Viewer Evolution User Group/Archive/2011-03-16
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08:00 | Tonya Souther | Hi, Oz. |
08:01 | Ju | hi Oz |
Oz Linden | Hi everybody | |
Nimh | HI Oz | |
WolfPup Lowenhar | shouts: Hello Jessica and welcome to Hippotropolis a new game of Zyngo Multi will be starting shortly. | |
translator Nimh20's Google Translator | HI Oz | |
Phoenix-FirestormViewer Rocks | morning oz ㋡ | |
draconis.neurocam | 0.0 | |
Oz Linden | https://wiki.secondlife.com/wiki/Viewer_Evolution_User_Group | |
08:02 | Nimh | Oz--I have something real quick to put out there |
Jessica Lyon | lol WolfPup | |
Oz Linden | how quick is real quick? | |
Wolfpup | sorry have @$$ette issues this morning | |
WolfPup Lowenhar | shouts: sorry have @$$ette issues this morning | |
Oz Linden | not many things are around here, has been my experience.... | |
Nimh | When a new user logs into SL on V2 the first time their MIC is on --so the speak buttion is pressed--- | |
08:03 | So its loud etc. etc. | |
Oz Linden | really? | |
Nimh | CAn you change this debug setting to False? | |
PTTCurrentlyEnabled Use Push to Talk mode Boolean True No | ||
Jonathan | I brought that up too at the end of a scrum and Q said that was the desired behavior -- mic on for new users | |
Tonya Souther | facepaws. | |
Nimh | ok i tried | |
Ju | ouch | |
Toy | >.< | |
08:04 | Oz Linden | well, if that's what Q said, then it's probably true |
Tonya Souther | That one sets the BS flag. | |
Nimh | Yeah its great when all the NOOBS get Muted | |
makes perfect sense | ||
Jessica Lyon | cough... | |
Wolfpup | Oz there is an issue in the drop from yesterday in basic mode | |
WolfPup Lowenhar | shouts: Oz there is an issue in the drop from yesterday in basic mode | |
Jonathan | Since we are adding a hint to the speak button maybe that decision can be revisited | |
Oz Linden | I assume that there's an issue on that somewhere (or 12) | |
Nimh | Excuse me Tanya? | |
What was that? | ||
08:05 | Oz Linden | put it on the agenda, WP |
Tonya Souther | that it's enabled by default as intended behavior. That can't be right. | |
Not saying you're BSing anyone. | ||
Wolfpup | oz it is more of a bug i think | |
WolfPup Lowenhar | shouts: oz it is more of a bug i think | |
Oz Linden | would someone look for an issue on that and add it to the end of the agenda, please? | |
Tonya Souther | Or certainly at least a misfeature. | |
Jonathan | wolfpup could you stop shouting? | |
Phoenix-FirestormViewer Rocks | or at least unwanted behavior by the users | |
Oz Linden | stop shouting, Wolfpup | |
08:06 | Nimh | The intended Behavior is causesing all NOOBS to be Muted--Isnt' SL about communitacting |
Wolfpup | sorry loging issues after a crash this morning | |
Oz Linden | ok ok - I get it | |
find an issue | ||
Nimh | thanks for your time on a small issue | |
Oz Linden | VWR-25167 | |
08:07 | JIRA-helper | http://jira.secondlife.com/browse/VWR-25167
VWR-25167 Attachment point values for parallel limbs have different values in avatar_lad.xml |
draconis.neurocam | just found this , it seems silly | |
they should be the same i would think no? | ||
Robin Cornelius | waves, sorry i'm late | |
Tonya Souther | I've been wrangling with it since getting on SL...but wouldn't changing it require people to edit every attachment? | |
Phoenix-FirestormViewer Rocks | new resident is fumeling around, pressing ont he keybaord etc, not knowing they are brodcasting sounds... other residents mute them, then the new resident figures out the sound is on and asks a question, noone heras them | |
Wolfpup | hey robin hows the viewer | |
Robin Cornelius | not using it yet, at work using radagast | |
08:08 | Wolfpup | ok |
Oz Linden | so the issue is that the attachment points are not symmetric? | |
draconis.neurocam | yes | |
Tonya Souther | Or, worse, make things look different on people depending on which viewer they're using to look at them? | |
Nimh | Thanks Tankmaster but i guess when you code all day you loose common sense | |
