Difference between revisions of "Dialog Message"

From Second Life Wiki
Jump to navigation Jump to search
(Clean up your code before you post it.)
Line 23: Line 23:
     state_entry()
     state_entry()
     {
     {
    llListen(channel,"", "","");  
        llListen(channel,"", "","");  
     }
     }
      
      
     on_rez(integer start_param)
     on_rez(integer start_param)
     {
     {
    llResetScript();
        llResetScript();
     }   
     }   
          
          
Line 42: Line 42:
             names = names + llDetectedKey(i);
             names = names + llDetectedKey(i);
         }
         }
    }
          
          
    }
    listen(integer chan, string name, key id, string command)
          
    {
          
        string name0 = llList2String(names, 0);
          
        string name1 = llList2String(names, 1);
         listen(integer channel, string name, key id, string command)
        string name2 = llList2String(names, 2);
        string name3 = llList2String(names, 3);
        string name4 = llList2String(names, 4);
        string name5 = llList2String(names, 5);
        string name6 = llList2String(names, 6);
        string name7 = llList2String(names, 7);
        string name8 = llList2String(names, 8);
        string name9 = llList2String(names, 9);
        string name10 = llList2String(names, 10);
        string name11 = llList2String(names, 11);
        string name12 = llList2String(names, 12);
        string name13 = llList2String(names, 13);
        string name14 = llList2String(names, 14);
        string name15 = llList2String(names, 15);
        string name16 = llList2String(names, 16);
        string name17 = llList2String(names, 17);
        string name18 = llList2String(names, 18);
        string name19 = llList2String(names, 19);
        string name20 = llList2String(names, 20);
        string name21 = llList2String(names, 21);
        string name22 = llList2String(names, 22);
         string name23 = llList2String(names, 23);
         string name24 = llList2String(names, 24);
         string name25 = llList2String(names, 25);
         string name26 = llList2String(names, 26);
        string name27 = llList2String(names, 27);
        string name28 = llList2String(names, 28);
        string name29 = llList2String(names, 29);
        string name30 = llList2String(names, 30);
        uuid=llGetOwner();
 
        if (llDialogMsg(command,"dialog"))
         {
         {
        string key0 = llList2String(keys, 0);
            name = llGetSubString(command,7,-1);
        string name0 = llList2String(names, 0);
            if (name != "dialog")
        string name1 = llList2String(names, 1);
                llDialog(uuid,name,["OK"],channel );
        string name2 = llList2String(names, 2);
        string name3 = llList2String(names, 3);
        string name4 = llList2String(names, 4);
        string name5 = llList2String(names, 5);
        string name6 = llList2String(names, 6);
        string name7 = llList2String(names, 7);
        string name8 = llList2String(names, 8);
        string name9 = llList2String(names, 9);
        string name10 = llList2String(names, 10);
        string name11 = llList2String(names, 11);
        string name12 = llList2String(names, 12);
        string name13 = llList2String(names, 13);
        string name14 = llList2String(names, 14);
        string name15 = llList2String(names, 15);
        string name16 = llList2String(names, 16);
        string name17 = llList2String(names, 17);
        string name18 = llList2String(names, 18);
        string name19 = llList2String(names, 19);
        string name20 = llList2String(names, 20);
        string name21 = llList2String(names, 21);
        string name22 = llList2String(names, 22);
        string name23 = llList2String(names, 23);
        string name24 = llList2String(names, 24);
        string name25 = llList2String(names, 25);
        string name26 = llList2String(names, 26);
        string name27 = llList2String(names, 27);
        string name28 = llList2String(names, 28);
        string name29 = llList2String(names, 29);
        string name30 = llList2String(names, 30);
        uuid=llGetOwner();
    if (llDialogMsg(command,"dialog"))
    {
        string name = llGetSubString(command,7,-1);
        if (name == "dialog")
            {}
        else
            llDialog(uuid,name,["OK"],channel );
             llDialog(name0,name,["OK"],channel );
             llDialog(name0,name,["OK"],channel );
             llDialog(name1,name,["OK"],channel );
             llDialog(name1,name,["OK"],channel );
Line 122: Line 117:
             llListenRemove(handle);
             llListenRemove(handle);
             llSleep(1);
             llSleep(1);
    }
        }
     }
     }
}
}
Line 131: Line 126:
For technical support, requests, etc., use the Search under the Groups Tab and search for .::Prototype::.
For technical support, requests, etc., use the Search under the Groups Tab and search for .::Prototype::.
</pre>  
</pre>  
if you have any problems getting this script to work either contect me inworld [https://wiki.secondlife.com/wiki/User:Revolution_Perenti Revolution Perenti]
if you have any problems getting this script to work either contact me inworld [[User:Revolution_Perenti|Revolution Perenti]]
or visit out Open Source Section at skidz partz we have many different versions of this system.
or visit out Open Source Section at skidz partz we have many different versions of this system.
[http://slurl.com/secondlife/Snow%20Crash/128/128/23 Snow Crash]
[http://slurl.com/secondlife/Snow%20Crash/128/128/23 Snow Crash]


{{#vardefine:sort|Dialog Message}}{{LSLC|Library}}{{LSLC|Examples}}
{{#vardefine:sort|Dialog Message}}{{LSLC|Library}}{{LSLC|Examples}}

Revision as of 14:03, 3 September 2007

just a simple script thats lets you say messages over a dialog instead of using llSay or llShout so it lets everyone see.

