which Linden: | Did we finish with the sim host model? |
[13:46] | Tao Takashi: | i think so |
[13:46] | Tao Takashi: | I might get it out my pocket again when I have additional questions :) |
[13:46] | Which Linden: | Ha ha, awesome |
[13:46] | Tao Takashi: | e.g. in how the dataservers will limit the 1000 avatar limit ;-) |
[13:46] | Tao Takashi: | so bring Ian again next time ;-) |
[13:47] | Which Linden: | Hah |
[13:47] | Ice Brodie: | blah, I am still behind on my work x.x |
[13:47] | Khamon Fate: | blah, I am still behind on my coffee |
[13:47] | Tao Takashi: | see, then 4000 people could attend a townhall! |
[13:47] | Which Linden: | I think the grid-wide concurrency is a larger issue for us ATM, it superseded per-sim concurrency |
[13:47] | Tao Takashi: | 4000 griefers ;-) |
[13:48] | Khamon Fate: | What's the difference between 4k people attending a town hall and 4k people reading the transcript or listening to the broadcast? |
[13:48] | Tao Takashi: | and where is the bottleneck on the grid-wise concurrency? |
[13:48] | Tao Takashi: | they have the feeling they are part of it |
[13:48] | Zha Ewry nods "Won't last, tho,Which. As concurrency goes up.. the number of people being annoyned by not being able to get into a sim.. will increase" | |
[13:48] | Khamon Fate: | oh |
[13:48] | Tao Takashi: | it's psychological |
[13:48] | Which Linden: | I am not sure where the grid-wise bottleneck is now, Doug is investigating that this week |
[13:48] | Ice Brodie: | the lag of a town hall should be experienced. |
[13:48] | Tao Takashi: | see, they didn't need the open letter |
[13:48] | Zha Ewry likes to walk in concrete :-) | |
[13:48] | Tao Takashi: | we all knew what happens because we attend office hours |
[13:49] | Tao Takashi: | go, Doug, go! :-) |
[13:49] | Ice Brodie: | please don't spam me Hornet... |
[13:49] | Which Linden: | 4k people on a sim use a lot more resources than just getting the text stream from im, and multicasting audio has a lot of technology supporting it |
[13:49] | Khamon Fate: | I tried to reference the SC crew to Zero's transcripts and LLSD but to no avail |
[13:50] | Tao Takashi: | I also thought that a podcat of Philip or Cory here and there might do it but I am not that sure anymore |
[13:50] | Tao Takashi: | people really want to attend it although not much new information is spread there |
[13:50] | Khamon Fate: | People want the software to work. They want the service they're paying for. They're becoming very insistant. |
[13:50] | Tao Takashi: | it's also great for meeting people ;-) |
[13:50] | Tao Takashi: | even at sim borders around |
[13:51] | Zha Ewry nods "I think that, 200 would be progress at the moemnt. And some of the costs are not linear, alas" | |
[13:51] | Tao Takashi: | well, 1000 avatars on one sim would not work anyway |
[13:51] | Tao Takashi: | would not make any sense that is |
[13:51] | Tao Takashi: | less lag for 100 avatars might be good though |
[13:51] | Khamon Fate: | floating room only |
[13:51] | Ice Brodie: | the demand of those 3 local dataserver caches would be choking. |
[13:51] | Zha Ewry: | Not so mch per sim as per small area |
[13:52] | Tao Takashi: | Hi Donovan |
[13:52] | Zha Ewry: | People have this nasty habit of wanting to be in the same place. |
[13:52] | Which Linden: | The sim itself would probably be struggling at 100 |
[13:52] | Tao Takashi: | because of which component? |
[13:52] | Which Linden: | It does a lot of housekeeping for each av |
[13:53] | Tao Takashi: | so computing |
[13:53] | Which Linden: | Basically |
[13:53] | Khamon Fate: | Yeah this tech just isn't ever gonna support that kind of crowd. Something else will have to come along. |
[13:53] | Tao Takashi: | Kaneva? ;-) |
[13:53] | Zha Ewry: | When you split domains, how muich headroom do you get? |