Phoenix-FirestormViewer Rocks | or... new resident comes onto SL not knowning the mic is on, says something, others year, and new resident feels SL is invading their privacy by alywas having the mic open, which *may* though unlikely, cauese unwanted legal responce from the new resident | |
08:09 | Oz Linden | seems odd, but I imagine that changing it would be far worse than leaving it alone |
tank ... we've moved on ... | ||
draconis.neurocam | i thought the position was stored, so if it was changed it would only effect new content | |
Phoenix-FirestormViewer Rocks | oh, lol, sorry :P | |
draconis.neurocam | in the attachment | |
Tonya Souther | I've had a complaint about the avatar mesh mapping ever since I got on SL, too, but fixing it would break existing content as well. | |
08:10 | draconis.neurocam | the value change is tiny |
but still worthy in my opinion | ||
Oz Linden | it's stored in the attachment if you edit the position (drag it) ... don't know if it's stored if you leave it on the default relative to the attachment point | |
draconis.neurocam | well usually creators, have a default set, when they box it | |
Tonya Souther | But is it stored as an absolute value or as an offset from the attchment point? | |
Ju | tiny but certainly noticeable | |
08:12 | Tonya Souther | If the latter, moving the attachment piont will move the attachment. |
08:13 | Oz Linden | from the experiment I just did, it looks like the position stored is the offset from the chosen attach point |
Tonya Souther | Then changing ti will break content. | |
Ju | too bad | |
Robin Cornelius | attachments are child objects and positions are stored as offsets from the base position | |
08:14 | Oz Linden | in any event - I don't think that we can change those points... we'd break tons of existing stuff |
Tonya Souther | you'd have to have a flag day to change it without getting different results based on viewer. | |
08:15 | draconis.neurocam | legacy weirdness is just part of sl then i guess |
Ju | thanks for trying drac :) | |
Oz Linden | Some decisions need to be made right the first time.... and then lived with regardless | |
Wolfpup | i know im currently working on one legacy bug | |
Oz Linden | like which side of the road to drive on :-) | |
08:16 | Ima Mechanique | oz, that's what my parents said |
Oz Linden | storm-809 | |
JIRA-helper | http://jira.secondlife.com/browse/STORM-809
STORM-809 Official Linux builds no longer built with c-ares support - causes big performance pauses | |
Tonya Souther | Sweden changed sides of the road at modnight one New Year's Eve... | |
Nimh | When are you all going to hire a new Search GSA person---No changes to GSA since 11/2010 | |
? | ||
08:17 | Oz Linden | Yes, we know about this one.... |
nimh ... please stick to the agenda ... feel free to add items at the end | ||
Nimh | ok | |
08:18 | Oz Linden | The repo for libcurl is public... if someone wants to provide a fix, it will get priority attention |
08:19 | we do know about this one, and it's on the list of things to sort out as part of moving to vs2010 | |
Discrete Dreamscape | Would that mean submitting a new prebuilt package as a patch? | |
Oz Linden | which we're trying very hard to wrap up asap | |
Robin Cornelius | apart from the obvious, what needs doing? is it as simple as patching the configure options of that pacakge to be correct? | |
Oz Linden | no, it would mean providing a patch against the repo that builds the prebuild | |
probably, Robin | ||
Discrete Dreamscape | Ah, that's easy then | |
08:20 | Oz Linden | This is why we moved all the open dependencies out to bitbucket - so you could do this kind of issue |
বরুনদাশ গুপ্তে | makes sense | |
Robin Cornelius | let me cook a patch, should not take long at all | |
08:21 | Oz will such patches work on review board? | |
Oz Linden | you should be able to assign that STORM issue to yourself Robin | |
I'd have to set up the repositories | ||
Robin Cornelius | ok unless you really want to, lets not do that right now, i believe its a one line change | |
