Hex

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Revision as of 09:42, 10 October 2007 by Strife Onizuka (talk | contribs) (→‎Implementation: it's a speed thing, if your going to pull them out, you might as well use a regular while loop; the LSL compile does not optimize bytecode.)
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Function: string hex(integer value);

Returns the hexadecimal nybbles of the signed integer value, in order, prefixed by "0x" or by "-0x", without any leading zeroes.

Parameters:

• integer value value to be converted

This function works like the hex function of the Python scripting language, doc'ed within http://docs.python.org/lib/built-in-funcs.html. Specifically, this function returns a signed 31-bit result if negative, rather than a 32-bit result. and this function returns the easier-to-type lower case nybbles a la AT&T, rather than the easier-to-read upper case nybbles a la IBM.

Implementation

// http://wiki.secondlife.com/wiki/Hex

string HEXC = "0123456789ABCDEF";

string hexu(integer value)
{
    integer ny = (value & 0xF);
    string nybbles = llGetSubString(HEXC, ny, ny);
    if ((value = (0xfffFFFF & (value >> 4))))
    {
        do
        {
            nybbles = llGetSubString(HEXC, ny = (value & 0xF), ny) + nybbles;
        } while ((value = (value >> 4)));
    }
    return "0x" + nybbles;
}

string hex(integer value)
{
    if (value == (1 << 31)) return "-0x80000000";
    if (value < 0) return "-" + hex(-value);
    return llToLower(hexu(value));
}

Demo

Print the most astonishing test cases and then also the permission masks of a script.

Code:

default
{
    state_entry()
    {
        llOwnerSay("Hello");
        llOwnerSay(hex(0) + " == 0");
        llOwnerSay(hex(0x00FEDC00 & -0x00FEDC00) + " == (0x00FEDC00 & -0x00FEDC00)");
        llOwnerSay(hex(1 << 30) + " == (1 << 30)");
        llOwnerSay(hex(1 << 31) + " == (1 << 31)");
        llOwnerSay(hex(0xFEDC9876) + " == 0xFEDC9876");
        llOwnerSay(hex(-1) + " == -1");
        llOwnerSay(hex(0x123456789) + " == 0x123456789");
        llOwnerSay("OK");
        
        llOwnerSay("Hello again");
        string item = llGetScriptName();
        llOwnerSay(hex(llGetInventoryPermMask(item, MASK_BASE)) + " as base");
        llOwnerSay(hex(llGetInventoryPermMask(item, MASK_OWNER)) + " by owner");
        llOwnerSay(hex(llGetInventoryPermMask(item, MASK_GROUP)) + " by group");
        llOwnerSay(hex(llGetInventoryPermMask(item, MASK_EVERYONE)) + " by anyone");
        llOwnerSay(hex(llGetInventoryPermMask(item, MASK_NEXT)) + " by next owner");
        llOwnerSay((string) llGetInventoryPermMask(item, MASK_NEXT) + " by next owner");
        llOwnerSay("OK");
    }
}

Sample results:

Hello
0x0 == 0
0x400 == (0x00FEDC00 & -0x00FEDC00)
0x40000000 == (1 << 30)
-0x80000000 == (1 << 31)
-0x123678a == 0xFEDC9876
-0x1 == -1
-0x1 == 0x123456789
OK
Hello again
0x7fffffff as base
0x7fffffff by owner
0x0 by group
0x0 by anyone
0x82000 by next owner
532480 by next owner
OK