Difference between revisions of "Get source and compile"
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Dzonatas Sol (talk | contribs) |
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* [[Compiling the viewer (Mac OS X)|Mac OS X]] | * [[Compiling the viewer (Mac OS X)|Mac OS X]] | ||
* [[Compiling the viewer (Linux)|Linux]] | * [[Compiling the viewer (Linux)|Linux]] | ||
* [[Cross compiling the viewer (i686-mingw32)|Cross compiling from Linux to Win32]] | |||
See [[Common compilation problems]] if you run into errors while building. | See [[Common compilation problems]] if you run into errors while building. |
Revision as of 02:02, 4 March 2007
Even if you don't plan to develop, just the act of downloading and compiling can uncover problems. If the version you download doesn't build on your platform, file a bug.
Getting the source
For current and past downloads, see the source downloads page.
Compiling
Per platform instructions are available for the following platforms:
- Microsoft Windows - Visual Studio 2005 & Visual C++ 2005 Express
- Microsoft Windows - Visual Studio .NET 2003
- Mac OS X
- Linux
- Cross compiling from Linux to Win32
See Common compilation problems if you run into errors while building.
Version control repository
We aren't yet providing live access to a version control repository. However, if you're interested in learning more about the subject, see Version control repository.
In the meantime, see the OpenSL project at OpenSecondLife.org, who have made available a public subversion repository.