Oz Linden | I suppose I should do that, but I don't really want to spend the time to do all the ones no one is working on... | |
08:22 | I'll add 3p-libcurl though after we're done here. | |
let me know ... if it's more complicated then I'll set up the reviewboard | ||
08:23 | Discrete Dreamscape | I fixed it on my build with just a configure options changew |
Robin Cornelius | --non-blocking --c-ares or somthing off the top of my head | |
welcome trigger | Leric777 Resident arriving | |
Oz Linden | I'd like to make sure that it's correct for all the platforms, though | |
Robin Cornelius | windows uses native threads for DNS resolver so its a non issue there | |
Discrete Dreamscape | --enable-nonblocking --enable-threaded-resolver was what I added | |
08:24 | Mac experiences the same problem as Linux apparently | |
Robin Cornelius | yea makes sense it would | |
08:25 | Tonya Souther | I haven't seen it that I know of... |
Oz Linden | to test the prebuild you'll have to base your viewer build off of oz_linden/viewer-autobuild | |
welcome to the brave new world :-) | ||
Discrete Dreamscape | Woo! | |
08:26 | Oz Linden | I really hope that we can get all that moved to viewer-development now - we were waiting for the 2.6 beta to be done, and I've been distracted by a lot of internal stuff |
will be spending most of today on making a punch list of what remains to be done | ||
08:27 | hopefully it won't be disruptive for too long | |
08:28 | which brings us to the end of the list... so what's our next topic? | |
Tonya Souther | VWR-25062 | |
JIRA-helper | http://jira.secondlife.com/browse/VWR-25062
VWR-25062 Add the ability to allow or deny domains that parcel owners want to play in the viewer's media and audio players | |
Oz Linden | I'm going to build a viewer with that and get some review done, Tonya - will be in touch soon | |
Tonya Souther | nods. | |
08:29 | Oz Linden | whether or not to include it is fairly sure to set off a significant discussion :-) |
Tonya Souther | Go ahead and pick tip off that repository. | |
Jessica Lyon | understatement ^ | |
08:30 | Jonathan | Where is that allow/deny list stored? |
08:31 | Tonya Souther | User settings. |
Oz Linden | locally? | |
Jessica Lyon | Local yes | |
Jonathan | would it make more sense to store it server-side? | |
Tonya Souther | yes...hang on, looking for the filename. | |
Jonathan | like the mute list is now? | |
Jessica Lyon | if LL would make a place for it server side it would make sense | |
Tonya Souther | yes, medialist.xml locally. | |
08:32 | Oz Linden | if we take the change, I suppose storing it server side becomes an issue |
Jessica Lyon | Well, if you guys take it, and make room for it server side we'll be happy to make the change to utilize that. | |
08:33 | Jonathan | then there is the issue of how many the server would store, lenths, etc |
Phoenix-FirestormViewer Rocks | 42! | |
Tonya Souther | That'd be something the TPV community woul happily accept. | |
08:34 | Toy | COuld you just store md5 hashes in integer format to save space? |
Tonya Souther | not sure it would save any compared to a domain name. | |
Oz Linden | I'll let you know if/when there's any decision on it, but I have not had a chance to seriously start the conversation yet | |
Toy | In integer format, it's very short. | |
Oz Linden | storage space really isn't an issue | |
08:35 | Toy | Ok. |
Oz Linden | we add multiple terabytes/day to the storage for SL | |
Toy | O.o | |
Oz Linden | look around... | |
08:36 | Jessica Lyon | lol |
Oz Linden | nimh... you had some other topic earlier? | |
08:37 | guess not... anyone else? | |
08:38 | oh... I've got one .... | |
Toy | I am here the first time, so I might be behind on issues. | |
So ... any plans on bringing back the pie menu? | ||
Oz Linden | XMPP group chat is now officially live-for-testing on the aditi grid | |
Toy | Yay :) | |
08:39 | Jonathan | was that the secret project merging in oz? |
Oz Linden | https://wiki.secondlife.com/wiki/Chat_Systems | |
Tonya Souther | yay! | |
Jessica Lyon | All libs are available now for building Oz? | |