[13:53] | Khamon Fate: | Having that many avs on the grid LL's vision of "being there." |
[13:53] | Which Linden: | ...split domains? |
[13:53] | Hiro Market: | oh, Haneva is grim |
[13:53] | Hiro Market: | Kaneva even |
[13:53] | Zha Ewry: | Agent domain off the sim |
[13:54] | Zha Ewry: | Zero went through that last month |
[13:54] | Zha Ewry: | So.. the sim focuses on land/physics and the agent housekeeping becomes seperated out |
[13:54] | Tao Takashi: | and don't say, that a sim will be struggling at 100, I already blogged about soon having 1000 avatars per sim ;-) |
[13:54] | Donovan Linden: | it's unknown how much headroom we'll get until we actually do it |
[13:55] | Ice Brodie: | of all the... blah, work just cropped up x.x |
[13:55] | Khamon Fate: | Then you could put the sim in a broadcast prefered mode that wouldn't accept updates so much as send data to connected avs |
[13:55] | Which Linden: | Yeah, software is pretty unpredictable. :-( |
[13:55] | Tao Takashi: | well, I put some precautions in the text |
[13:55] | Khamon Fate: | People, on the other hand, are highly predictable. They'll put up with loads of crap and then some. |
[13:55] | Ice Brodie: | I gotta go, I'll be back later. |
[13:55] | Tao Takashi: | take care, Ice |
[13:55] | Khamon Fate: | bye ice |
[13:56] | Which Linden: | Thanks for coming, ice |
[13:56] | Tao Takashi: | everyboy interested took a copy of the diagram? |
[13:56] | Which Linden: | The average per-sim concurrency is about 4 |
[13:56] | Which Linden: | right now |
[13:56] | Zha Ewry: | but very spiky, yes? |
[13:57] | Which Linden: | Yeah, very variable |
[13:57] | Zha Ewry: | I mean, Phatcasts island, is probably rarely under 20. |
[13:57] | Zha Ewry: | And some sims rarely see 2 |
[13:57] | Which Linden: | I'm sure if sims could host more avs that it would vary even more. :-) |
[13:58] | Khamon Fate: | What does average per-sim concurrency mean Which? What does LL gather from that stat? |
[13:58] | Khamon Fate: | Or what other stats are used with it to determine the state of the grid et cetera |
[13:59] | Which Linden: | Just dividng concurrncy buy #regions |
[13:59] | Which Linden: | by |
[13:59] | Which Linden: | I'm not really sure what stats we have, obviously concurrnecy is one |
[14:00] | Which Linden: | Basically what's on SL.com, but in more detail |
[14:00] | Tao Takashi: | coffees per hour is another one, I am sure |
[14:00] | Which Linden: | Zero's number of coffees per hours would be through the roof |
[14:00] | Tonks Mann: | LOL |
[14:00] | Tao Takashi: | heh |
[14:01] | Wyn Galbraith: | Ah that's what's wrong with me today... no coffee yet. |
[14:01] | Khamon Fate: | Thanks for hosting Which. |
[14:01] | Which Linden: | Well, it is 2 pm PDT |
[14:01] | Zha Ewry speaking of Zero. Have you heard from him? How's life with a sproglet? | |
[14:01] | Wyn Galbraith: | Great meeting Which. Do you need watering ;) |
[14:01] | Nounouch Hapmouche: | Any pointer on the Linden being in charge of the translation and doing office hours ? |
[14:01] | Khamon Fate: | Did they name the baby Negative One? |
[14:01] | Which Linden: | I haven't heard from him, I'll tell him that you're thinking of him next time I "see" him though |
[14:01] | Which Linden: | Heh |
[14:02] | Tonks Mann: | :D |
[14:02] | Zha Ewry: | Thnkas |
[14:02] | Khamon Fate: | Minus One, that's pretty |
[14:02] | Which Linden: | Yeah, thanks all for being cool, this was a great discussion |
[14:02] | Dragonfan Hooper: | i didn't know this one was going on here |
[14:02] | Zha Ewry: | This is the cool group, Which |
[14:02] | Zha Ewry: | Low key |
[14:02] | Khamon Fate: | People would pronouce Minusone as min-U-sone |
[14:02] | Khamon Fate: | ha ha ha |
[14:02] | Which Linden: | I'll post the transcript shortly. |