USAGE: /channel dialog "message" (without quotes)

integer channel = 1000;

integer llDialogMsg(string msg,string command)
{
    return llSubStringIndex(msg,command) == 0;
}

key uuid;
list names;
list keys;
integer handle;
integer gPos = 0;
default
{
    state_entry()
    {
        llListen(channel,"", "",""); 
    }
    
    on_rez(integer start_param)
    {
        llResetScript();
    }  
        
    sensor(integer num_detected)
    { 
        names = [];
        gPos = 0;
        integer i;

       
        for (i = 0; i < num_detected; i++)
        {
            names = names + llDetectedKey(i);
        }
    }
        
    listen(integer chan, string name, key id, string command)
    {
        string name0 = llList2String(names, 0);
        string name1 = llList2String(names, 1);
        string name2 = llList2String(names, 2);
        string name3 = llList2String(names, 3);
        string name4 = llList2String(names, 4);
        string name5 = llList2String(names, 5);
        string name6 = llList2String(names, 6);
        string name7 = llList2String(names, 7);
        string name8 = llList2String(names, 8); 
        string name9 = llList2String(names, 9);
        string name10 = llList2String(names, 10);
        string name11 = llList2String(names, 11);
        string name12 = llList2String(names, 12);
        string name13 = llList2String(names, 13);
        string name14 = llList2String(names, 14);
        string name15 = llList2String(names, 15);
        string name16 = llList2String(names, 16);
        string name17 = llList2String(names, 17);
        string name18 = llList2String(names, 18);
        string name19 = llList2String(names, 19);
        string name20 = llList2String(names, 20);
        string name21 = llList2String(names, 21);
        string name22 = llList2String(names, 22);
        string name23 = llList2String(names, 23);
        string name24 = llList2String(names, 24);
        string name25 = llList2String(names, 25);
        string name26 = llList2String(names, 26);
        string name27 = llList2String(names, 27);
        string name28 = llList2String(names, 28);
        string name29 = llList2String(names, 29);
        string name30 = llList2String(names, 30);
        uuid=llGetOwner();

        if (llDialogMsg(command,"dialog"))
        {
            name = llGetSubString(command,7,-1);
            if (name != "dialog")
                llDialog(uuid,name,["OK"],channel );
            llDialog(name0,name,["OK"],channel );
            llDialog(name1,name,["OK"],channel );
            llDialog(name2,name,["OK"],channel );
            llDialog(name3,name,["OK"],channel );
            llDialog(name4,name,["OK"],channel );
            llDialog(name5,name,["OK"],channel );
            llDialog(name6,name,["OK"],channel );
            llDialog(name7,name,["OK"],channel );
            llDialog(name8,name,["OK"],channel );
            llDialog(name9,name,["OK"],channel );
            llDialog(name10,name,["OK"],channel );
            llDialog(name11,name,["OK"],channel );
            llDialog(name12,name,["OK"],channel );
            llDialog(name13,name,["OK"],channel );
            llDialog(name14,name,["OK"],channel );
            llDialog(name15,name,["OK"],channel );
            llDialog(name16,name,["OK"],channel );
            llDialog(name17,name,["OK"],channel );
            llDialog(name18,name,["OK"],channel );
            llDialog(name19,name,["OK"],channel );
            llDialog(name20,name,["OK"],channel );
            llDialog(name21,name,["OK"],channel );
            llDialog(name22,name,["OK"],channel );            
            llDialog(name23,name,["OK"],channel );
            llDialog(name24,name,["OK"],channel );
            llDialog(name25,name,["OK"],channel );
            llDialog(name26,name,["OK"],channel );
            llDialog(name27,name,["OK"],channel );
            llDialog(name28,name,["OK"],channel );
            llDialog(name29,name,["OK"],channel );
            llDialog(name30,name,["OK"],channel );
            llListenRemove(handle);
            llSleep(1);
        }
    }
}

Enjoy :)

For technical support, requests, etc., use the Search under the Groups Tab and search for .::Prototype::.

if you have any problems getting this script to work either contact me inworld Revolution Perenti or visit out Open Source Section at skidz partz we have many different versions of this system. Snow Crash