Oz Linden | don't know.... | |
let me look... | ||
08:40 | Phoenix-FirestormViewer Rocks | i was able to build the XMPP viewer a few weeks ago |
Nimh | Oh yes OZ | |
Jonathan | I've been compiling it for over a month | |
Jessica Lyon | Kadah, had said there was a missing Lib | |
Nimh | Changing this debig value to False | |
Oz Linden | no, it looks like libstrophe is still not posted | |
will bug them about that | ||
Jessica Lyon | right ok ty | |
Jonathan | the strophe lib was missing for a long time but finally appeared | |
Oz Linden | bug there is a Project viewer for it now | |
08:41 | https://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers#Second_Life_Project_Viewers | |
Nimh | PTTCurrentlyEnabled Use Push to Talk mode Boolean True ----- <------- Changing that to False | |
08:42 | Oz Linden | Find or create a VWR issue for that, please, Nimh and I'll look into why it was done that way |
Nimh | you got it | |
08:43 | Oz Linden | To answer your question, Jonathan... no, XMPP was not the merge we were waiting for |
it was the 2.6.0 beta candidate changes, which went in yesterday | ||
08:44 | Discrete Dreamscape | heads off for some sleep.. |
Jonathan | I saw a ton of SOCIAL changesets go in | |
Oz Linden | I believe Robin made a lot of contributions to that... | |
draconis.neurocam | was the basic or skylight skin for v2 it seems | |
Oz Linden | right | |
Phoenix-FirestormViewer Rocks | some intl changes to, more translations are nice | |
08:45 | বরুনদাশ গুপ্তে | "skylight"? |
Jessica Lyon | you mean starlight? | |
Oz Linden | a descendant of skylight, yes, but in the downloaded viewer rather than via the web | |
Jessica Lyon | not heard of skylight o.0 | |
Oz Linden | it's being called "Basic Mode" now | |
08:46 | Jonathan | Is this the right venue to tell us a little bit about it? |
বরুনদাশ গুপ্তে | oh, the web viewer thingy? | |
Oz Linden | there will be a blog post about it when we launch the beta | |
Nimh | Will Windlight setting ever go server side? | |
Jessica Lyon | yes, estate windlight.. any eta? | |
Oz Linden | We have some people finishing up Windlight region settings | |
08:47 | Ju | great news :) |
Toy | [08:38] Toy (toy.wylie): I am here the first time, so I might be behind on issues. | |
08:38 | So ... any plans on bringing back the pie menu? | |
08:47 | Oz Linden | no |
Toy | >.< | |
Randomized Jigsaw | lol\ | |
Toy | Thanks. | |
Jessica Lyon | that's something we're going to have to do I think | |
08:48 | but requires writing it from scratch for lgpl | |
Oz Linden | I don't know the full history of the pie menu discussions, really | |
Ju | as an option, Jessica? | |
Toy | Of course optionally. | |
Te pie menu is the hting that keeps me on V1. | ||
Jessica Lyon | of course, an option | |
08:49 | Ju | good |
Jessica Lyon | we have a LOT of people obviously who want pie back, but not all.. we wouldn't force it on anyone. | |
Toy | The context menu is slow, unpredictable and inaccurate. So no option for someone who is used to work fast, without looking at the options. | |
As Torley advertised years ago ... Muscle Memory. | ||
08:50 | Ju | mm :) |
draconis.neurocam | the context menu is far easier from a code standpoint i would think, standard ui functionality | |
08:51 | Toy | The user doesn't care about code. |
And pie menus are standard in 3D applications like Maya. | ||
Oz Linden | the real trick will be that some of the existing menus have too many choices to be done as pies | |
Jessica Lyon | I've gotten used to the context menu, as have many. some however refuse to get used to it. | |
Toy | REarrange them for the pie menu so they make sense. | |
Jessica Lyon | Oz, yes.. that's going to be a challenge | |
Tonya Souther | "Refuse" is too harsh a word. Many simply find pi menus far easier. | |
বরুনদাশ গুপ্তে | The rectangular context menus are easier to extend. One-level pie menus are cool, but mutli-level ones are a PITA. | |
Toy | It's nmot refusal, its a question of efficiency. | |
08:52 | Jonathan | a number of menus are dynamic, too, based on context |
