Difference between revisions of "PRIM REFLECTION PROBE DYNAMIC"
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{{LSL Constant | {{LSL Constant | ||
|type=integer | |type=integer | ||
|name=PRIM_REFLECTION_PROBE_DYNAMIC | |name=PRIM_REFLECTION_PROBE_DYNAMIC | ||
|value= | |value=2 | ||
|desc=Used with [[PRIM_REFLECTION_PROBE]]. A reflection probe does not image avatars by default, otherwise it images avatars if this flag is set on the corresponding prim. Imaging avatars in reflection probes has a performance cost. | |desc=Used with [[PRIM_REFLECTION_PROBE]]. A reflection probe does not image avatars by default, otherwise it images avatars if this flag is set on the corresponding prim. Imaging avatars in reflection probes has a performance cost. | ||
|examples | |examples | ||
Line 19: | Line 14: | ||
|cat4 | |cat4 | ||
}} | }} | ||
[[Category:glTF]] |
Latest revision as of 12:35, 4 April 2024
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Description
Constant: integer PRIM_REFLECTION_PROBE_DYNAMIC = 2;The integer constant PRIM_REFLECTION_PROBE_DYNAMIC has the value 2
Used with PRIM_REFLECTION_PROBE. A reflection probe does not image avatars by default, otherwise it images avatars if this flag is set on the corresponding prim. Imaging avatars in reflection probes has a performance cost.
Caveats