Arrehn | I *can* use the context menu, but I believe that the pie menus are better UI overall... sa shame it was just removed. I just assumed it was because someone was lazy. | |
Toy | If itr was about "easy" SL was text base :P | |
based* | ||
Pie menu worked great in V1, so why is this suddenly a problem in V2? | ||
Jessica Lyon | well Pie menus are a pita code wise. | |
not nearly as scalable | ||
Toy | I agree. | |
Oz Linden | I believe it was a much more complex issue than just laziness, but I wasn't here for it | |
08:53 | Jonathan | I have not missed the pie menus as much as I thought I would |
Ju | it's really a personal thiing, some people like me do prefer context menus - not all brains work in the same way | |
Toy | I did, sadly. | |
Jessica Lyon | what Ju said. Thus why it has to be optional | |
Toy | Therefore it must be an option. | |
Heh | ||
08:54 | Jessica Lyon | Default I think would still be context menu's, especially for V2 users migrating to Firestorm |
Jonathan | but, it also has taken me a long time to learn where to find things | |
Oz Linden | Just so everyone is clear... Q and I were in full agreement on options... they are at best a neccisary evil | |
Jessica Lyon | I think options are very important.. as long as defaults are chosen responsibly | |
08:55 | Ima Mechanique | hey, welcome cummere, SL finally let you in ;-) |
Toy | nods at Jessica | |
Optiopns can be hidden to protect the user if needed. | ||
Cummere Mayo | two hours after failing to get the 2.6.1 build to work | |
Jessica Lyon | Phoenix has a LOT of options.. we also take time to hold classese on those options to help educate users. | |
Something that is somewhat lacking on the LL side i'm afraid. | ||
08:56 | Nimh | So Oz when are we going to hear from Rod Humble about the the state of SL--ever? |
Oz Linden | I tried to run Phoenix and Imprudence yesterday - both messed up the video card on my test system | |
Nimh | sorta like the state of the union | |
Jessica Lyon | o.0 | |
how so? | ||
Oz Linden | Have not put in a support request yet :-) | |
Arrehn | I think the reason pie menu keeps coming up 1yr later is due to there never being any real discussion on it when it was removed. The silence was deafening. | |
Cummere Mayo | o.O | |
Phoenix-FirestormViewer Rocks | lol | |
Jessica Lyon | lol Oz, you could and should! | |
Oz Linden | color mapping went all to *!* | |
Toy | This, Arrehn. | |
Phoenix-FirestormViewer Rocks | thats... odd really | |
Nimh | never i guess--the board of directors won't let him or what | |
Cummere Mayo | thats wierd | |
08:57 | you sure you dont have a defective card on your test machine? | |
Tonya Souther | BTW, anyone who's using my Snowstorm media filter patch, I just pushed an update to it that makes it a bit more useful. | |
draconis.neurocam | was it an ati card? | |
Oz Linden | have not launched Firestorm on that system yet | |
Phoenix-FirestormViewer Rocks | what about V2? | |
Arrehn | You might want to wait for Firestorm Preview 2 then.. less bugs ;) | |
08:58 | Toy | preview #2 ❤ |
Oz Linden | I didn't have time for debugging, so I didn't look, but I don't think so - if I recall, it's a fairly high end NVIDIA card. | |
v2 works | ||
Jessica Lyon | firestorm preview 2 is just around the corner btw. | |
I'll send you a copy once it's out Oz | ||
Oz Linden | I'll be watching | |
Cummere Mayo | oooh do you have the latest set of drivers? if so roll back | |
Phoenix-FirestormViewer Rocks | which do you recomend, mayo? | |
08:59 | Oz Linden | I'm actually not going to make much effort to fix it... if it works, great... if it doesn't, I'll move on |
it's a win7 system and I've just told it to apply whatever updates it wants to | ||
09:00 | I'll write up a problem description tomorrow if I can and send it to both viewer teams... see who figures it out :-) | |
anyway... our time is up... thank you all for coming. | ||
draconis.neurocam | thanks oz | |
Oz Linden | Put agenda items on for next time. | |
Jessica Lyon | Thanks oz | |
09:01 | Ju | thanks Oz! |
Cummere Mayo | ty oz |